repo.or.cz
/
wine
/
wine-gecko.git
/
search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
log
|
graphiclog1
|
graphiclog2
|
commit
|
commitdiff
|
tree
|
refs
|
edit
|
fork
first
·
prev
·
next
ole32/ole2: Use W calls for registry access.
2010-05-06
Rico Schü
l
ler
d3d10/tests: Ad
d
ID3D10Effect::GetVa
r
i
ab
l
eB
y
*() test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
S
ch
ü
l
l
er
d3d10: Ad
d
argum
e
nt
c
h
eck in I
D
3D10E
f
fect::G
e
t
V
ariab
l
eB
y
Nam
e
()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10: Implem
e
nt ID3D10Eff
e
ct::GetVariabl
e
B
y
Sem
a
ntic()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schü
l
ler
d3d1
0
: P
a
rse semanti
c
i
n
parse_fx10_l
o
cal_
v
ariable()
.
commit
|
commitdiff
|
tree
2010-05-03
Ri
c
o Schüller
ddraw:
C
hange ret
u
rn to break in Pixel
F
ormat
_
W
ineD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schülle
r
d3d10: Impl
e
ment ID3DEffectVa
r
i
able::GetOutputSign
a
tureE
l
e
m
e
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ric
o
Schül
l
er
d3d
1
0: Imp
l
e
m
ent
ID
3
DEffectVariable::GetIn
p
utSi
g
natureEl
e
men
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
Schül
l
er
d3d10: Move
t
he effect sh
a
der input
s
ignatu
r
e into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
Schüller
d3d10: Fix
a
n E
R
R message in
parse_fx10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico S
c
hüller
d
3
d
1
0
: F
i
x
a HeapFree
(
) in d3d10_e
f
f
ect_Re
l
ease
(
)
.
commit
|
commitdiff
|
tree
2010-02-12
Rico S
c
hüller
d3d10/tests: Add effect
s
hader test
.
commit
|
commitdiff
|
tree
2010-02-12
R
i
co Schüller
d3d10/tests: Use a wr
a
pper
f
unc
t
ion for D3D10CreateEffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Add D
3
D1
0
_EOO_PARSED_OBJECT_INDEX
i
n
p
a
rse_fx10_obj
e
ct(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
Schüller
d
3
d
10: Add D3
D
10_EOO_PARSED_
O
BJECT in parse_
f
x1
0
_obj
e
ct()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
h
ü
l
l
er
d3d10
:
Implement ID3D10EffectType:
:
IsVal
i
d(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Implement ID3D1
0
EffectPass::GetP
i
x
elShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
c
o
Schüller
d
3d10: Implement ID
3
D10EffectPass::G
e
tGeometryS
h
aderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d1
0
: Imple
m
e
nt ID3D10E
f
fectPass::GetVerte
x
Shade
r
Desc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Sch
ü
ller
d3d10: Pars
e
s
h
a
ders
in
parse_fx10_l
o
cal
_
va
r
iab
l
e
()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Add anonymous
s
hade
r
s
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d1
0
: Pars
e
e
ffe
c
t shaders as anonymou
s
shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: Re
o
rder st
r
uct d3d10_effec
t
_vari
a
ble to ma
k
e
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Schüller
user32: Add a
r
gument chec
k
f
o
r PTITLEBARINFO in Get
T
itleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
S
c
hülle
r
d3d10/tests
:
A
dd constan
t
buffer stride te
s
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Schüller
d3d10/test
s
: Add Get
P
arentConstan
t
Buffe
r
() che
c
k
s to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3d10/tests:
A
dd IsValid(
)
checks to effect variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Schüller
d
3
d10/
t
ests: Add effect vari
a
ble
t
ype and class test
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schüller
d3d
1
0
:
Init
i
ali
z
e
*->buffer
fo
r
all effect variables
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico Schülle
r
d3d10:
I
mprove c
o
nstant
b
uffer st
r
ide and size_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
