wined3d: Control SFLAG_CONVERTED in surface_prepare_texture.
commit5c4d3fb5a21210f48dfb7d9c0af8a91b23dc7ac4
authorStefan Dösinger <stefan@codeweavers.com>
Mon, 15 Feb 2010 11:30:37 +0000 (15 12:30 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Feb 2010 15:50:38 +0000 (17 16:50 +0100)
treeea09b1f3c846e75025e2cbd0354f76a955d1f56b
parenta19abd9fd57088395cfe2af7e395787645a181ef
wined3d: Control SFLAG_CONVERTED in surface_prepare_texture.

This makes sure that the flag is set correctly when
surface_allocate_surface is called and client storage is disabled
properly for converted surfaces.
dlls/wined3d/surface.c