wined3d: Use rendertarget views for color output instead of surfaces.
commitb005ad6f905dc0051b17ea45b3690e0662e48481
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 21 Aug 2014 07:55:55 +0000 (21 09:55 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 21 Aug 2014 10:24:42 +0000 (21 12:24 +0200)
treecabd2fc459257e325896816f715a8fb7010f213a
parent7ede9788d4ac6b61514b83cfe0a0908c701905b9
wined3d: Use rendertarget views for color output instead of surfaces.
29 files changed:
dlls/d3d10core/d3d10core_private.h
dlls/d3d10core/view.c
dlls/d3d8/d3d8_private.h
dlls/d3d8/device.c
dlls/d3d8/surface.c
dlls/d3d8/texture.c
dlls/d3d9/d3d9_private.h
dlls/d3d9/device.c
dlls/d3d9/surface.c
dlls/d3d9/texture.c
dlls/ddraw/ddraw.c
dlls/ddraw/ddraw_private.h
dlls/ddraw/device.c
dlls/ddraw/surface.c
dlls/wined3d/arb_program_shader.c
dlls/wined3d/context.c
dlls/wined3d/cs.c
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/state.c
dlls/wined3d/surface.c
dlls/wined3d/texture.c
dlls/wined3d/utils.c
dlls/wined3d/view.c
dlls/wined3d/wined3d.spec
dlls/wined3d/wined3d_private.h
include/wine/wined3d.h