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d3dcompiler: Parse OSGN in the reflection interface.
2010-12-22
Rico Schüll
e
r
d3dcompil
e
r: Parse O
S
G
N
i
n the reflection interface
.
commit
|
commitdiff
|
tree
2010-12-22
Rico Sc
h
ülle
r
d3dcompiler: P
r
op
e
rly initiali
z
e Stream member
of D3D11
_
SI
G
N
.
.
.
commit
|
commitdiff
|
tree
2010-12-21
Ri
c
o
S
c
h
ü
lle
r
d3dcom
p
il
e
r: Parse ISGN in the
r
eflection i
n
t
e
r
face
.
commit
|
commitdiff
|
tree
2010-12-21
Rico Schüller
d3dcompiler: Implement ID3D11Shad
e
r
R
eflection::GetConversion
.
.
.
commit
|
commitdiff
|
tree
2010-12-21
Rico Schü
l
ler
d
3
dc
o
mpiler: Implem
e
nt ID3D11ShaderRef
l
ection
:
:GetMovInstruc
.
.
.
commit
|
commitdiff
|
tree
2010-12-21
Rico S
c
h
üller
d
3dc
o
mpiler: P
a
rse reflecti
o
n STAT tag
.
commit
|
commitdiff
|
tree
2010-12-21
R
ico
Schüller
d3dcompiler:
Use an iface
instead of a
vtbl p
o
inte
r
.
.
.
commit
|
commitdiff
|
tree
2010-12-21
Rico Schüller
d3dcompiler:
U
se an iface instead of
a vtbl poin
t
er
.
.
.
commit
|
commitdiff
|
tree
2010-12-20
Rico Schüll
e
r
wined
3
d: Fix memset size in IWineD3DVol
u
m
eImpl_Unmap
.
commit
|
commitdiff
|
tree
2010-12-13
Rico Schüll
e
r
d3dcompiler:
H
and
l
e TAG_OSG5 in D
3
DGetBlobPar
t
()
.
commit
|
commitdiff
|
tree
2010-12-09
Rico
S
chü
l
ler
d3dco
m
piler
:
Add initial r
e
flection p
a
rsing
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
d3dcompiler: Add
s
tub ID3D11ShaderRefle
c
tion
interface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
d
x
guid
:
Add shader and dx11 include
s
to dx1
0
guid
.
c
.
commit
|
commitdiff
|
tree
2010-11-02
R
i
co Schüller
include: Ad
d
I
D
3D10ShaderReflect
i
on1 interfa
c
e
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
incl
u
de: Add ID
3
D11ShaderReflection inter
f
ac
e
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
d
3dcompiler: Add
D3DReflec
t
() stub
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schü
l
ler
incl
u
d
e: Move D3D_PRIMITI
V
E to d3dcom
m
on
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
include: Move D3D_PR
I
MITIVE
_
TOPOLOGY to
d3dc
o
mmon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
include: Move D3
D
_SHAD
E
R_VARIABLE_TYPE
to
d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schü
l
ler
in
c
lude: Mov
e
D3D_SHADER_INPUT_TYPE to d
3
dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
R
ico Sch
ü
l
ler
include: Mov
e
D3D_NAME to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
incl
u
de: M
o
ve D3D
_
R
E
S
OU
R
C
E_RETURN_TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Sc
h
ü
l
ler
include: Move D3D_REGISTER_COMPONENT_TYPE to d
3
dcom
m
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico
S
chüller
include:
Move D3D_SR
V
_DIMENS
I
ON to d3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Sc
h
üller
i
nclude
:
Move D
3
D_CBUFF
E
R_TYP
E
to d
3
dc
o
mmon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
include: M
o
ve D
3
D_SHAD
E
R_
V
ARI
A
BLE
_
C
LASS to
d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d10: F
o
rward D3D10Get
S
haderDe
b
ugInfo() to d3dcompil
e
r
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
üller
d3d
1
0
: Fo
r
ward D3D10Ge
t
Inp
u
t
A
nd
O
u
tp
u
tSignatu
r
e
Blob
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüller
d3d10: Forward D3D10GetOut
p
utSign
a
tu
r
eBlob() to d3dcomp
i
l
e
r
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schü
l
ler
d3d10: Forw
a
rd D3D10GetInputSignatur
e
Blob
(
) t
o
d3dcompi
l
er
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
üller
d3
d
compile
r
/tests: Add D3DCOM
P
ILER_STRIP_REFLECTION_DATA
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o
Schül
l
er
d3dcompiler
/