10: Mark annotation vari
a
ble as anno
t
ati
o
n
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
ü
lle
r
d3d10: Impleme
n
t ID3D
1
0
E
ffect
V
ariable:
:
AsSh
a
der()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d
1
0: Imple
m
ent ID3D10Eff
e
ctVariable::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co S
c
hüller
d3d10: I
m
plement ID3D10Effe
c
t
Variable::AsRasteriz
e
r()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
chüller
d3d10: Impl
e
ment ID3D10EffectVar
i
a
b
l
e::AsD
e
pth
S
tenci
l
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Sch
ü
ller
d3d10:
I
mp
l
em
e
nt ID3D10EffectVariabl
e
::AsBl
e
nd()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3d10: Im
p
lem
e
nt ID3D10EffectVari
a
b
l
e::A
s
ConstantBuffer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d1
0
: Implement ID3D10Effect
V
a
riable:
:
AsDepthSt
e
ncilView
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d3d10:
Impl
e
ment
ID3D10E
f
fe
c
tVaria
b
le:
:
AsRenderT
a
r
getView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3d10:
I
mple
m
en
t
ID3D1
0
Effec
t
Va
r
ia
b
l
e
::AsSha
d
er
R
esource()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Schülle
r
d3d10: Implement ID3
D
10
E
ffect
V
ariable::AsString
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hü
l
le
r
d
3
d
1
0: Fi
x
a HeapFree() in d3d10_e
f
f
ect_Release()
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schüller
d3
d
10:
I
mprove set_variable_vtbl
(
)
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
ller
d
3
d
10:
A
d
d I
D
3D10Effec
t
ShaderVariableVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schüller
d3d10: Ad
d
ID3
D
10E
f
fe
c
tDep
t
hStencilView
V
a
r
iableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co Schüller
d3d10
:
Ad
d
ID3D10
E
f
fectRe
n
d
e
rTargetViewVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schül
l
er
d3d10: Add ID3D10E
f
fectShad
e
rResourceVariable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schülle
r
d3d10: Add
ID3D10EffectStringVar
i
abl
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
c
o Schül
l
er
d3d10: Ad
d
ID3D10EffectSamplerVar
i
a
bleVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
ller
d3d10
:
Ad
d
ID
3
D10Effe
c
tRasteri
z
erVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Schüller
d
3
d10: Add
I
D3D10EffectDepthSten
c
ilVari
a
ble
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add ID
3
D10Eff
e
ctBlend
V
ariab
l
eVt
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schüll
e
r
d3d10: Imp
r
ove
ID3D10Effect::Ge
t
VariableByN
a
me()
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o
Schüller
d3d1
0
: Im
p
lement ID3D10Effect::
G
etVa
r
iableByInd
e
x
()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüll
e
r
d3d10: Parse local
_
varia
b
les
.
commit
|
commitdiff
|
tree
2009-10-26
R
ico Schüller
d3d10: Improve parse_fx10_type()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d1
0
: Add matr
i
x column major parsing
.
commit
|
commitdiff
|
tree
2009-10-26
Ri
c
o Schüller
d3d10: Improve d3d10
_
varia
b
le_type()
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10/tests: Add ID3D10EffectVariable::Get
E
lement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
R
i
c
o
Sc
h
ü
ll
e
r
d3
d
10/t
e
st
s
:
A
dd variable
member
t
es
t
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüll
e
r
d3d10: Implement ID3
D
1
0EffectC
o
nstantBuffer::Ge
t
Paren
t
Con
s
ta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10:
I
m
plem
e
n
t
ID
3
D10EffectVa
r
iable::G
e
tElement()
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d3d1
0
/tests: Add variable type test
.
