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winmm: MCI_SYSINFO doesn't change the output buffer in case of error.
2010-10-28
Rico
S
chüll
e
r
includ
e
:
Move D3D_PRIMITIVE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüll
e
r
in
c
lude: Move
D
3D_PR
I
MITIVE_TOPOL
O
GY to
d
3dco
m
m
on
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Ric
o
Sch
ü
lle
r
include: Move D3D
_
SHADER_VARIABLE_TYPE
t
o d
3
dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
i
n
c
l
ude: Move D3D_SHA
D
E
R_INPUT_TYPE to d
3
dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico S
c
hül
l
er
in
c
lude: Move D3D_NAME to d3dc
o
mmon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schülle
r
include: Move D3D_RES
O
URCE
_
R
E
TURN_TYPE to
d
3dcom
m
on
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico
Schüller
i
n
clude: Move D3D_R
E
GISTER_COMPONENT_TYPE
t
o
d3
d
common
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Ri
c
o Sch
ü
ller
include: Move D3D_SRV_DIMENSION
t
o d3dc
o
mmo
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schü
l
l
er
include: Move D3D_
C
BUFFER_TYPE to d3dco
m
mon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
i
nc
l
ude: Move D3
D
_SHA
D
ER_VAR
I
ABLE_C
L
ASS to d3dco
m
m
on
.
h
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schülle
r
d3d10: Forward D3D10Ge
t
ShaderDebugI
n
f
o
() to d3
d
co
m
piler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
c
h
üller
d3d10
:
Forward D3D1
0
GetInpu
t
An
d
Outp
u
tSig
n
atur
e
B
lob
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
hüll
e
r
d3d10:
Forward D
3
D
1
0GetO
u
tpu
t
SignatureBl
o
b() to d3dcom
p
iler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
c
h
üller
d3
d
10: Forward D3D
1
0Get
I
nputSigna
t
u
r
eBlob(
)
to d3dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d
3
dcom
p
iler/tests: Add D3DCOM
P
ILER_STR
I
P_REFLECTION
_
DATA
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
c
o Schüller
d3
d
compil
e
r/tests: Add D3DCOM
P
IL
E
R
_
STRIP_D
E
BUG_INFO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
hüller
d3dcompiler/tests: Add D3DS
t
ripS
h
ad
e
r(
)
te
s
t
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co S
c
hüller
d3dcompiler/tests
:
Ad
d
D3D_BLO
B
_
X
NA_SHA
D
ER test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schülle
r
d3dcom
p
iler/test
s
: Add
D
3D_BLOB_XNA_P
R
EPA
S
S_SHADER
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d3dcom
p
ile
r
/t
e
sts: Ad
d
D3D
_
B
L
OB
_
LEGACY
_
SHA
D
ER te
s
t
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Sc
h
ülle
r
d
3
d
co
m
p
i
ler/tests: Add D3D
_
BLOB_
D
EBUG_INFO test
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico S
c
hüller
d3dc
o
mpiler/te
s
ts: Add D3
D
_BLOB_ALL_SIG
N
ATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Sc
h
ülle
r
d3dcompiler/tests: Add D3D_BLOB_PAT
C
H_C
O
NSTANT
_
SIGNATURE_BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/tests: Add D3D_BLOB_IN
P
U
T
_
A
ND_OUTPUT_SIGNATURE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schül
l
er
d3d
c
ompiler/tests: Add D3
D
_BLOB_OUT
P
UT_SIGNATURE_BLO
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler
/
tests: Add D3D_BLOB_
I
N
P
UT_SIGNATUR
E
_B
L
OB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3
d
compiler/tests:
A
dd D3DGetB
l
o
bP
a
rt() test
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schü
l
ler
d3dc
o
mpiler
:
Imple
m
ent D
3
DStripShader
(
)
.
commit
|
commitdiff
|
tree
2010-10-13
Ric
o
Schüller
d3dcom
p
iler:
Add D3D_BLOB_XNA_SHADER to D
3
DGetBlobPar
t
()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schül
l
er
d3dcompil
e
r: Add D3D_
B
LO
B
_XNA_PRE
P
ASS_SHADE
R
t
o
D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sc
h
ü
ller
d3dcompiler: Add D3D_BLOB_L
E
GACY_SHADER to D3DGetBlobPart
(
)
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler: Add D3
D
_BLO
B
_AL
L
_SIGNA
T
U
R
E
_
BLOB to D3D
G
e
tBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico S
c
hüller
d3dcompiler
:
Add D3D_BLO
B
_PATCH_CONS
T
A
N
T_SIGNATURE_B
L
OB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcompiler:
Implement D3D
G
etD
e
bugInf
o
()
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
co Schüller
d3d
c
ompile
r
: Implement D3DGet
I
npu
t
AndOutputSi
g
natureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schülle
r
d3dcomp
i
l
e
r
: Implement D3DGetOutp
u
tSignatureBl
o
b()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico S
c
hüller
d3dco
m
piler
:
Imp
l
ement
D3DGetInputSigna
t
u
r
eBlob
(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcom
p
iler: Imple
m
e
n
t D3DGet
B
lob
P
art()
.