tests: A
d
d
D3DCOMP
I
LER_STRIP_DEBUG
_
INF
O
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schü
l
ler
d3
d
compiler/tests: Add D3DStr
i
pShader()
te
s
t
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schüller
d3dcompiler
/
test
s
: Add D3
D
_BLO
B
_XNA_SHADER test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dco
m
piler/te
s
ts: Add D3D_BLOB_XNA
_
PREPASS_SHAD
E
R
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
c
o
S
chülle
r
d3dcompi
l
er/tests: Add D3D_BLOB_L
E
GACY_SHADER
t
e
st
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d3
d
c
om
p
iler/tests: Add D3D_BL
O
B
_DEBUG_I
N
FO test
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schüller
d
3
dcompiler/test
s
: Add
D3D_BLOB_ALL_S
I
GNA
T
URE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompi
l
er/tests: Add
D3D_BL
O
B_
P
ATCH_C
O
NSTANT_SIG
N
ATURE_BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/test
s
:
A
dd D3D_BLOB_INP
U
T_AN
D
_OUTPUT_SIGNATURE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schül
l
er
d3dcomp
i
ler/t
e
sts: Add D
3
D_
B
LOB_OUTPUT_SI
G
NATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schül
l
er
d3dcompi
l
er/tests: Add
D3D_BLOB_INPUT
_
SIGNATUR
E
_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
ül
l
er
d3dcompiler/tests: A
d
d D
3
DGetBlo
b
Part() te
s
t
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
co S
c
hüller
d3dco
m
piler: Implement D3DStripShade
r
()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico S
c
hüller
d
3
dcom
p
iler: Add D3D_BLOB_XNA_SH
A
DER to D3DG
e
tBlobPart(
)
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
c
o
S
chül
l
er
d3dcom
p
iler:
Add D
3
D_BLOB_XNA_
P
RE
P
ASS_SHADER to D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler: Ad
d
D3D_BLOB_LEGACY_SH
A
DER to D3DGetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico
S
ch
ü
ller
d3dcompi
l
er
:
Add D3
D
_BLOB_ALL_SIGNATURE_BLO
B
t
o
D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dco
m
piler: Add D3D_BLOB
_
PA
T
CH_CONSTANT_
S
IGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
co Sc
h
ü
l
ler
d3dcompiler: Implement D
3
DG
e
tDebugIn
f
o()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d
3dcompiler: I
m
plemen
t
D3DGetInputAndOutp
u
tSignatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Sc
h
üller
d3dcompil
e
r
: Implemen
t
D
3
D
G
e
tOutp
u
tSigna
t
ureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
co Schüll
e
r
d
3
d
c
om
p
iler: Implement D3DG
e
tInp
u
t
S
ig
n
atu
r
eBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Ri
c
o Schüller
d
3dcompile
r
: Imple
m
e
n
t D3DGetBlobPa
r
t()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico S
c
h
ü
l
ler
d3dcompi
l
er: Add D3DGetBlob
P
art
(
)
s
tub
.
commit
|
commitdiff
|
tree
2010-09-27
Rico Sc
h
üller
dxgi: Fix IWine
D
3DSw
a
pChain_GetParent() call
.
commit
|
commitdiff
|
tree
2010-09-14
Rico Schüller
wined3d: Add argument
c
heck for Type to Get/SetTextureStage
S
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Sc
h
üller
d3dcompiler: Add
D
3DCreateBlob()
test
.
commit
|
commitdiff
|
tree
2010-08-20
Ric
o
Schüller
d
3
dcompiler: Add
D3DC
r
eateBlob()
d
e
clarat
i
on
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüll
e
r
d3d10:
Forward D
3
D1
0
Cr
e
ateBlob to d3dcom
p
iler_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3d
c
ompiler: Implem
e
nt
I
D3DBlob:
:
G
etB
u
f
f
erSize()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüll
e
r
d3dcompiler: Implemen
t
ID3DBlob::G
e
t
B
uf
f
e
rPointer()
.
commit
|
commitdiff
|
tree
2010-08-17
Ric
o
Schüll
e
r
d3dcompiler:
I
mplement D3DCreat
e
Blob
(
)
.
commit
|
commitdiff
|
tree
2010-08-17
R
i
co Schüller
d3
d
10: Fix
d3
d
common
.
h inc
l
usion
.
