Nomad mode on all random map scripts (except Survival of the Fittest), fixes #3591.
[0ad.git] / binaries / data / mods / public / maps / random / unknown.js
blobe8cd4d9cdac5b98aa548739f7fdce04c64b6ea8f
1 Engine.LoadLibrary("rmgen");
2 Engine.LoadLibrary("rmbiome");
3 Engine.LoadLibrary("the_unknown");
5 g_AllowNaval = true;
7 createUnknownMap();
8 createUnknownObjects();
10 ExportMap();