wined3d: Fix indices for the float constant map.
commit2358fbbb031e3ced2bc8d4f6e06aac17288fca47
authorH. Verbeet <hverbeet@gmail.com>
Sat, 19 Aug 2006 15:22:46 +0000 (19 17:22 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 21 Aug 2006 10:15:12 +0000 (21 12:15 +0200)
treea9b31222710477c3a9816778d790bb244b756ab6
parent4e418499cafcb0d991bbf209a3f707e8f7541aac
wined3d: Fix indices for the float constant map.

Indices for the float constant map should be multiplied by 4 because
we're loading 4 component float vectors, not because the size of a
float is 4.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c