Tidy up vertex shaders and bring the current code inline with the rest
commit80cbb93163e2513df6d71ab9e67837502790f537
authorOliver Stieber <oliver_stieber@yahoo.co.uk>
Wed, 17 Aug 2005 09:54:54 +0000 (17 09:54 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Aug 2005 09:54:54 +0000 (17 09:54 +0000)
treee0989639f8535c9428388f7a0b732febf1a1b1db
parent69cf6a28f59e5330239ffe203d1c52d77b9f3f23
Tidy up vertex shaders and bring the current code inline with the rest
of wined3d.
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d_types.h