wined3d: Make sure all fields of the fragment pipe caps are always initialized.
commitd5b68e7640adb890d9913dac46d0a9d6011f5ae6
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 29 Apr 2010 21:41:28 +0000 (29 23:41 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 3 May 2010 11:50:45 +0000 (3 13:50 +0200)
treeeb76c2820ab29f5d8251dab858617bef58f65ebf
parent2661e9abf70d2ffbc46a4d791754226246b0e30c
wined3d: Make sure all fields of the fragment pipe caps are always initialized.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/ati_fragment_shader.c
dlls/wined3d/device.c
dlls/wined3d/directx.c
dlls/wined3d/nvidia_texture_shader.c
dlls/wined3d/state.c