On both Deep Forest (rP11444) and Schwarzwald (rP15327) random maps, replace the...
commit42a5379f0ba2443cdd4f46de6529c9bdcd910073
authorelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Fri, 17 Nov 2017 16:09:31 +0000 (17 16:09 +0000)
committerelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Fri, 17 Nov 2017 16:09:31 +0000 (17 16:09 +0000)
tree544f15d67dd14b36faed06f4bccab35770508864
parent3cb550745a8362e7e3114465607a25e160fdcd2c
On both Deep Forest (rP11444) and Schwarzwald (rP15327) random maps, replace the copy of the magic number approximating the engine constant specifying the impassable map border tiles with a passability check from the library. Refs #4814, #4805.
Remove the duplication of the subsequent createArea call as in rP20301.

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@20472 3db68df2-c116-0410-a063-a993310a9797
binaries/data/mods/public/maps/random/deep_forest.js
binaries/data/mods/public/maps/random/schwarzwald.js