commit
|
commitdiff
|
tree
2010-07-23
R
ico Schüller
d
3
d1
0
:
Add a stub ID
3
D10R
e
flectShader i
m
pl
e
menta
t
i
on
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schü
l
l
e
r
d
3d10: Add the ID3
D
10ShaderRefle
c
tion
i
n
te
r
face
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
S
chüller
d3d10: Add the ID3D10Shad
e
r
ReflectionCon
s
t
a
nt
B
uf
f
e
r
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Sch
ü
ller
d3d1
0
: Add the ID3D10Shade
r
R
e
flectionVariabl
e
interface
.
commit
|
commitdiff
|
tree
2010-07-23
R
ico Schüller
d3d10: Ad
d
th
e
ID3
D
10ShaderReflectionType i
n
terface
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schüller
d3d
1
0:
A
dd data and size check to parse_dxbc
(
)
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schüller
d3d10: Move so
m
e helpe
r
f
u
ncs to
u
t
ils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico Schüller
win
e
d3d: Add GL_
N
V_point_sprite extension
.
commit
|
commitdiff
|
tree
2010-06-15
R
i
co Schüller
win
e
d3d: Improve fglrx glsl spam f
i
lter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Schüller
d3d10: Add
argument check to ID3D10Effect::Get
T
e
c
hniqueByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10
/
tests
:
Add ID3D1
0
Effect
:
:
GetVariableBy
*
() test
.
commit
|
commitdiff
|
tree
2010-05-06
Ri
c
o Schülle
r
d
3d10: Ad
d
a
r
g
u
ment check in ID3D10Effect::GetVariableByN
a
me()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
S
chüller
d3d10:
I
mplement ID3D10Effect::
G
etVariab
l
eBySema
n
tic()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
Schüll
e
r
d3d1
0
: Parse se
m
a
nt
i
c in parse_
f
x
1
0
_
local_v
a
r
i
able()
.
commit
|
commitdiff
|
tree
2010-05-03
Rico Schülle
r
ddraw: Change ret
u
rn to break
in
P
ixelFormat_WineD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d
3d10: Implement ID3DEf
f
ect
V
ariable::GetOutpu
t
Si
g
na
t
ureE
l
eme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüll
e
r
d3
d
10
:
Imp
l
ement ID3DEff
e
ctVariable::GetInp
u
tSignatu
r
eElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
S
chüller
d3d10: Mo
v
e the effe
c
t s
h
ader input si
g
n
a
ture into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
R
i
co Schüller
d3d10:
F
ix an ERR messa
g
e
i
n p
a
r
se_fx10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Ric
o
S
chüller
d
3
d10:
F
i
x
a HeapFr
e
e
(
) in d3d10
_
effect_Release()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schül
l
er
d
3
d10/t
e
sts: Ad
d
effect sha
d
er tes
t
.
commit
|
commitdiff
|
tree
2010-02-12
R
i
co Sc
h
ü
ller
d3d10/tes
t
s: Use
a wrapper funct
i
on for D3D10CreateEff
e
ctFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
hüller
d3d10: Add
D3D10_EOO
_
PARSE
D
_
O
BJEC
T
_INDE
X
in parse_fx10_obj
e
c
t(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d
1
0:
A
dd D3D
1
0_EOO_PARSED_OBJECT in parse_fx10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico Schüller
d3d10:
Implement ID3D10EffectType
:
:IsValid()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüll
e
r
d3d10: I
m
ple
m
ent I
D
3D10E
f
fec
t
Pas
s
::Ge
t
PixelShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10:
I
mplement ID3
D
10EffectPass::GetGeometryShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Sc
h
üller
d3d
1
0: Imple
m
ent ID3D10EffectPass
:
:Ge
t
Ve
r
texShaderDe
s
c()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Pa
r
se shad
e
rs in
p
ars
e
_fx10_local_var
i
abl
e
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüller
d3
d
10
:
Add anonymous shade
r
s
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3
d
10:
Pars
e
effect s
h
aders as anony
m
o
us
shaders
.
commit
|
commitdiff
|
tree
2010-01-11
R
i
c
o Schüller
d3d10: Reorder
s
truc
t
d
3
d
10_ef
f
ect_
v
ariable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico S
c
hü
l
ler
use
r
32:
A
dd argument
c
hec
k
for PTITLE
B
A
R
INFO in GetTitleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o Schüller
d
3d10/
t
ests: Add constant buff
e
r stride t
e
st
.
commit
|
commitdiff
|
tree
2009-11-03
Rico S
c
h
ü
l
ler
d3d10/t
e
sts: Add
G
etParentConsta
n
t
B
uffer() checks
t
o
.
.
.
commit
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commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/te
s
ts: Add IsValid(
)
c
h
e
cks t
o
effect var
i
a
ble
.
.
.
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