Make the fixed function pipeline support multiple streams for created
commit3cf874bb0448a01cd9eaae192eee0c608197ce3b
authorJason Edmeades <us@the-edmeades.demon.co.uk>
Fri, 13 Jun 2003 18:09:05 +0000 (13 18:09 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 13 Jun 2003 18:09:05 +0000 (13 18:09 +0000)
tree5ff0a1d54a6ff80b8ce06bfb37cbfa07a3605b8b
parent3f5b518dfc8dd0f63437ff8cab1526c2fec5a8b9
Make the fixed function pipeline support multiple streams for created
vertex shaders with no function supplied. Also split down draw
primitive along the lines of the d3dcore requirements and put in some
diagnostic aids.
dlls/d3d8/Makefile.in
dlls/d3d8/d3d8_private.h
dlls/d3d8/d3dcore_gl.h
dlls/d3d8/device.c
dlls/d3d8/drawprim.c [new file with mode: 0644]
dlls/d3d8/shader.c
dlls/d3d8/surface.c
dlls/d3d8/utils.c
dlls/d3d8/vshaderdeclaration.c