wined3d: Store the source modifiers in struct wined3d_shader_src_param.
commit8ac4c98be20afd6ee4d82f4f01c7c7592f23f791
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 15 Apr 2009 08:06:28 +0000 (15 10:06 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 15 Apr 2009 20:57:35 +0000 (15 15:57 -0500)
treed56c34bf05cf3b6f83dc83a9fdd39642ed1a11c1
parentb6668b0296aec30cac987ebd62f044c945d4b9bc
wined3d: Store the source modifiers in struct wined3d_shader_src_param.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/baseshader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/wined3d_private.h