added worldarea -> will be responsible for world map rendering
[dboe.git] / graphutl.h
blob582b992907a85a2aa04dd6006599a2659db93a9a
1 extern GdkPixmap * ReadDib(char * name);
3 extern WORD GetDibWidth(BYTE *);
5 extern void rect_draw_some_item(HBITMAP src,RECT src_rect,HBITMAP dest,RECT dest_rect, short trans, short main_win);
6 extern void fry_dc(HWND hwnd,HDC dc);
8 void DisposeGWorld(HBITMAP bitmap);
9 void SectRect(RECT *a, RECT *b, RECT *c) ;
10 Boolean Button();
11 HBITMAP load_pict(short pict_num,HDC model_hdc);
12 void paint_pattern(HBITMAP dest,short which_mode,RECT dest_rect,short which_pattern);