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wined3d: Don't load a rendertarget just because alpha test is enabled.
2009-05-15
Henri Ver
b
eet
wined3d: A
d
d mi
s
s
ing
G
L locking
t
o che
c
k_f
b
o_compat()
.
commit
|
commitdiff
|
tree
2009-05-15
H
e
nri Verbeet
win
e
d
3
d: Add missi
n
g
GL locking to ff
p
_bl
i
t_set() a
n
d
.
.
.
commit
|
commitdiff
|
tree
2009-05-15
Henri
Verbe
e
t
wined3d: Ad
d
m
issi
n
g
GL locking to d3dfmt_p8_upload_palette()
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Ver
b
e
e
t
wined3d
:
Ad
d
missi
n
g GL locking to
t
est_p
b
o_functionality()
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Verbeet
w
i
n
e
d
3
d: Add missing G
L
l
ocking to
IWineD3DDeviceImpl_Un
i
n
i
t
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
Hen
r
i Verbe
e
t
wi
n
ed3d
:
Add missing G
L
lock
i
ng
t
o set_blit_dim
e
nsion
.
.
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Verbeet
wined
3
d
:
Add missing GL locking to calls
to FBO functi
o
ns
.
commit
|
commitdiff
|
tree
2009-05-14
Henri Verbeet
wined3d:
A
dd mis
s
ing GL locking to delete_glsl_progra
m
_entry
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
wine
d
3d: Add m
i
s
s
ing GL locking to shader_b
a
ckend_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henr
i
V
e
r
beet
wined3d: Add missing GL lo
c
king to stat
e
ta
b
le calls
.
commit
|
commitdiff
|
tree
2009-05-13
H
e
nri Verbe
e
t
w
i
ned3d: Add
missing GL locki
n
g to shader
_
back
e
nd_t
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
wined3d: A
d
d missing GL locking to frag
m
ent_pi
p
eli
n
e
.
.
.
commit
|
commitdiff
|
tree
2009-05-13
Henri Verbeet
wined3d:
D
irectly call base
t
exture_apply_state_changes()
.
commit
|
commitdiff
|
tree
2009-05-12
Henri
Verbeet
w
ined3d: Don't create
m
o
re than WINED3D_MAX
_
FBO_ENT
R
IE
S
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri
Verbeet
wined3d: P
r
int t
h
e
correct li
m
it in a WARN()
.
commit
|
commitdiff
|
tree
2009-05-12
Henr
i
Verbee
t
w
ined3d: Pass a s
t
ruct wined
3
d_shader
_
registe
r
to
s
hader_rec
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbeet
win
e
d3d: Pass a struct wined3d_shad
e
r_r
e
gister
to
s
ha
d
er_dum
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Henri Verbe
e
t
wined
3
d
: Pass a
struct wi
n
ed3
d
_
s
hader_
r
egi
s
ter to shader
_
a
r
b
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
H
e
nri Verbeet
d3
d
10
c
ore: Imp
l
ement
ID
3
D10
D
ev
i
ce:
:
P
SSetS
h
ader()
.
commit
|
commitdiff
|
tree
2009-05-11
H
en
r
i
Verbeet
d3d10core: Re
l
ease the wined3d shader when the d3d10
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
H
e
nri
V
e
r
b
eet
d
3d10core: Parse pixe
l
s
had
e
r output signature
s
an
d
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbe
e
t
d3
d
10co
r
e: Im
p
rove the shad
e
r
i
n
put/
o
utput
signature
.
.
.
commit
|
commitdiff
|
tree
2009-05-11
Henri Verbeet
wi
n
ed3d: Use
the output sign
a
tu
r
e t
o
map SM4
p
ixel
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Hen
r
i
Verbe
e
t
wined3d: Record register usage only once
.
commit
|
commitdiff
|
tree
2009-05-08
Henri
Verbeet
w
i
ne
d
3d: Add support for immedia
t
e c
o
n
s
tants to
t
he
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Ve
r
be
e
t
wined3d: Pas
s
a struct wined3d_
s
hader
_
re
g
ister to sh
a
der_is_
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
H
enri Verbeet
wined3d: P
a
ss a struct wined3d_shader_register
to shader_gl
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-08
H
e
nri V
e
r
b
eet
wined3d: Fix shader
_
glsl_g
e
t_register_name(
)
inden
t
ation
.
commit
|
commitdiff
|
tree
2009-05-08
Henri Verbeet
w
ined3d: Group regist
e
r in
f
o
r
mation into struct wined3d_shad
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri
Verbe
e
t
wined3d: In
c
rea
s
e the size of glsl
_
src_p
a
ram_t
.
param
_
st
r
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verbe
e
t
wined3d: Add su
p
po
r
t for immedi
a
te con
s
t
ants to shade
r
_dump_
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri Verb
e
et
wined3d:
C
r
eate
a
s
t
ruct wined3d_shad
e
r_ver
s
ion t
o
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri
V
erbeet
w
i
ned3d: Store the shad
e
r version in the fro
n
t
e
nd
'
s
.
.
