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gdi32: Fix the sign of the vertical text position in ExtTextOutW.
2010-06-15
Rico Schüller
wi
n
e
d3
d
: Improve fglrx
glsl spam fi
l
t
er
.
commit
|
commitdiff
|
tree
2010-05-17
R
i
co Schüll
e
r
d3d1
0
: Add arg
u
m
ent check t
o
ID
3
D10Effec
t
:
:
G
e
t
T
e
chniqueByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
Schüller
d
3d10/tests: Add I
D
3D
1
0E
f
fect::Ge
t
VariableBy*(
)
test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schül
l
er
d3d10
:
A
d
d
a
rgu
m
ent ch
e
ck in
I
D3D
1
0Effec
t
::GetVar
i
a
bleByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
Schüll
e
r
d
3d1
0
: Implement ID3D1
0
Effect::Ge
t
VariableBySemantic()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Sch
ü
ller
d3d1
0
:
Par
s
e
semantic in parse_fx10_local_variable(
)
.
commit
|
commitdiff
|
tree
2010-05-03
Rico
Schül
l
er
ddra
w
:
C
hange return to br
e
ak
i
n PixelFormat_WineD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d
3
d10:
Implement
ID
3
D
EffectVariable::Ge
t
Ou
t
pu
t
Signatu
r
eEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d10: Implement ID3
D
EffectVar
i
ab
l
e::G
e
tInputSignat
u
reEl
e
men
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
R
ico Schüll
e
r
d3d10: Mo
v
e the ef
f
e
ct shader input signatu
r
e into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüll
e
r
d3d1
0
: Fi
x
a
n
E
RR mess
a
g
e in parse_
f
x10
_
b
o
dy()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schüll
e
r
d3
d
10: F
i
x
a
He
a
p
Fr
e
e() in d3d10_effect_Release()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Sch
ü
l
l
er
d3d10/tests: Add effect shader
t
est
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Sc
h
ü
ll
e
r
d3d
1
0
/
tests: Use a
wrapper
f
unctio
n
for D3D10CreateEf
f
e
c
tFr
o
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d10: Add D3
D
10_
E
OO_
P
ARSED_OBJECT_INDEX in
p
arse_fx10_obj
e
c
t
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3d10: Add D3D10_EOO_PARSED
_
OBJECT in parse_
f
x10_obj
e
ct()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüll
e
r
d3d10:
Implement ID3D10Ef
f
ectType
:
:IsValid()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schül
l
er
d3d10: Implement
ID3D10EffectPass::Ge
t
Pix
e
lShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3
d10: Implement ID3D10EffectPass::Get
G
eometryShaderD
e
sc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schül
l
er
d3d10: Impleme
n
t ID3D
1
0
EffectPass::GetVert
e
x
S
h
aderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d1
0
: Parse shaders in parse_fx10
_
local_vari
a
ble()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sch
ü
ller
d3d1
0
:
Add
anonymo
u
s sha
d
ers
.