commit
|
commitdiff
|
tree
2009-10-07
R
i
c
o
Schüller
d3d10/tests: A
d
d constant buff
e
r
type test
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d
3
d10: Rem
o
ve do
u
b
l
e d
e
clared
v
ariable in
p
arse_fx10_variable()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schü
l
ler
d3
d
10
:
Implement ID
3
D10Eff
e
c
t
V
a
riable::Ge
t
MemberBySeman
t
ic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
chüller
d3
d
1
0
: Implement ID3D10E
f
f
ectVariable::GetMemberBy
N
a
m
e
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schül
l
er
d3d1
0
: Implem
e
nt
I
D
3D10EffectVariable::GetMem
b
erByInd
e
x()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schü
l
ler
d
3d10: Imple
m
ent ID3D1
0
Effec
t
Type::GetMember
T
y
p
e
B
ySe
m
antic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Implement ID3D
1
0EffectType::GetMemberTypeBy
N
ame()
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
c
o Schül
l
er
d3d
1
0: Impleme
n
t ID3D10
E
f
f
ectType::GetMemberTyp
e
ByInd
e
x()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
Sc
h
üller
d3
d
10: Add nul
l
_type
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schü
l
ler
d3d10: Improve
I
D
3
D
10EffectType
:
:GetMe
m
ber
N
ame(
)
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
c
o
Schüller
d3d
1
0
:
I
m
plemen
t
ID3D10Eff
e
ctType::GetMemberSeman
t
ic()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico
S
c
hüller
d3d10:
Implement ID3D10Ef
f
ectTyp
e
::Ge
t
Memb
e
rName()
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Schüller
d3d10:
F
orward ID
3
D
1
0EffectV
a
r
iable functions
from
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
Rico
Schüller
d3d10: Make the
c
onstant buffer a va
r
iable
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Schüller
d3d10: Parse constant buffer type
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10:
A
dd the
D3D10_CB
U
FFER_TYPE enum
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Schü
l
ler
d3d10:
Rename Cons
t
an
t
Buffer's
variable to
m
e
m
b
er
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Sch
ü
ller
opengl32/t
e
st
s
: Improve te
s
t for w
g
lMake
C
urrent
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüll
e
r
g
di32:
C
he
c
k the
current c
o
nt
e
xt in wg
l
M
akeCurren
t
(
)
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
wined3d:
D
o
n't call wglMakeCurrent(NULL, NULL) in context_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
R
i
co Schüller
wined3d:
F
ix shader s
p
a
m
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Schü
l
ler
d3
d
10: Imp
l
ement ID3D10Ef
f
ectVariable::GetDesc()
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Schüller
d
3
d
1
0
: A
d
d variable semantic p
a
rsing
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o
S
chüller
d3d
1
0: Implement ID3D10EffectConstantBu
f
f
er:
:
G
et
A
nnotationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico S
c
h
ü
ller
d3d10: Implement
ID3D10EffectVari
a
ble::GetAnnotationByName
(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Sc
h
üller
d3d10: Impl
e
ment ID3D10Ef
f
ectPa
s
s::GetA
n
notationBy
N
ame()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schülle
r
d
3
d10: Implement ID3D1
0
Effe
c
tTechnique::GetAnnotat
i
onByNa
m
e()
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
S
c
hüller
d3d10: Im
p
lement
I
D3D10Effe
c
tConstan
t
Buffer::Get
A
n
n
otationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüll
e
r
d
3d10:
Implement ID3D1
0
E
f
fectVariable::GetAnnotati
o
n
B
y
I
ndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10:
I
m
p
l
e
m
en
t
ID3D10Ef
f
ect
P
ass::GetAnnotationByIn
d
e
x(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
Schüller
d3d10: Implement ID3D10
E
ffectTechn
i
que:
:
GetAnnotationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüll
e
r
d3d10:
Imp
l
ement
a
nno
t
ation
pars
i
ng
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Sc
h
üller
d3d10: Reor
d
er so
m
e
f
unc
t
ions
.
commit
|
commitdiff
|
tree
2009-09-09
Rico S
c
hül
l
er
d3
d
10: Add
i
nit
i
al type parsing co
d
e
.
commit
|
commitdiff
|
tree
2009-08-31
R
i
co Schüller
d
3
d10: A
d
d
argumen
t
check i
n
ID3D10Ef
f
ect
P
ass::GetDesc
.
commit
|
commitdiff
|
tree
2009-08-31
Ri
c
o Schüller
d3d1
0
: Add argu
m
ent check in ID3
D
10E
f
fe
c
tTechniq
u
e
.
.
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schüller
d3d1
0
: A
d
d nul
l
objec
t
s for technique, p
a
s
s
, local_b
u
ff
e
r
.
.
.
commit
|
commitdiff
|
tree
2009-08-28
Rico
S
ch
ü
ller
wined3d: Add WINED3D_SM4_OP_MI
N
.
commit
|
commitdiff
|
tree
next