wined3d: Use the shader backend reported constant limit outside the shader backend.
commit70d6304a21d6c932ce02c55c6acd64940cc55979
authorStefan Dösinger <stefan@codeweavers.com>
Sat, 24 Oct 2009 23:23:34 +0000 (24 16:23 -0700)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 26 Oct 2009 10:41:43 +0000 (26 11:41 +0100)
treea1ec53e2e2e39cdec9b86448bf9272a0d3742ab5
parent3259c81e10541e606b1e3e165174074dbe087d82
wined3d: Use the shader backend reported constant limit outside the shader backend.
dlls/wined3d/context.c
dlls/wined3d/pixelshader.c
dlls/wined3d/stateblock.c
dlls/wined3d/vertexshader.c