commit
|
commitdiff
|
tree
2010-01-11
R
i
co S
c
hül
l
er
d
3d10: Parse effect shaders as a
n
onymous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: Re
o
rder
s
truc
t
d3d10_ef
f
ect_var
i
able to mak
e
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Ric
o
Schü
l
ler
use
r
32: Add
a
rgument check for PTITLEB
A
R
INFO in G
e
tTitleBar
I
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o Schül
l
er
d3d10/tests:
A
d
d
constant buf
f
er
stride test
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico Schüller
d3d10/t
e
sts: Add GetParentConst
a
ntBuffer() checks t
o
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3
d10/
t
e
sts: Add IsValid() check
s
to
effect variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o Schü
l
ler
d3d
1
0/
t
e
sts:
Add ef
f
ect
var
i
able
t
ype and clas
s
test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d1
0
: Initialize *->
b
uffer
for all
e
ffect
variables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schülle
r
d3d10:
Improve
c
onstant buffer stride and size_unpacke
d
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schül
l
er
d3d10
:
Mark
a
nnotation variable a
s
annot
a
tion
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
chül
l
er
d3d10: Implement ID3D10Eff
e
c
t
Variable::AsSh
a
d
e
r()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement
ID3D10
E
ffectV
a
ria
b
le
:
:
AsSam
p
ler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3d10: I
m
plement ID3D10Effec
t
Variable
:
:AsRasterizer(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d
3
d
10:
I
mplement
ID3D10EffectV
a
riable
:
:AsDepthS
t
en
c
i
l(
)
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Schüller
d
3d10: Im
p
l
e
ment
I
D3D10EffectVari
a
b
le::AsBlend
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d10
:
Implement ID3
D
10EffectVariable::AsConstan
t
B
u
ffer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d
3
d10:
Implement ID3D10Eff
e
ctVariable::AsDepthStencil
V
iew()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
10:
I
m
plement ID3D10EffectVari
a
ble::AsR
e
nderTargetV
i
ew()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schüller
d3
d
1
0
: Imp
l
ement I
D
3D
1
0
E
ffect
V
a
riable::
A
sShaderResource()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schüll
e
r
d3d10:
Implement ID
3
D
10EffectVariable::AsString
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Sch
ü
l
l
er
d3
d
10:
F
ix a H
e
a
p
Free()
in d3d10_effec
t
_Rele
a
se()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schül
l
er
d3d10: Improve set_variable_vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add ID3D10Eff
e
ctShaderVa
r
iab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10:
Add
I
D
3D10EffectDe
p
thSten
c
ilViewVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add
ID
3
D10EffectRenderTa
r
getView
V
ari
a
bleVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
ler
d3
d
10: Add ID3D1
0
EffectShaderResou
r
ceVaria
b
leVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
ül
l
er
d3d10: Add ID3D10EffectStringV
a
r
iableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
l
l
er
d
3
d
10:
Add ID3D1
0
EffectSam
p
le
r
Va
r
i
a
bleVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
ler
d3d10:
Add ID
3
D10
E
ff
e
ctRasterizerVari
a
bleV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
c
hüller
d
3d10: Add
ID3D1
0
EffectDep
t
hStencilVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d
1
0: Ad
d
ID
3
D10EffectBle
n
dV
a
riableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10
:
Improve ID3D10Effect::GetVariableByName()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüller
d3d
1
0:
I
mplement ID3D10Effect:
:
GetVariable
B
yIndex()
.
commit
|
commitdiff
|
tree
2009-10-26
R
ico S
c
hül
l
er
d3d10: Parse lo
c
al_varia
b
l
e
s
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
c
o S
c
h
ü
ll
e
r
d3d10: Improve p
a
rse_fx10_typ
e
()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Sc
h
ü
l
ler
d
3d10
:
Add
m
atrix col
u
mn majo
r
parsing
.
commit
|
commitdiff
|
tree
2009-10-26
Ri
c
o Sc
h
üller
d3d1
0
: I
m
prove d3d10_variable_type()
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10/te
s
ts: Add ID3D10EffectVariable::GetElem
e
n
t(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Sch
ü
ll
e
r
d3d10/test
s
: A
d
d var
i
able member test
.
commit
|
commitdiff
|
tree
2009-10-22
Ric
o
Sc
h
ü
ller
d3d10: I
m
plement ID3D10Ef
f
ectConst
a
nt
B
uffer::GetPa
r
entConsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico
S
chü
l
l
er
d3d10
:
I
mpl
e
m
e
nt
I
D3D1
0
EffectVari
a
b
l
e
::GetElement()
.
