Implement UpdateTexture and UpdateSurface in wined3d.
commit9f7e794ca67f439acc6a08b09732b8dec67ea0e4
authorOliver Stieber <oliver_stieber@yahoo.co.uk>
Tue, 12 Jul 2005 17:02:47 +0000 (12 17:02 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 12 Jul 2005 17:02:47 +0000 (12 17:02 +0000)
tree0925c1af9f12dad20b5ec2aa5af883c9cf97b8d5
parente502d4dda34d0b9aeedfbfcee41367fbf0dddf60
Implement UpdateTexture and UpdateSurface in wined3d.
Allow NULL members of WINED3DSURFACE_DESC to be set to Surface_GetDesc
so that the whole structure doesn't have to be filled just to get back
one value.
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/surface.c