wined3d: Keep a reference to the backbuffer textures instead of the surfaces in the...
commitd3387cf77b056581ab5e82b33f11fc670dea67aa
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 20 Aug 2014 11:20:03 +0000 (20 13:20 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 20 Aug 2014 11:29:53 +0000 (20 13:29 +0200)
treed7a756f8bfcc34e40980f59b3f8e6f6214823f90
parentec87407e7c31451aab636f1b586edaf3ce38a6a1
wined3d: Keep a reference to the backbuffer textures instead of the surfaces in the swapchain.
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/surface.c
dlls/wined3d/swapchain.c
dlls/wined3d/wined3d_private.h