Unify the other axis of the 8 remaining playerPlacementRiver calls following rP20151...
commit3b1e2d618d3c9f65baaaa0207f7ee8eeb83b7820
authorelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Fri, 17 Nov 2017 03:11:12 +0000 (17 03:11 +0000)
committerelexis <elexis@3db68df2-c116-0410-a063-a993310a9797>
Fri, 17 Nov 2017 03:11:12 +0000 (17 03:11 +0000)
treec15e0a39416df25b46561cd01127da575e8dd2ce
parent273388c60cd82de0b24615326f14b70c50e2515e
Unify the other axis of the 8 remaining playerPlacementRiver calls following rP20151, refs #4805.
Use the rotateAround function from rP20468, refs #4845.
Freely randomize the river angle on Corinthian Isthmus following rP20295 and rP20468, refs #4855.

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@20469 3db68df2-c116-0410-a063-a993310a9797
binaries/data/mods/public/maps/random/aegean_sea.js
binaries/data/mods/public/maps/random/corinthian_isthmus.js
binaries/data/mods/public/maps/random/danubius.js
binaries/data/mods/public/maps/random/english_channel.js
binaries/data/mods/public/maps/random/lorraine_plain.js
binaries/data/mods/public/maps/random/rmgen/player.js
binaries/data/mods/public/maps/random/the_nile.js
binaries/data/mods/public/maps/random/the_unknown/unknown_common.js