commit
|
commitdiff
|
tree
2010-10-07
Ric
o
S
c
hüller
d3d
c
ompiler:
A
dd
D
3DGetBlobPart()
stub
.
commit
|
commitdiff
|
tree
2010-09-27
Rico Schüller
d
xgi:
F
ix IWi
n
e
D
3DSw
a
pChai
n
_
G
etParent()
c
all
.
commit
|
commitdiff
|
tree
2010-09-14
R
i
co S
c
hüller
wined
3
d: Add
arg
u
ment check for Type to G
e
t/Se
t
TextureStageS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schüller
d
3
dcom
p
iler: A
d
d
D3D
C
reate
B
lob()
t
est
.
commit
|
commitdiff
|
tree
2010-08-20
Rico
S
ch
ü
ller
d3
d
compile
r
: Add
D
3DCr
e
at
e
Blob()
d
eclaration
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüll
e
r
d
3
d10: Fo
r
ward D3D10Creat
e
Blob to d3dcompiler_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Ric
o
Schüller
d3dcompiler: Implement
I
D
3
DBlo
b
::GetBu
f
fe
r
Size()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dc
o
m
p
iler: Implement ID3D
B
l
ob::GetB
u
f
f
erPointer()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico
Schüller
d3
d
compiler: Impl
e
ment D3DCre
a
teB
l
ob(
)
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3d10: Fix
d3dcommon
.
h i
n
cl
u
sion
.
commit
|
commitdiff
|
tree
2010-07-23
Rico S
c
h
üller
d3d10: Add a stub ID3D10Refle
c
tShader
imp
l
ement
a
tion
.
commit
|
commitdiff
|
tree
2010-07-23
R
ico Schüll
e
r
d3d1
0
: Add t
h
e ID3
D
10ShaderRef
l
e
cti
o
n
in
t
erface
.
commit
|
commitdiff
|
tree
2010-07-23
Ric
o
S
chüll
e
r
d3d
1
0: Add the ID3D10Sh
a
d
e
rR
e
flectionConstantBuffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
R
ico
Sc
h
üller
d3d10: Add t
h
e ID3D10ShaderReflectionVariab
l
e interfa
c
e
.
commit
|
commitdiff
|
tree
2010-07-23
Ri
c
o Schü
l
le
r
d3d10: A
d
d the ID3D10Shad
e
rReflectionType i
n
ter
f
a
ce
.
commit
|
commitdiff
|
tree
2010-07-21
R
ic
o
Schüller
d3d
1
0: Add data and
s
ize
che
c
k
t
o parse_d
x
b
c
(
)
.
commit
|
commitdiff
|
tree
2010-07-21
R
ico Schüller
d3d10:
Move
some he
l
per funcs to utils
.
commit
|
commitdiff
|
tree
2010-07-19
R
i
co Schüller
wined3d: Add GL
_
NV
_
point_spri
t
e ex
t
ension
.
commit
|
commitdiff
|
tree
2010-06-15
R
i
c
o
S
chüller
w
in
e
d3d:
I
mprove fglrx
g
lsl
s
pam filter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Schüller
d
3d10: Add arg
u
ment ch
e
ck
t
o
I
D3D1
0
Effect::Get
T
echn
i
queByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d
1
0
/t
e
sts
:
Add
I
D3D10Effect:
:
GetVariableBy*() test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d
3
d1
0
: Add argument check
in ID3D10Effect:
:
GetVari
a
b
l
e
ByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Sc
h
üller
d3d10: I
m
plement ID3
D
10Effec
t
::Get
V
ari
a
bleBySemantic()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
S
chüller
d3d10: Pa
r
se
semantic in parse_fx10_
l
ocal_vari
a
b
l
e(
)
.