.
commit
|
commitdiff
|
tree
2009-05-07
Henri V
e
r
beet
wined3d:
I
mprove sh
a
der_sm4_read_opcode() to handle
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
H
enri Verbe
e
t
w
ined3d: Add an ini
t
ial shader_sm4_read_src_param(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henr
i
Verbeet
wined3d: Add an in
i
tial
s
hader_sm4_
r
ead_dst
_
param(
.
.
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Ve
r
beet
wined3d: Shift the writemask in the fr
o
ntend
.
commit
|
commitdiff
|
tree
2009-05-06
Henri Ve
r
beet
wi
n
ed3d: Fix some
m
ore indentation
.
commit
|
commitdiff
|
tree
2009-05-06
H
e
n
ri Verbeet
wined3d: Remove
some
redundant code
.
commit
|
commitdiff
|
tree
2009-05-05
H
enri Verbeet
wined
3
d: Impl
e
me
n
t shader
_
sm
4
_is_end()
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
wine
d
3d: Store t
h
e
S
M
1-3 opcode i
n
formation
tables
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbeet
wined3d:
A
dd a minima
l
imple
m
e
ntation of shade
r
_sm4_re
a
d
_
o
pc
.
.
.
commit
|
commitdiff
|
tree
2009-05-05
Henr
i
Ver
b
eet
wined3
d
: Handl
e
reading the s
h
ader h
e
ader in t
h
e
frontend
.
commit
|
commitdiff
|
tree
2009-05-05
Henri Verbe
e
t
wi
n
ed3d
:
Introduce a stubbed SM4
s
h
ader
f
rontend
.
commit
|
commitdiff
|
tree
2009-05-04
Henr
i
V
e
r
b
eet
wined3d
:
Selec
t
the frontend based
on the versi
o
n token
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wined3d: Add a frontend
function to determi
n
e i
f
the
r
e
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
H
e
nri Verbeet
wined3d: Crea
t
e a frontend
f
o
r parsing
shaders
.
commit
|
commitdiff
|
tree
2009-05-04
Henr
i
Verbe
e
t
wined3d:
M
ove SM 1-
3
parsing fu
n
ct
i
ons
t
o their ow
n
.
.
.
commit
|
commitdiff
|
tree
2009-05-04
Henri Verbeet
wi
n
ed3d:
Get rid o
f
the r
e
m
ain
i
ng WI
N
ED3
D
SP_REGNUM_MA
S
K
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
H
e
n
r
i Verb
e
et
wined3
d
:
Avoid
u
sin
g
WINE
D
3DSP_REGNUM_MASK in
t
he d
e
f
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henr
i
Verbee
t
wined3d: Int
r
oduce s
h
a
d
er
_
sm1_read_c
o
mment(
)
to
r
ead
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri
Ve
r
b
e
et
wined3d: M
e
rge wined3d_p
r
ivat
e
_types
.
h int
o
win
e
d3d_p
r
iva
t
e
.
h
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verbeet
wined3d: U
s
e the shader_sm1_re
a
d_*() functions in
s
hader_tra
.
.
.
commit
|
commitdiff
|
tree
2009-05-01
Henri Verb
e
et
wined3d
:
Me
r
ge shader_dump_
a
rr
_
entry() into shader_dump_reg
i
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbeet
wined3d: Def
i
ne GL_F
E
NCE_
A
PPL
E
to the c
o
r
rect value
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Verbeet
wine
d
3d: Sp
l
it sha
d
er_dump_param() in shader_dump_src_param
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri V
e
rbee
t
wined3d: Pass a
s
truct wined3d_shader_semantic
t
o sh
a
d
e
r_dum
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri
V
e
r
b
e
e
t
wined3d: Explicit
l
y pass
r
egiste
r
t
y
pe
,
index,
e
tc
.
.
.
commit
|
commitdiff
|
tree
2009-04-30
Henri Ve
r
b
eet
wined3d: Explicitly pass t
h
e
register type and index
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
He
n
ri Verb
e
e
t
win
e
d3d: Relat
i
ve ad
d
r
e
ssing tokens are
a
l
w
ays s
o
urce
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
V
e
rbeet
wined3d: Th
e
"input" parameter to
sha
d
e
r
_dump_pa
r
am
.
.
.
commit
|
commitdiff
|
tree
2009-04-29
Henri Verbee
t
wi
n
ed3d: Ha
n
d
le the sampler type
s
h
ift in t
h
e frontend
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
Ver
b
eet
w
ined3d: Introduce shader
_
sm1_read_semantic()
.
commit
|
commitdiff
|
tree
2009-04-29
Henri
V
erbeet
wined3d: Store the s
a
mpler type in
s
truct shader_r
e
g_maps
.
commit
|
commitdiff
|
tree
2009-04-28
Henri Verbeet
wined3d: Rem
o
ve some redundant defines
.
commit
|
commitdiff
|
tree
2009-04-28
Henri V
e
rbeet
wined3d: Mask se
t
boo
l
/int consta
n
ts with boo
l
/int
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
H
e
n
r
i
Verbe
e
t
w
ined3
d
: Clea
r
reg_maps in shader
_
get
_
registers
_
u
sed
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
H
e
n
r
i
Verbeet
wined3d: Use shader_sm
1
_read_d
s
t_p
a
ram()
a
n
d shader_
s
m1_read
.
