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d3dcompiler/tests: Add D3D_BLOB_ALL_SIGNATURE_BLOB test.
2010-10-15
Ri
c
o Schüller
d3dcompiler/tests: A
d
d
D3D_BLOB_ALL_S
I
GNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schüller
d
3dcomp
i
ler/tests:
Add D3D
_
B
L
O
B
_
P
ATCH_
C
O
N
S
TANT_SIGNATURE_B
L
O
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
l
l
er
d3dcom
p
iler/tests:
Add
D
3
D
_BLOB_INP
U
T_AND_OUTPUT_SIGNATURE_
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüll
e
r
d3dco
m
piler/
t
e
sts: Add
D
3D_BLOB_OU
T
P
UT
_
SIGNA
T
U
RE_BL
O
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
l
ler
d3dcompiler/te
s
ts:
A
dd D3D_
B
LOB_IN
P
UT_SIGNATUR
E
_BL
O
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
h
ül
l
er
d3dcompi
l
er/tests: Add D3DGet
B
lobPart() tes
t
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüll
e
r
d3dcompile
r
: Impleme
n
t D3D
S
tripShade
r
(
)
.
commit
|
commitdiff
|
tree
2010-10-13
R
ico Schülle
r
d3d
c
ompiler: Add
D
3
D
_BLOB_XNA
_
SH
A
DER
to D3DGe
t
BlobPart
(
)
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sch
ü
ll
e
r
d3dcompiler:
A
dd D3D_BL
O
B
_XN
A
_PREPASS_SHADER
t
o D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
co Schüller
d3dcompiler: Add D3D
_
BLOB_LEGACY
_
S
H
ADER to D3DGetBlobP
a
rt()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d
3
dcompiler: Add D3D_BLO
B
_ALL_SIGN
A
TURE_BLOB
t
o D3DGetB
l
obPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sch
ü
l
ler
d3dco
m
pile
r
: Add D3D_BLOB_PATCH_CONST
A
N
T
_S
I
GNATUR
E
_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
R
ico Schüller
d3dcompiler: Implement
D3D
G
etDebugInfo()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico
Schüller
d3dcompiler
:
Implement D3DGe
t
InputAndO
u
tp
u
t
S
ign
a
ture
B
lob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d
3
dcompiler: Implement
D
3DGetOutputSignatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Ric
o
S
chüller
d3dcompiler: Implement D3DGetInputS
i
gnatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcom
p
iler: Impl
e
m
ent D3DGetBlo
b
P
a
r
t()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcompil
e
r: Add
D3DGetBlobPart() stub
.
commit
|
commitdiff
|
tree
2010-09-27
Rico Schül
l
e
r
dxgi: Fix IWineD3
D
SwapCha
i
n_GetParent() call
.
commit
|
commitdiff
|
tree
2010-09-14
Rico Schüller
wi
n
ed
3
d
:
Add argu
m
ent check
f
or Type
to Get/Set
T
extureStageS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico
S
c
h
ü
ller
d3dcompi
l
er: Add D3D
C
reateBlob() t
e
st
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schü
l
le
r
d3dcompiler: Add D3DC
r
eateBlob() declara
t
ion
.
commit
|
commitdiff
|
tree
2010-08-17
Rico
Schüller
d
3
d
10: Forward D3
D
10C
r
eat
e
Blob to d3dcom
p
i
l
e
r_43
.
dl
l
.
commit
|
commitdiff
|
tree
2010-08-17
Rico
S
c
h
ü
ller
d3dcompi
l
er: Implement ID3DBlob::GetBuffe
r
S
ize
(
)
.
commit
|
commitdiff
|
tree
2010-08-17
Ric
o
Schüller
d3dcompiler:
I
mplement ID3D
B
lob::GetBufferPointer(
)
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Sc
h
üll
e
r
d3dcompiler: Implement
D3DCreateBlob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3d10: Fi
x
d3dcommon
.
h inclusio
n
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
S
c
hül
l
er
d3d10: Ad
d
a stub ID3D10R
e
flectShader implementation
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d1
0
: Add the ID3D10ShaderRef
l
ection
i
nterface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Sch
ü
ller
d3d10: Add the ID3D10ShaderRe
f
lectionConstantBuffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
Schül
l
er
d3d10: Add th
e
ID3
D
10ShaderReflectionVari
a
ble in
t
er
f
ace
.
