wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3...
commitb26fae9a259c0e99e0151f64b029c76a83ae604e
authorH. Verbeet <hverbeet@gmail.com>
Mon, 15 Jan 2007 18:35:22 +0000 (15 19:35 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 16 Jan 2007 15:11:02 +0000 (16 16:11 +0100)
tree1f3a3285501c591d727945844eef318838883a63
parent950783d4fd3c55eb2d36d38aa65e941a23bbd4df
wined3d: Pass the correct mask to shader_glsl_add_src_param() in pshader_glsl_texm3x3tex().

Use shader_glsl_get_sample_function().
dlls/wined3d/glsl_shader.c