wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions...
commitb238e39ec86bfa14a2d996d30c5084e96464c14b
authorRoderick Colenbrander <thunderbird2k@gmx.net>
Thu, 8 Nov 2007 21:44:34 +0000 (8 22:44 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 9 Nov 2007 11:40:26 +0000 (9 12:40 +0100)
treedb7411dd328318b15687b6ebb38a456141434ba0
parentd4e37265f8964772184b7c6df4a3457cd1ffaa40
wined3d: Make sure SFLAG_LOCKED is set at the start of LockRect as various functions called from LockRect depend on it (e.g. LoadTexture if called from LoadLocation).
dlls/wined3d/surface.c
dlls/wined3d/surface_base.c
dlls/wined3d/surface_gdi.c