Added an implementation of the OLE structured storage. The main
commitd92b9475a986487bc67a48be0881888f4c4370de
authorFrancis Beaudet <francis@macadamian.com>
Sat, 30 Jan 1999 13:24:23 +0000 (30 13:24 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Sat, 30 Jan 1999 13:24:23 +0000 (30 13:24 +0000)
treef1cd8037585c6d135e5de34797b9ccf638539e00
parentb77de0298daded67991f469d65eca10c4f81e3a2
Added an implementation of the OLE structured storage. The main
features of this implementation are:
- Can open storages created in Windows.
- Can create new storages that the windows libraries can
  read.
- Provides all the functionality to create/open/remove and
  rename streams and storages inside the main storage object.
include/wine/obj_storage.h
ole/Makefile.in
ole/stg_bigblockfile.c [new file with mode: 0644]
ole/stg_stream.c [new file with mode: 0644]
ole/storage.c
ole/storage32.c [new file with mode: 0644]
ole/storage32.h [new file with mode: 0644]
relay32/ole32.spec