.
.
commit
|
commitdiff
|
tree
2009-04-28
He
n
ri Verbeet
wine
d
3d: Create
a
s
eparate function
to
r
e
c
ord r
e
gist
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbeet
wined3d: Add a w
i
ned3d
p
ixel s
h
a
d
er to
s
truct
d3d10_pixel_
s
h
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
H
enri Verbe
e
t
wined3d: Add
a
f
u
nction to read a de
s
tination pa
r
ameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
H
e
nri Ver
b
eet
w
i
ned3d: Ad
d
a f
u
nction
to r
e
ad a so
u
rce parameter
.
.
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbeet
wined3d: Use shader
_
sm1_re
a
d_opcode() in sh
a
der_trace_init()
.
commit
|
commitdiff
|
tree
2009-04-27
Henri Verbeet
wined3d: S
t
ore
D3D shad
e
r o
p
code names in
a s
e
pa
r
ate
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri
Verbee
t
wi
n
ed3d: Use
s
hader_sm1_read_opcode() in sha
d
er_get_
r
egister
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri V
e
rbee
t
win
e
d3d: Add a function to read
an opcode from SM
1
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
Henri Verbeet
wined
3
d: The first shader token should be the ver
s
i
on
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
H
e
nri Verbeet
w
i
ned
3
d: Use a
m
o
re reasonab
l
e limit
for the num
b
er
.
.
.
commit
|
commitdiff
|
tree
2009-04-24
H
enri
V
erbeet
wined3d
:
Hand
l
e the op
c
ode specific co
n
t
rol shift in
.
.
.
commit
|
commitdiff
|
tree
2009-04-23
Henri Ve
r
be
e
t
wined3d: Get r
i
d of the shared
_
han
d
le
pa
r
ameter
.
commit
|
commitdiff
|
tree
2009-04-23
Henri
Verbeet
w
i
ne
d
3d: Dow
n
g
r
ade an ER
R
to a W
A
RN
.
commit
|
commitdiff
|
tree
2009-04-23
Henr
i
Verbeet
wined3d: Move fronte
n
d specfic const
a
n
ts to baseshader
.
c
.
commit
|
commitdiff
|
tree
2009-04-23
Henri Ver
b
eet
wined3d: Move some fronte
n
d specfic co
d
e to ba
s
eshader
.
c
.
commit
|
commitdiff
|
tree
2009-04-23
Hen
r
i Verbeet
wined3d: Handle the des
t
ination m
o
d
i
fier shi
f
t i
n
the
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
He
n
ri Ver
b
eet
wined3d: Han
d
le
t
h
e source modifier shif
t
in
t
he fr
o
ntend
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Hen
r
i Verb
e
et
wined3d: H
a
ndle
the swizzle shift in the frontend r
a
ther
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henri Verbeet
wined3d
:
Get rid of t
h
e WINED3DVS_* swizzl
e
c
o
nsta
n
ts
.
commit
|
commitdiff
|
tree
2009-04-22
Henri
V
e
rbeet
wine
d
3d: G
e
t rid of the t
o
k
e
n
fie
l
d from str
u
ct w
i
ned3d_sh
a
d
.
.
.
commit
|
commitdiff
|
tree
2009-04-22
Henri Verbeet
win
e
d3d: Pass
a struct wined
3
d_shader_src_para
m
to
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Hen
r
i
Verbeet
wined3d: Pass a struct wined3d_shade
r
_src_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
H
e
nr
i
V
e
rbeet
wined3d: Add
a
separ
a
t
e
function
f
o
r converting sw
i
zzles
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri Verbeet
w
ined3d:
Stor
e
the source swizzle
in stru
c
t wined3d_sh
a
der_s
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri
Verbe
e
t
wined3d: Explicitly
p
ass the
s
o
urce
m
odifier t
o
shader
_
glsl
_
.
.
.
commit
|
commitdiff
|
tree
2009-04-21
Henri Ve
r
beet
wined3d:
Pa
s
s a struct wi
n
e
d3d_shader
_
src_param
to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
He
n
r
i
Ver
b
eet
w
ined3d: Pass
a
stru
c
t wine
d
3d_shader_src_par
a
m
t
o
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Hen
r
i Verbeet
wi
n
e
d
3d: Simplify
re
p
licating the
.
x
s
w
i
zzle
i
n shader_hw_mov()
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verbeet
wined3d: Pass a st
r
u
c
t wined3
d
_shad
e
r_sr
c
_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
He
n
ri Verbeet
wined3d
:
Pass a struct
wined
3
d
_
shad
e
r_src_param to
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri
Ver
b
eet
wine
d
3d: Stor
e
the des
t
in
a
tion
r
elati
v
e
a
ddressing
.
.
.
commit
|
commitdiff
|
tree
2009-04-20
Henri Verbeet
wined3d: Store the
s
ource rel
a
tive addressing token
.
.
.
commit
|
commitdiff
|
tree
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