wined3d: Delay vertex shader compilation until the shader is first used.
commitef87a40c728f8aefdfb3847c158a334f8c375102
authorH. Verbeet <hverbeet@gmail.com>
Sat, 5 Aug 2006 16:15:35 +0000 (5 18:15 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 7 Aug 2006 11:12:10 +0000 (7 13:12 +0200)
treed1cc70b79a3d1941437d767333b787b102d7a6dd
parente548d4083177125559f752d902907187cea60474
wined3d: Delay vertex shader compilation until the shader is first used.
dlls/wined3d/drawprim.c
dlls/wined3d/pixelshader.c
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d_interface.h