view: render map entities
[d2df-maped.git] / nim.cfg
blob1d6dcdd99506b4334cdbeeaebea96b28ee15ad1e
1 # this propagates everywhere from imgui/base.nim and utils.nim, so fuck it
2 warning[HoleEnumConv] = off
3 # this doesn't matter because we use no locks
4 warning[LockLevel] = off
6 @if windows:
7   # this should compile libgcc into it
8   passL:"-static"
9 @end