wined3d: Add a glsl_src_param_t type, pass it to shader_glsl_add_src_param() instead...
commite3cc00cf479bda321bd3b7f6b1da8bae3732cd7b
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:37:04 +0000 (15 19:37 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:14:21 +0000 (16 16:14 +0100)
tree64bc1a6c86a0a89d80f576917ac804785afa0336
parent04e6250c87b54e7171b9e0ee215fbb7e79b2700a
wined3d: Add a glsl_src_param_t type, pass it to shader_glsl_add_src_param() instead of three separate character arrays.
dlls/wined3d/glsl_shader.c