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wined3d: Use shader_glsl_log() in some more places.
2008-09-23
H
e
nri Ve
r
beet
wine
d
3d: Use s
h
ader_
g
lsl_log
(
) in
s
ome more places
.
commit
|
commitdiff
|
tree
2008-09-23
Henri
V
erb
e
et
wined3d: Merge pshader_hw_map2gl() and vshader_h
w
_map
2
g
l()
.
commit
|
commitdiff
|
tree
2008-09-23
Hen
r
i Verbeet
w
i
ned3d
:
Skip copying the dept
h
st
e
ncil i
f
i
t
's discarded
.
commit
|
commitdiff
|
tree
2008-09-23
Henri Verbee
t
w
ined3d: Add/update the
D3DPRESENTFLAG
c
onstants
.
commit
|
commitdiff
|
tree
2008-09-23
H
e
nri Ver
b
eet
w
ined3d: Get
rid of the wantsDepthStencilBuffer
in
.
.
.
commit
|
commitdiff
|
tree
2008-09-22
Henri Verbee
t
wined3d
:
Don't try to draw with unsupp
o
rted attribute
.
.
.
commit
|
commitdiff
|
tree
2008-09-22
Henri
V
erbeet
wined3d: Fix a m
e
mory
l
eak
.
commit
|
commitdiff
|
tree
2008-09-22
He
n
r
i Verbeet
wined3d:
D
e
stroy FBO e
n
tries in t
h
e
context
.
commit
|
commitdiff
|
tree
2008-09-22
Henri
V
erbeet
wined3d: Make
s
ure updat
e
_minfilter and
update_mag
f
ilter
.
.
.
commit
|
commitdiff
|
tree
2008-09-19
Henri Verbe
e
t
wined3d: Create a FBO for each co
m
bination of render
.
.
.
commit
|
commitdiff
|
tree
2008-09-19
Hen
r
i Verb
e
e
t
wined3d
:
Ge
t
rid o
f
context_set_depth_
s
tencil_fbo()
.
commit
|
commitdiff
|
tree
2008-09-19
Henri Verbee
t
wined3
d
:
G
et rid of context_set_render_targe
t
_fbo()
.
commit
|
commitdiff
|
tree
2008-09-19
Henr
i
Verbeet
wined3d: Handle drawbuff
e
rs in context_apply_fbo_state
.
.
.
commit
|
commitdiff
|
tree
2008-09-19
Henri Verbeet
wined3d: Split o
f
f a
f
unction for applying an attachment
.
.
.
commit
|
commitdiff
|
tree
2008-09-19
Hen
r
i
V
erbee
t
wined3d
:
M
o
ve FBO handling functions
to cont
e
xt
.
c
.
commit
|
commitdiff
|
tree
2008-09-17
Henri Ver
b
e
et
wine
d
3d: Ad
d
a checkGLca
l
l
() at
t
he en
d
of loadTexCoords()
.
commit
|
commitdiff
|
tree
2008-09-17
Henri Verbeet
wined3d: Mak
e
t
h
e debug channels more cons
i
stent
.
commit
|
commitdiff
|
tree
2008-09-17
Henri Ve
r
beet
wined3d
:
Don't nee
d
lessly bi
n
d the
tex
t
u
r
e in Pr
e
Load(
)
.
commit
|
commitdiff
|
tree
2008-09-17
Henri Verbeet
wined3d: Don't assume the texture is bou
n
d
i
n IWineD3DVolume
.
.
.
commit
|
commitdiff
|
tree
2008-09-17
Henri V
e
rbeet
wined3d: Remove some
a
ssumptions th
a
t PreLoad() will
.
.
.
commit
|
commitdiff
|
tree
2008-09-17
Hen
r
i Verbeet
w
ined3d:
C
larify a comment
.
commit
|
commitdiff
|
tree
2008-09-16
Henri
Verbe
e
t
wined
3
d: Us
e
the i
n
ternal form
a
t for re
n
derb
u
f
fer st
o
rage
.
commit
|
commitdiff
|
tree
2008-09-16
Hen
r
i
Verbeet
wined3
d
: IWine
D
3DCubeTe
x
tureImpl i
m
plements IID_I
W
i
neD
3
DCube
.
.
.
commit
|
commitdiff
|
tree
2008-09-16
Henri Verbeet
win
e
d3d:
I
mpro
v
e
a
TRACE
.
commit
|
commitdiff
|
tree
2008-09-16
H
e
nri Verbe
e
t
Ma
k
e
som
e
ARB pr
o
gram
s
t
ructs
and functions private
.
