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kernel32/tests: Add tests for heap tail and free block checking.
2010-01-25
R
i
co Schül
l
er
d3d1
0
: Add
D3D10_
E
OO_
P
A
R
S
E
D
_OBJ
E
CT_IND
E
X
in parse_
f
x10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
S
chü
l
ler
d3d10: A
d
d D3D10_
E
OO_PARSED_OBJECT in parse_fx10_obj
e
ct()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüll
e
r
d
3
d10
:
Implement ID3D10EffectType
:
:IsValid
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico
Schüller
d3d10: Implement ID3D10EffectPass::Ge
t
Pixe
l
S
h
aderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüller
d3d
1
0: I
m
pl
e
ment I
D
3D1
0
E
ffectPass::G
e
t
GeometryShad
e
rDesc
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
Sch
ü
l
l
er
d3d10: Implement I
D
3D1
0
EffectPass::GetVertexShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüll
e
r
d3d10: Parse shaders in parse
_
fx10_l
o
cal_vari
a
bl
e
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüll
e
r
d3d10: Ad
d
anony
m
ous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Ri
c
o Schüller
d3
d
10: Parse effect shade
r
s as
anonymous shader
s
.
commit
|
commitdiff
|
tree
2010-01-11
Rico
S
chüller
d3d1
0
:
R
eor
d
e
r str
u
ct d3d10_effec
t
_variable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
R
ico
Schüller
u
s
e
r32
:
Add ar
g
ument check
f
or PTITLEBARINFO in
G
etTitleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/tests: Add constant buffer
s
t
r
ide test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
chül
l
er
d
3d10/tests: Add GetParentConstantB
u
f
fer()
checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico S
c
hüller
d3d10/tests: Add IsVa
l
id
(
) checks to effect variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
chül
l
er
d3d
1
0/tests
:
Add effect variable type and
class test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico S
c
hül
l
e
r
d3d10: In
i
tialize *->
b
uffer
for all effect variables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico S
c
hüller
d3d10: Imp
r
ove
c
onstant buffer
stride and
size_unpa
c
ked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10:
M
ark annotation vari
a
bl
e
as annot
a
tio
n
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
S
c
hülle
r
d3d10: Impl
e
me
n
t ID3D1
0
EffectVaria
b
le::A
s
Shader()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d3d10: Implemen
t
ID
3
D10EffectVariable::
A
sSample
r
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
S
chüller
d3d10: Implement ID3D10EffectV
a
r
i
able::AsRaster
i
zer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Im
p
lement ID3D10EffectVariable::AsDepthStenci
l
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10
:
Implement ID3D10Eff
e
ctV
a
r
i
able::AsBlen
d
()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Sc
h
üller
d3
d
10: Implement ID3D10EffectVa
r
iable::AsConstantBuffer(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüll
e
r
d3d10: Implement ID3D10Effec
t
Vari
a
ble::AsDepthStencilVie
w
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d1
0
: Impl
e
ment ID3D10EffectVariable
:
:AsRenderTarget
V
iew()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schüller
d3d10: Imp
l
ement ID3D10
E
ffe
c
tVar
i
able::AsShade
r
Resour
c
e()
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Schüller
d3
d
10: Implement
I
D3D10Eff
e
c
tVariable::AsString(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d10
:
Fix
a H
e
apFre
e
() in d
3
d
1
0_effect_R
e
l
ease()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d
3
d10: Improve
set_variable_vtb
l
()
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
c
o Schüller
d
3d10: Add ID3D10
E
ff
e
ctShaderV
a
riableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co Sch
ü
ll
e
r
d
3
d10: Add ID3D10EffectDepthStenci
l
View
V
ariableVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d1
0
: Add ID
3
D10Eff
e
c
tRen
d
erTarg
e
tViewV
a
ri
a
b
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Sc
h
ü
l
ler
d3d10:
A
dd
I
D3D10Eff
e
ctSh
a
de
r
Resou
r
c
e
Vari
a
b
leVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3
d
10
:
Add ID3D10E
f
f
e
ctString
V
ariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
c
h
ülle
r
d3d
1
0: Ad
d
ID3D10EffectS
a
mplerVariabl
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3
d
1
0: Ad
d
ID
3
D10EffectRasterizerVa
r
iableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3
d
10: Add ID3D10EffectD
e
pthStenci
l
VariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d
1
0:
Add
I
D3
D
10Effec
t
BlendVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o
Schülle
r
d3
d
10: Im
p
rove
ID
3
D10
E
ffect
:
:G
e
tVa
r
iableByNa
m
e
(
)
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o
Sc
h
üller
d3d
1
0: Implem
e
n
t ID3D10Effec
t
::GetVariableByIndex()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico S
c
hüller
d3d10: Parse
local_variables
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d1
0
:
I
mprove
p
arse_fx10_type(
)
.