commit
|
commitdiff
|
tree
2010-07-23
R
i
co Schüller
d3d10:
A
dd the ID
3
D10ShaderReflectionTyp
e
in
t
erface
.
commit
|
commitdiff
|
tree
2010-07-21
R
i
co Schüller
d3d10:
A
dd data
a
nd
size che
c
k to par
s
e_dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
Ric
o
Schü
l
ler
d3d
1
0: Move
s
o
m
e helper funcs to utils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico Schüller
wined3d: Add GL_N
V
_p
o
int_s
p
rite extension
.
commit
|
commitdiff
|
tree
2010-06-15
Ri
c
o Schü
l
ler
wi
n
ed3d
:
Improve fglrx glsl spam fi
l
ter
.
commit
|
commitdiff
|
tree
2010-05-17
Ric
o
Schüller
d3d10: Add argument
c
h
ec
k
to ID3
D
10Eff
e
ct::GetTechnique
B
yName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüll
e
r
d3d10/tests: Add ID3D10Effect::G
e
tVariableB
y
*
(
) test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
S
c
hü
l
l
er
d3d10: Add
a
rgument ch
e
ck in
ID3D1
0
Effect::GetVariableByName()
.
commit
|
commitdiff
|
tree
2010-05-06
R
ico Schü
l
ler
d3d10: Im
p
lement ID3D10Effect::Ge
t
Va
r
iab
l
e
BySeman
t
i
c()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d
3d10: Parse
s
emantic
i
n parse
_
fx10_loca
l
_variable()
.
commit
|
commitdiff
|
tree
2010-05-03
Rico Sch
ü
l
ler
ddr
a
w
:
Change ret
u
rn to bre
a
k in Pixe
l
Form
a
t_WineD3D
t
oDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
Schüller
d3d10: Imp
l
emen
t
ID3D
E
ffe
c
tVariable::GetOu
t
put
S
ignatureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d10
:
Imp
l
ement I
D
3DEffec
t
V
ar
i
able::GetInputSignatureEle
m
en
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
Schül
l
er
d3
d
10: Move the effect shader input
signature into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Sch
ü
ller
d3d
1
0: Fix an E
R
R message in p
a
rse_fx10_b
o
dy()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Sc
h
üller
d3d10: Fix a HeapFre
e
() in d3d10_effect
_
Relea
s
e()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schü
l
ler
d
3
d10/t
e
sts: Add eff
e
ct shader test
.
commit
|
commitdiff
|
tree
2010-02-12
R
ico Schül
l
e
r
d
3
d10/t
e
sts: Use a wr
a
pper
f
unc
t
i
on for D3
D
10CreateEf
f
ect
F
ro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüller
d3d10: Add D3D10_EOO_PARSED_O
B
JEC
T
_INDEX in par
s
e_f
x
10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d10: Add D3
D
10_EOO_PARSED_O
B
JECT
i
n parse_fx10_ob
j
ect
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
c
o Sch
ü
ller
d3d
1
0: Im
p
lement
I
D3D10Eff
e
ctT
y
pe::IsValid()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10
:
I
mplemen
t
ID3D
1
0Effect
P
ass:
:
GetPixelShade
r
Desc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Schüller
d3d10
:
Implement ID3D10Eff
e
ctPass::GetGeometry
S
haderDesc
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
c
o Schüll
e
r
d3d10: Imp
l
e
men
t
ID3D10Effec
t
Pass::Get
V
ertexShaderD
e
sc(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d10: P
a
r
s
e shaders in parse_f
x
10_local
_
variabl
e
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sc
h
üller
d3d10: Add an
o
nymou
s
shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schü
l
ler
d3d
1
0: Parse effect shaders
a
s anonymous
s
haders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: Reorder st
r
uct d3d
1
0_effect_variable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Schüller
user32: Add
a
rgum
e
nt check for
P
TITLEBARINFO in
G
et
T
i
t
leBa
r
I
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
S
chüll
e
r
d3d10/tests: Add
constan
t
buffe
r
stride test
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o
S
c
hüller
d3d10
/
tests: Add
Get
P
a
rentConstant
B
uf
f
er() checks
t
o
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
Schüller
d
3d10
/
tests: Add
IsVal
i
d() checks
t
o
e
f
fect
variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
c
h
ülle
r
d3d10/tests
:
A
dd ef
f
e
c
t
va
r
iable type and
c
lass test
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico Sc
h
üller
