Replaced all the Mesa specific code by GLX code. Should work now on
commitad7258517e80b318e38251eae7465f7fbbf125a8
authorLionel Ulmer <ulmer@directprovider.net>
Thu, 13 May 1999 18:53:05 +0000 (13 18:53 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 13 May 1999 18:53:05 +0000 (13 18:53 +0000)
treef5077406d9e6c8b0da0caf56e73fcd568a3d8072
parent75793af6d187588ef4760a60448fc869cd3996b5
Replaced all the Mesa specific code by GLX code. Should work now on
any OpenGL implementation.
12 files changed:
documentation/status/direct3D
graphics/d3d_private.h
graphics/d3dcommon.c
graphics/d3ddevices.c
graphics/d3dexecutebuffer.c
graphics/d3dlight.c
graphics/d3dmaterial.c
graphics/d3dtexture.c
graphics/d3dviewport.c
graphics/ddraw.c
graphics/ddraw_private.h
include/wine_gl.h