commit
|
commitdiff
|
tree
2009-10-26
Rico
S
chüller
d3d10: Add ma
t
rix column major parsing
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
co Schül
l
er
d3d10:
I
mprove
d
3d10_vari
a
ble
_
t
ype()
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10/tests: Add I
D
3D10Ef
f
e
ctVariable
:
:GetEleme
n
t(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10/te
s
t
s
:
A
d
d variable mem
b
er test
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Sc
h
üller
d
3d1
0
: Implement I
D
3D10EffectConstantB
u
ffer::GetParentConsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
R
i
co Schüller
d3d10: Implement I
D
3D10Eff
e
ctVariable::GetEle
m
ent()
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schül
l
er
d3d10
/
tests: Add v
a
riable type te
s
t
.
commit
|
commitdiff
|
tree
2009-10-07
Rico S
c
hüller
d
3
d
10
/
t
ests: Add constant buffer type test
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
Schüller
d3d10: Remove
d
o
u
b
l
e
declared variable in parse_f
x
10_variable
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schül
l
e
r
d
3d10:
I
mplement ID3D10EffectVar
i
able::GetMemberBySema
n
tic()
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico Sc
h
ü
l
le
r
d3d10: Imp
l
ement
I
D
3D10Ef
f
ectVari
a
ble::GetMe
m
berByNa
m
e()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Sc
h
üller
d3d
1
0: Implemen
t
ID3D10Effe
c
tVariabl
e
:
:GetMember
B
y
I
n
d
ex()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Schül
l
er
d3d10: Implement ID3D10Ef
f
ectT
y
pe::GetMemberTyp
e
B
ySemantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Impleme
n
t
I
D3D10Effec
t
Type
:
:G
e
tMem
b
e
r
Typ
e
B
y
Name()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Sch
ü
ller
d
3
d10
:
Implem
e
nt ID3D10Effe
c
t
Type::Get
M
emb
e
rTypeB
y
Index
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
co Schüller
d3d10: Add n
u
ll_type
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
co
S
chüller
d3d1
0
: Improve ID3D10EffectType::GetMemberNam
e
()
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico Schül
l
er
d
3d10: Imp
l
e
ment ID3
D
10Effec
t
Type::G
e
tMemberS
e
mantic
(
)
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10: Implement ID
3
D10E
f
fe
c
tT
y
pe
:
:GetMemberNa
m
e(
)
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico S
c
hüller
d3d
1
0: F
o
rward ID3D
1
0EffectVa
r
ia
b
le fun
c
ti
o
ns f
r
om
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Sc
h
üller
d
3d
1
0: Make the constan
t
buffer
a variable
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Schüller
d3d10: Parse
c
onstant
buffer type
.
commit
|
commitdiff
|
tree
2009-09-30
Ri
c
o Schüller
d
3
d
1
0
:
Add the D3
D
10_CBUFF
E
R_
T
YPE enum
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüll
e
r
d3d10: Ren
a
me C
o
nstantBuff
e
r's variable to me
m
ber
.
commit
|
commitdiff
|
tree
2009-09-22
Ric
o
Schüller
openg
l
32/tes
t
s: Improve tes
t
for
w
glMakeCurrent
.
commit
|
commitdiff
|
tree
2009-09-22
Ri
c
o Sc
h
üller
gdi32:
C
h
eck the curren
t
context in
wglMakeCurr
e
nt()
.
commit
|
commitdiff
|
tree
2009-09-22
R
i
c
o
Schü
l
ler
win
e
d3d:
D
o
n't
call wglMakeCurrent(NULL, NUL
L
) in context_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
R
ico Sc
h
üller
wined3d: F
i
x
shader s
p
am
.