d3
d
10:
Initia
l
ize *->buffer for all ef
f
ect variable
s
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3
d10: Improve constant
buffer stride and size_u
n
packe
d
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: M
a
rk annotatio
n
variable as annotat
i
on
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d3d10: I
m
plement ID3D10
E
ffectV
a
riab
l
e::As
S
h
a
der
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3
d
10: Im
p
lemen
t
ID3D10Effe
c
tVariabl
e
:
:
A
sSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
lle
r
d3d10: Implement
I
D
3
D10EffectVariable:
:
AsRa
s
t
e
rizer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schül
l
e
r
d3d
1
0
:
Im
p
leme
n
t ID3D10E
f
f
e
c
tVariabl
e
:
:
AsDe
p
t
hSt
e
nc
i
l()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
lle
r
d3d10: Implem
e
nt ID3
D
1
0
Effec
t
V
ariable::As
B
len
d
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID3D
1
0Ef
f
ectVariable::
A
sConstantBuffer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID3D10EffectVariable
:
:AsDepthStencilView()
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Schüller
d3d10: Implement
I
D3D10Effect
V
ariable::AsRenderTargetV
i
ew()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Sc
h
üller
d
3d10: Implement
ID3D10EffectVariab
l
e::As
S
haderResour
c
e()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüller
d
3
d
10: Imple
m
ent ID3D10Effe
c
tVar
i
able::A
s
S
tr
i
n
g()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Fix a HeapFree() in d3d
1
0_effe
c
t_Rel
e
ase()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
l
l
er
d3d10:
Improve set_varia
b
l
e_vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schüller
d3d10: A
d
d
I
D
3D10EffectSh
a
derVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
üller
d3d10: Add ID3
D
10EffectDepthStencilVie
w
Variable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
ü
ller
d3d10: Add I
D
3D10Eff
e
ct
R
enderT
a
rgetViewVariableVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3
d
10: A
d
d ID3D10E
f
f
ectShader
R
esourceVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3
d
10:
A
dd ID3D10EffectStringVaria
b
le
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d
1
0:
Add ID3D10Ef
f
e
c
t
S
ampl
e
rVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
le
r
d3d10:
A
dd ID3D10Ef
f
ectRaste
r
i
z
e
rVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Schüller
d3d10: Add ID3D10EffectDe
p
t
hSt
e
n
c
ilVariab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schüller
d3
d
1
0
:
Add ID
3
D
10EffectBlen
d
VariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
ülle
r
d
3d10: Improve ID3D
1
0Effect::Ge
t
VariableByNa
m
e()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Schül
l
er
d3d10: Im
p
lement ID3D
1
0E
f
fect:
:
GetVariableByIndex()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schü
l
ler
d3d10:
Pa
r
s
e
l
o
cal
_
variables
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schül
l
er
d3d10: Improve parse_fx10_ty
p
e
(
)
.
commit
|
commitdiff
|
tree
2009-10-26
Rico
Schül
l
e
r
d3d10: Add
m
a
trix
column
m
ajor parsing
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10:
Impro
v
e d3d10
_
vari
a
ble_type()
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10/tests: Add ID3D10Eff
e
ctV
a
riable::
G
etEleme
n
t(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico
Schüller
d3d10/tests: Add variable member
t
est
.
commit
|
commitdiff
|
tree
2009-10-22
Ri
c
o
Schüller
d
3d10: Implement ID3D10EffectConstantBuffer::GetParen
t
Consta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
R
ico Schüller
d3d10: Impleme
n
t ID3D10EffectVa
r
iable::GetElement
(
)
.
commit
|
commitdiff
|
tree
2009-10-07
Rico
S
chüll
e
r
d
3d1
0
/tests:
A
dd var
i
able
t
ype
t
est
.
commit
|
commitdiff
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2009-10-07
R
ico
S
chüller
d
3d10/tes
t
s: Add
constant
b
uffer type te
s
t
.
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