wined3d: Use GL_APPLE_client_storage if available.
commit4f5d33311b6d0a672b2c4f216ca00aee815a344b
authorStefan Dösinger <stefan@codeweavers.com>
Sat, 31 Mar 2007 21:02:37 +0000 (31 23:02 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 2 Apr 2007 09:34:12 +0000 (2 11:34 +0200)
tree7b48d2bb064cb13d94d1ef21cda462dea3d92607
parentf9ee2355d02566cfb544f5cb53941d0826d8fa74
wined3d: Use GL_APPLE_client_storage if available.
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/surface.c
dlls/wined3d/volume.c
dlls/wined3d/wined3d_private.h