wined3d: More efficient color keying dirtifying.
commit3b10a021db902bdacea78afec656be5e37401a9d
authorStefan Dösinger <stefan@codeweavers.com>
Tue, 25 Jul 2006 14:41:41 +0000 (25 16:41 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 26 Jul 2006 13:21:00 +0000 (26 15:21 +0200)
tree598847a247c44048135daedf184782fdc2709c26
parent06106e2810d110b9137f30d61bbed0917cde39fd
wined3d: More efficient color keying dirtifying.

Instead of blindly dirtifying the surface LoadTexture keeps track of
the color key that was used when creating the opengl texture and
reloads the surface if the color key has changed.
dlls/wined3d/surface.c
dlls/wined3d/wined3d_private.h