wined3d: Figure out the index data pointer inside drawPrimitive().
commita8a201cf61b39f79be980c4f193905bf8c0276c4
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 1 May 2012 18:25:28 +0000 (1 20:25 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 2 May 2012 09:59:14 +0000 (2 11:59 +0200)
treeea7d7327ef3a6cbbbf59a64d4d8974d23c453703
parent64e41dae8ad9bc6a8d9432d235e8ed8137ed2464
wined3d: Figure out the index data pointer inside drawPrimitive().

We want to do this after context_apply_draw_state(), when resource locations
are all setup.
dlls/wined3d/device.c
dlls/wined3d/drawprim.c