commit
|
commitdiff
|
tree
2010-05-03
Rico Schül
l
er
ddra
w
: Change return to bre
a
k in PixelFormat_WineD3D
t
oDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
Schüller
d3d10: Implement ID3
D
EffectVariable::GetOutput
S
ignatur
e
Eleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o Schüller
d
3
d10: I
m
plement ID3DEf
f
e
c
tVa
r
iable::GetIn
p
utSign
a
tureElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d10: Move the effect shader input signature into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
S
chüller
d3d10: Fix an
E
RR me
s
sage in pa
r
se_f
x
10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico S
c
hülle
r
d3d1
0
: Fix a HeapFree() in d3d10_e
f
fect_Release()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico
S
chüller
d
3
d10/tests: Add effect shader tes
t
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schü
l
l
e
r
d3d10/tests
:
Use a
w
r
apper function for D3D10Create
E
ffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schül
l
er
d3d10: A
d
d D3D10_EOO_PARSED_OBJECT_INDEX in parse_fx10_object(
)
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüller
d3d10: A
d
d D3D1
0
_
E
OO_P
A
RSED_OBJECT in p
a
rse_fx10_ob
j
ect
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3
d
10: Implement ID3
D
10Ef
f
ec
t
Type::IsValid()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüll
e
r
d3d10: Implement ID
3
D10Effe
c
tPass::GetPixe
l
ShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüll
e
r
d3d10:
I
mplem
e
nt
I
D3D10Eff
e
c
t
Pass::GetGeometryShaderDes
c
()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
hüller
d3d10:
I
mplemen
t
ID3D10Ef
f
ec
t
Pass::GetVe
r
texShaderDesc(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sc
h
üll
e
r
d3d10:
P
arse
s
haders in pa
r
s
e
_fx10_local_variable()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d1
0
:
A
d
d
anonymous
s
haders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: Pa
r
se
effect
s
ha
d
er
s
as an
o
n
ymous
s
haders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: Reorder struct d3d10
_
effect_v
a
riable to m
a
ke
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Sc
h
ü
ller
user32:
A
dd arg
u
ment check f
o
r PTITLEB
A
R
INFO in GetTi
t
l
e
B
a
rI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3
d
10/
t
ests: Add constant
b
u
ffer stride test
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
Schüller
d
3
d10
/
tests:
A
dd GetParen
t
C
onst
a
ntB
u
ffe
r
() c
h
ecks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o Schüller
d3d10
/
tests:
A
dd IsVa
l
id() che
c
ks to effect
va
r
iable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o
S
chüller
d3d1
0
/tests
:
Ad
d
effect variabl
e
type a
n
d c
l
ass test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10: I
n
it
i
aliz
e
*->buffer for a
l
l ef
f
e
c
t v
a
r
iables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10
:
Impro
v
e c
o
nstant b
u
ffer stri
d
e
and size_
u
npacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Schül
l
er
d
3d10: Mar
k
annotation
va
r
i
a
b
le as annotation
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d
3d10: Implement ID3D10Effec
t
V
ariable::AsSh
a
de
r
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üll
e
r
d3d10: Implem
e
nt ID3D1
0
EffectVariable::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID3D10Effec
t
Varia
b
le::AsRasterizer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
10:
I
mplement ID3D10EffectVar
i
able::AsDepthS
t
encil(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
ü
ller
d3d10: I
m
plement ID3D10EffectVariabl
e
::AsB
l
end()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Sc
h
üller
d3d10: Implement ID3D10
E
ffectVariable
:
:As
C
onstantBuffer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d1
0
:
Imp
l
ement ID3D10EffectVariable::AsDep
t
hSte
n
cilV
i
e
w
(
)
.
commit
|
commitdiff
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tree
2009-10-28
Rico Schüller
d3
d
10: Imp
l
eme
n
t
ID3D10Effect
V
ariable
:
:AsRe
n
derTargetView()
.
commit
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commitdiff
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tree
2009-10-28
Rico Schüller
d3d1
0
: I
m
p
l
ement ID3D10
E
ffectVar
i
able::AsShaderRe
s
ource()
.
commit
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commitdiff
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tree
2009-10-28
R
i
co Schüller
d3d1
0
: Implement ID3D10Eff
e
c
t
Vari
a
b
l
e::AsString()
.
commit
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commitdiff
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tree
2009-10-28
Rico Schüller
d3d10
:
Fix a HeapFree() in d3d10
_
e
f
fect_Release()
.
commit
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commitdiff
|
tree
2009-10-27
Rico Schü
l
l
e
r
d3d10: Im
p
rov
e
set_va
r
iable_vtbl()
.
commit
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