Terrain: fix alignment issue with X/Z & Y/Z, add extra index per row so that strip...
commitde26f18fd192312735fd104d37a526ea46174e37
authorsinbad <sinbad@8631bf8a-c64b-0410-883c-f3eb003322f7>
Thu, 14 May 2009 17:37:18 +0000 (14 17:37 +0000)
committersinbad <sinbad@8631bf8a-c64b-0410-883c-f3eb003322f7>
Thu, 14 May 2009 17:37:18 +0000 (14 17:37 +0000)
treec60bda5e92e7eb24f18e41d34aa27b688d6f1812
parent96ff5edc1c5476da3cc5a8c6d3d8e2c6e0bec0f2
Terrain: fix alignment issue with X/Z & Y/Z, add extra index per row so that strip winding works correctly

git-svn-id: https://svn.ogre3d.org/svnroot/ogre/trunk@8588 8631bf8a-c64b-0410-883c-f3eb003322f7
Components/Terrain/src/OgreTerrain.cpp
Components/Terrain/src/OgreTerrainQuadTreeNode.cpp