wined3d: Move glsl shader destruction to the glsl shader backend.
commitcfc5725760e3070d53b522709208237e63b2ba03
authorStefan Dösinger <stefan@codeweavers.com>
Tue, 20 Nov 2007 16:40:54 +0000 (20 17:40 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 21 Nov 2007 11:06:27 +0000 (21 12:06 +0100)
treeaccd37fb15be89d662a16bad68ee3c06810edd9a
parentaf4edef5e1ef166f62a3f5115b1b748761065ac5
wined3d: Move glsl shader destruction to the glsl shader backend.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/baseshader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/pixelshader.c
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h