.
.
commit
|
commitdiff
|
tree
2008-09-16
Henri
Verbeet
wined3d
:
Make some GLS
L
structs
and
f
unc
t
ions
pri
v
ate
.
.
.
commit
|
commitdiff
|
tree
2008-09-10
Henri Verbeet
d3d8: Add a te
s
t for auto dep
t
h
s
tenci
l
reset
.
commit
|
commitdiff
|
tree
2008-09-10
He
n
ri Verbeet
d3d9: Ad
d
a test
f
or auto depth stenci
l
re
s
et
.
commit
|
commitdiff
|
tree
2008-09-10
Henri Verbeet
d3d9:
Only run t
h
e r
e
set test once
.
commit
|
commitdiff
|
tree
2008-09-10
Henri
V
erbee
t
wined3
d
: Reset the au
t
o d
e
pth stencil
.
commit
|
commitdiff
|
tree
2008-09-10
H
en
r
i Verb
e
e
t
d
3d8: F
i
x IDirect3DDe
v
ice
8
::SetRe
n
derTarget()
.
commit
|
commitdiff
|
tree
2008-09-10
Henri Verbe
e
t
d3d8: Get
D
epthStencilSurface retu
r
ns D3DE
R
R
_NOTFOUND
.
.
.
commit
|
commitdiff
|
tree
2008-09-10
Henri Verbeet
d3d9: GetDep
t
hStencilSur
f
ace retu
r
n
s D3DERR_NOTFOUND
.
.
.
commit
|
commitdiff
|
tree
2008-09-10
Hen
r
i Ve
r
bee
t
wi
n
ed3d: Correct
a
comment
.
commit
|
commitdiff
|
tree
2008-09-10
Henr
i
Verbeet
wined3d: Fix the half
pixel offset
.
commit
|
commitdiff
|
tree
2008-09-08
H
e
n
ri Ve
r
beet
w
ined
3
d:
T
ransl
a
te one pixel down after flipping for
.
.
.
commit
|
commitdiff
|
tree
2008-09-08
Hen
r
i Ver
b
eet
sspi: SEC
B
UFFER_HEADER
should b
e
called SECBUFFER
_
S
T
REA
M
_HEADER
.
commit
|
commitdiff
|
tree
2008-09-05
H
enri Verbee
t
wined3d
:
Set the
v
iewport t
o
th
e
t
e
xtur
e
siz
e
i
n
depth_blt()
.
commit
|
commitdiff
|
tree
2008-09-04
Henri Verbeet
win
e
d3d: IWin
e
D3
D
Sur
f
ace_PreLoad()
doesn't do
a
n implicit
.
.
.
commit
|
commitdiff
|
tree
2008-09-04
Henri V
e
rbeet
wined3d:
Co
r
rect a TRACE and
re
m
ove an inco
r
rect com
m
ent
.
commit
|
commitdiff
|
tree
2008-09-04
H
e
n
r
i Verb
e
et
wined
3
d: Fix a variable name
i
n
side
a
VT
R
ACE
.
commit
|
commitdiff
|
tree
2008-09-04
H
e
nri Ve
r
b
ee
t
wined3d: Us
e
the correct
rep
r
esen
t
ative for texture
.
.
.
commit
|
commitdiff
|
tree
2008-09-04
Hen
r
i
Ve
r
bee
t
wined3d: Depth stencil tracki
n
g
depends o
n
th
e
value
.
.
.
commit
|
commitdiff
|
tree
2008-09-04
Henri
V
e
r
beet
wined3d
:
Be more caref
u
l w
h
en deleting
F
BOs
.
commit
|
commitdiff
|
tree
2008-08-29
Henri Verbe
e
t
ms
v
crt: Don't
depend on th
e
system's implementation
.
.
.
commit
|
commitdiff
|
tree
2008-08-29
H
e
nri
V
erbeet
wi
n
e
d3d: Remove
u
seless
hash_table_t typ
e
d
ef
.
commit
|
commitdiff
|
tree
2008-08-25
Hen
r
i Verbeet
d3d
x
9: Imp
r
ov
e
a
few TRACEs
.
commit
|
commitdiff
|
tree
2008-08-25
Henri
V
e
rbeet
win
e
d
3
d:
Move
a
TRACE up a few lines
.
commit
|
commitdiff
|
tree
2008-08-25
H
e
nri Verbeet
wined3d: gl
D
elete
F
r
amebuffers
E
XT(
)
n
e
eds a cont
e
x
t
.
commit
|
commitdiff
|
tree