From 5284fce1ac25c4348e002c074612d8d389875ef9 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 2 Dec 2008 18:41:33 +0100 Subject: [PATCH] wined3d: Disable checkGLcall when WINE_NO_DEBUG_MSGS is specified. --- dlls/wined3d/wined3d_private.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 0ad75c94a3a..134e33b42b2 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -420,6 +420,7 @@ extern int num_lock; /* Checking of API calls */ /* --------------------- */ +#ifndef WINE_NO_DEBUG_MSGS #define checkGLcall(A) \ { \ GLint err = glGetError(); \ @@ -431,7 +432,10 @@ extern int num_lock; debug_glerror(err), err, A, __FILE__, __LINE__); \ err = glGetError(); \ } while (err != GL_NO_ERROR); \ -} +} +#else +#define checkGLcall(A) do {} while(0); +#endif /* Trace routines / diagnostics */ /* ---------------------------- */ -- 2.11.4.GIT