World transforms must be relative to the TerrainQuadTreeNode which owns the vertex...
commit3442e4d00e98aff81587f662cc5a535a7b0e0035
authorsinbad <sinbad@8631bf8a-c64b-0410-883c-f3eb003322f7>
Thu, 14 May 2009 17:59:43 +0000 (14 17:59 +0000)
committersinbad <sinbad@8631bf8a-c64b-0410-883c-f3eb003322f7>
Thu, 14 May 2009 17:59:43 +0000 (14 17:59 +0000)
treec490d34f25d6d7c67c72b3efaa65f871e33fcb61
parentde26f18fd192312735fd104d37a526ea46174e37
World transforms must be relative to the TerrainQuadTreeNode which owns the vertex data, not the node which is using it

git-svn-id: https://svn.ogre3d.org/svnroot/ogre/trunk@8589 8631bf8a-c64b-0410-883c-f3eb003322f7
Components/Terrain/src/OgreTerrainQuadTreeNode.cpp