3 //! @brief Declaration of DnD monster class
5 //! This class is a monster that the character will combat
6 //! It contains all basic stats that a monster has in D20
8 //! declares class variables, accessors and mutators
15 int getHealth() { return hitpoints
; }
16 int getAttack() { return attack
; }
17 void setHealth(int newHealth
) { hitpoints
= newHealth
; }
18 void setAttack(int newAttack
) { attack
= newAttack
; }
19 void setLevel(int newLevel
) { level
= newLevel
; }
20 void levelUpStats(int m_level
);
21 int getLevel() { return level
; };