wined3d: Calling glDisableClientState() from loadVertexData() is redundant.
commit5188ab4efaa103f1bbf28ef5a973434d99316c68
authorH. Verbeet <hverbeet@gmail.com>
Wed, 9 May 2007 17:07:48 +0000 (9 19:07 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 10 May 2007 10:24:19 +0000 (10 12:24 +0200)
tree2d050e3bedd42f36f46ee522697efe1c9660d4ec
parentf8714d771a7fddfc30b8d9c64855aefcd6abcc27
wined3d: Calling glDisableClientState() from loadVertexData() is redundant.

unloadVertexData() will already have done this if necessary.
dlls/wined3d/state.c