d3d9/tests: Use a plain depth stencil instead of a texture.
commitff14c24dd2e1fd7e697e7c3bd2a3a37088e419f0
authorStefan Dösinger <stefan@codeweavers.com>
Tue, 10 Sep 2013 10:14:03 +0000 (10 12:14 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 10 Sep 2013 15:00:55 +0000 (10 17:00 +0200)
tree191fb4a301cb3af31dfc21c0d8dd9e4ab8a85410
parent5b48335ce24b0518600874b7901063ef05bb0164
d3d9/tests: Use a plain depth stencil instead of a texture.

r500 does not support anything but AMD's extension depth texture formats
on Windows 7. Plain surfaces work OK with the builtin formats.
dlls/d3d9/tests/d3d9ex.c