commit
|
commitdiff
|
tree
2009-10-07
Rico
S
chüller
d3d10/tests: A
d
d variable
t
ype
tes
t
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d3d10/tes
t
s: Add
constant buffer t
y
pe test
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o
S
chüller
d3d
1
0: R
e
move double declar
e
d variab
l
e i
n
p
arse_fx10_variable()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
c
hüller
d3d10: Implement ID3D10
E
ffectV
a
riable::GetMemberByS
e
m
a
ntic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Implem
e
nt ID3D10Ef
f
ectVaria
b
l
e
::
G
etMe
m
berByName
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüll
e
r
d3
d
10:
Implement ID
3
D10EffectVariable::GetMember
B
yIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Impleme
n
t I
D
3D
1
0
E
ffe
c
tType::GetMember
T
ypeBySemantic()
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico Schüller
d3d10
:
Implemen
t
ID3D10EffectType::GetM
e
mberTyp
e
ByName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schül
l
er
d3d10: Implement ID3D10E
f
fectType::GetM
e
mberTypeB
y
In
d
ex()
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
co
Schüller
d3d10:
Add null_type
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
c
o
Schüller
d3d1
0
: Improve ID3D10EffectType::Get
M
emb
e
rName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schül
l
er
d3d10:
I
mplement
ID3D10Effe
c
tType::GetMem
b
erS
e
mantic()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schülle
r
d3d10:
I
mplemen
t
I
D
3
D10E
f
fectType::GetMe
m
berName
(
)
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Schüller
d3d10: Forward I
D
3D10EffectVariable fun
c
tions fro
m
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
Ri
c
o
Schüller
d3d10: Ma
k
e t
h
e const
a
nt buf
f
er a
varia
b
le
.
commit
|
commitdiff
|
tree
2009-09-30
Ri
c
o S
c
hüller
d3d10: Parse constant buffer ty
p
e
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Sch
ü
ller
d3d
1
0: Ad
d
the D3D1
0
_CBU
F
FER_TYP
E
enum
.
commit
|
commitdiff
|
tree
2009-09-30
Rico
S
c
hüller
d3d10:
R
ena
m
e ConstantB
u
ffer
'
s v
a
r
i
able to m
e
m
b
er
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Sch
ü
ller
opengl32
/
tests
:
Impro
v
e test for w
g
lMakeCurrent
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schü
l
ler
gdi32
:
Check the curren
t
context
i
n wg
l
MakeCurrent()
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schül
l
er
wi
n
ed3d:
Do
n
't c
a
ll wglMakeCur
r
en
t
(NULL, NULL) in
c
onte
x
t_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
Rico Schüller
wined3d: Fix shader spam
.
commit
|
commitdiff
|
tree
2009-09-11
R
i
c
o Schüll
e
r
d3d10:
I
mplement ID3D
1
0
E
f
fectV
a
r
i
able::
G
etDesc(
)
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Schüller
d3d10: Add vari
a
b
l
e
semantic
parsing
.
commit
|
commitdiff
|
tree
2009-09-10
R
i
c
o
Schüller
d
3d10
:
Implement
ID3D10EffectCon
s
tantBuffer::GetAnn
o
t
a
tionBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o
S
chüller
d3d10: Impl
e
m
e
nt ID3D10EffectVariable::Get
A
nnotationByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o Schüller
d3d10: Imple
m
ent
I
D3D10EffectPa
s
s
:
:Ge
t
AnnotationBy
N
ame
(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
S
chüll
e
r
d3d1
0
: Imp
l
ement ID
3
D10
E
ffec
t
T
echnique::G
e
tAnnot
a
tionByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
Schüller
d3
d
10: Imple
m
ent ID3D10Effec
t
ConstantBuffer::G
e
t
AnnotationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d1
0
:
I
mplement I
D
3D1
0
EffectVariab
l
e
:
:GetAnnotationB
y
I
nd
e
x()
.
commit
|
commitdiff
|
tree
2009-09-10
R
i
co
S
chüller
d
3d10:
Implement ID3D10Effe
c
tP
a
ss::
G
etAn
n
otationByIn
d
ex()
.
commit
|
commitdiff
|
tree
2009-09-10
R
i
c
o Schüller
d3d10
:
Imple
m
ent ID3D10E
f
fec
t
T
e
c
h
ni
q
u
e
::Ge
t
An
n
otationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d
1
0
: Implem
e
nt annotati
o
n
pars
i
ng
.
commit
|
commitdiff
|
tree
2009-09-10
R
ico Schül
l
er
d3d10: Reorder some fu
n
cti
o
ns
.
commit
|
commitdiff
|
tree
2009-09-09
Ri
c
o Schüller
d3d10: Add initial
t
ype parsing code
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schüller
d
3d10: Add
argum
e
nt check in ID3D10EffectPa
s
s
::GetDesc
.
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2009-08-31
Rico Schü
l
ler
d3
d
10: Add
a
rgum
e
nt check in ID3D10EffectTechniqu
e
.
.
.
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