commit
|
commitdiff
|
tree
2009-09-11
Rico S
c
hüller
d
3
d
1
0
:
Imp
l
ement I
D
3
D10E
f
f
ectVa
r
iable::
G
etDesc()
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Schüller
d
3d10: Ad
d
varia
b
le se
m
antic parsing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10:
Imp
l
ement ID3D10Ef
f
e
c
tConstant
B
uffer:
:
GetAnnotationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schül
l
er
d3d10:
Impl
e
ment ID3D10
E
f
f
ec
t
Variable::GetAnno
t
ationByNa
m
e()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico S
c
hül
l
e
r
d
3
d
1
0: Implement ID3D1
0
EffectPass::G
e
tAnnotati
o
nByName
(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
Schüller
d3
d
10
:
Implement I
D
3D10Eff
e
c
t
Technique::Get
A
n
n
otationByNa
m
e()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico S
c
hül
l
er
d3d1
0
:
I
m
plement I
D
3
D
1
0Effe
c
t
C
on
s
tantBuffer:
:
GetAnn
o
tation
B
y
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: I
m
p
l
em
e
nt ID3D10EffectVariable::GetAnnotationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Sch
ü
l
l
e
r
d3d10: Im
p
lement
ID3D10EffectP
a
ss:
:
GetAn
n
o
tation
B
y
I
ndex
(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d1
0
: Impl
e
ment I
D
3D10
E
ffectTechniq
u
e::GetAnnotationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: Impl
e
ment annotation parsing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: R
e
o
r
de
r
some functio
n
s
.
commit
|
commitdiff
|
tree
2009-09-09
Ric
o
Schül
l
er
d3d10:
A
dd ini
t
ial type parsing
c
o
d
e
.
commit
|
commitdiff
|
tree
2009-08-31
Rico S
c
hü
l
ler
d3d10: Add
a
rgu
m
e
nt ch
e
ck in
I
D3D10EffectPass::GetDesc
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schü
l
ler
d3
d
1
0
: Ad
d
argu
m
ent check in ID3D10EffectT
e
chniqu
e
.
.
.
commit
|
commitdiff
|
tree
2009-08-31
R
ico Schüller
d3d
1
0: Add null objects
f
or
t
echnique, pass, loca
l
_buffer
.
.
.
commit
|
commitdiff
|
tree
2009-08-28
Rico Schüller
wined3
d
: Add WIN
E
D3D_SM4
_
OP_MIN
.
commit
|
commitdiff
|
tree
2009-08-28
R
ico Schülle
r
w
i
ned
3
d: A
d
d
WINED3D_SM4_
O
P
_
MAX
.
commit
|
commitdiff
|
tree
2009-08-27
R
ico Schüller
d
3d10: Parse variable fl
a
g
.
commit
|
commitdiff
|
tree
2009-08-27
Rico Schüller
d3d10: Identif
y
some more unknowns
i
n parse
_
fx10
.
commit
|
commitdiff
|
tree
2009-08-21
R
i
co
Schülle
r
d3d10:
I
mplement GetConstantBuffe
r
ByInde
x
.
commit
|
commitdiff
|
tree
2009-08-21
Rico Schül
l
er
d3
d
10:
Implement G
e
tC
o
nstantBuffe
r
ByName
.
commit
|
commitdiff
|
tree
2009-08-21
Rico
Schüller
d
3d10: Add
I
D3
D
10Eff
e
ctCon
s
tantBufferVtbl
.
commit
|
commitdiff
|
tree
2009-08-21
Rico Schü
l
ler
d
3
d1
0
: Add annotation skip
p
ing
.
commit
|
commitdiff
|
tree
2009-08-19
Rico Schülle
r
wined3d: Fix some ch
e
ckGLcalls
.
commit
|
commitdiff
|
tree
2009-07-15
Rico Schüller
d3d
1
0: Renam
e
struct d3d10_effect_variable to stru
c
t
.
.
.
commit
|
commitdiff
|
tree
2009-06-11
Rico Schüller
wined3d: Don
'
t
allow a negativ
e
l
o
ck_count in buffer_Unmap
.
commit
|
commitdiff
|
tree
2009-06-01
Ric
o
Sch
ü
ll
e
r
d3d10: Replace a few more unknown in parse_fx10
.
commit
|
commitdiff
|
tree
2009-06-01
Ric
o
Schüller
d3d10: Improve pars
e
_fx10
.
commit
|
commitdiff
|
tree
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