Prevent hosts that didn't modify C++ code from starting the game without all assigned...
commitc901b3ac880d06b79cf8e992d98ba55ccdb19c94
authorelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Sat, 21 Jul 2018 11:58:35 +0000 (21 11:58 +0000)
committerelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Sat, 21 Jul 2018 11:58:35 +0000 (21 11:58 +0000)
tree0d6d60d2e6483fa2146d846c900ba28809bae15a
parent2056ab85d2e8fe1b416b39c05d48c19803da15c6
Prevent hosts that didn't modify C++ code from starting the game without all assigned online players being ready (launchGame(); cheat), refs #4463.

This works in autostartmode because that sets every client to an observer and still relies on enabled cheats to have players assign themselves.

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@21854 3db68df2-c116-0410-a063-a993310a9797
source/network/NetHost.h
source/network/NetServer.cpp