From 399825cd8e781723e30a5b0293e37f7872dabc37 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Stefan=20D=C3=B6singer?= Date: Sat, 2 Aug 2008 18:06:01 -0500 Subject: [PATCH] wined3d: Report the pitch alignment to ddraw. --- dlls/wined3d/directx.c | 6 +++--- dlls/wined3d/wined3d_private.h | 2 ++ 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index ddb71021c49..9101ba86a97 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -3483,7 +3483,7 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter, WINEDDSCAPS_SYSTEMMEMORY | WINEDDSCAPS_VIDEOMEMORY | WINEDDSCAPS_VISIBLE; - pCaps->DirectDrawCaps.StrideAlign = 0; /* TODO: SURFACE_ALIGNMENT */ + pCaps->DirectDrawCaps.StrideAlign = DDRAW_PITCH_ALIGNMENT; /* Set D3D caps if OpenGL is available. */ if(Adapters[Adapter].opengl) { @@ -3535,9 +3535,9 @@ static HRESULT WINAPI IWineD3DImpl_CreateDevice(IWineD3D *iface, UINT Adapter, list_init(&object->shaders); if(This->dxVersion == 7) { - object->surface_alignment = 8; + object->surface_alignment = DDRAW_PITCH_ALIGNMENT; } else { - object->surface_alignment = 4; + object->surface_alignment = D3D8_PITCH_ALIGNMENT; } object->posFixup[0] = 1.0; /* This is needed to get the x coord unmodified through a MAD */ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 453c92a2cf1..0e798c1b010 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -835,6 +835,8 @@ struct IWineD3DDeviceImpl BOOL view_ident; /* true iff view matrix is identity */ BOOL untransformed; BOOL vertexBlendUsed; /* To avoid needless setting of the blend matrices */ +#define DDRAW_PITCH_ALIGNMENT 8 +#define D3D8_PITCH_ALIGNMENT 4 unsigned char surface_alignment; /* Line Alignment of surfaces */ /* State block related */ -- 2.11.4.GIT