repo.or.cz
/
wine
/
wine64.git
/
search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
log
|
graphiclog1
|
graphiclog2
|
commit
|
commitdiff
|
tree
|
refs
|
edit
|
fork
first
·
prev
·
next
comctl32: Fix error handling in PSM_ADDPAGE in case of memory
2005-12-21
H
.
Verbeet
d3d9: Add traces for when sha
d
er su
p
p
o
r
t
is missing
.
.
.
commit
|
commitdiff
|
tree
2005-12-20
H
.
Ver
b
eet
wined3d:
Cleanup
shader constants code a little bit
.
commit
|
commitdiff
|
tree
2005-12-14
H
.
Verbeet
d3d
9
:
Add a test for
Ge
t
/
SetVertexDeclara
t
ion refcounts
.
commit
|
commitdiff
|
tree
2005-12-14
H
.
Verbeet
wined3d: R
e
turn th
e
c
or
r
e
c
t parent in IWin
e
D3DVe
r
texDeclarat
.
.
.
commit
|
commitdiff
|
tree
2005-12-14
H
.
Verbeet
d
3d9: C
h
eck
for a
N
ULL
s
hader in IDirect3DDevice9
I
mpl_GetVer
.
.
.
commit
|
commitdiff
|
tree
2005-12-14
H
.
Verbeet
wined3
d
: Return the correct vertex decla
r
ati
o
n
.
commit
|
commitdiff
|
tree
2005-12-13
H
.
V
erbeet
d3d9: Add a t
e
st for Get/SetVertexShader an
d
Get/Se
t
Pixel
S
h
a
.
.
.
commit
|
commitdiff
|
tree
2005-12-13
H
.
Verbeet
w
i
ned
3
d: Don'
t
change the shader's refcount i
n
SetV
e
r
t
exShad
.
.
.
commit
|
commitdiff
|
tree
2005-12-09
H
.
Verbeet
d3d9:
A
dd a test for BeginStateBlock and E
n
d
S
tateBlock
.
commit
|
commitdiff
|
tree
2005-12-08
H
.
Ve
r
bee
t
d3d8/d3d9: Def
i
ne D3D_SDK_VERSIO
N
.
commit
|
commitdiff
|
tree
2005-12-03
H
.
Verb
e
et
w
i
ned3d: Set pixel shader version correctly
in I
W
ineD3DPixel
.
.
.
commit
|
commitdiff
|
tree
2005-12-03
H
.
Ve
r
b
eet
wined3d
:
Return the cor
r
ect parent in IWineD3DPixelShade
r
I
mp
.
.
.
commit
|
commitdiff
|
tree
2005-12-03
H
.
Verbeet
wine
d
3
d: retur
n
D3DE
R
R_INVALIDC
A
LL when c
a
lli
n
g BeginStateBl
.
.
.
commit
|
commitdiff
|
tree
2005-11-14
H
.
Verb
e
et
Fix t
h
e de
f
ault
value for keylow
i
n DIB_D
i
r
e
ctDrawSurface_Blt
.
commit
|
commitdiff
|
tree
2005-09-29
H
.
Verbee
t
Fix D
X
T2 & DXT4 support for d3d8
.
commit
|
commitdiff
|
tree
2005-09-28
H
.
Ver
b
e
et
Fi
x
missi
n
g protot
y
pes when us
i
ng nVidia
O
penGL headers
.
commit
|
commitdiff
|
tree