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include: Add missing defines for d3drmdef.h.
2010-11-02
Rico S
c
hüller
d3
d
co
m
piler:
A
d
d st
u
b ID3D11Shad
e
rR
e
fl
e
cti
o
n interface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schül
l
er
dx
g
uid: Add shad
e
r
a
nd dx1
1
includes to dx10guid
.
c
.
commit
|
commitdiff
|
tree
2010-11-02
Ri
c
o Schüller
include: Add ID
3
D10Shad
e
rReflection1 interf
a
ce
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
inc
l
ude: Add ID3D11S
h
aderReflecti
o
n interface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
d
3dcom
p
i
ler: Ad
d
D3DRef
l
e
ct
(
) st
u
b
.
commit
|
commitdiff
|
tree
2010-10-28
Ric
o
Schüller
include: M
o
ve D3D_PRIMITIVE to d3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico S
c
h
ü
ller
include: Mo
v
e D3D_PRIMITIVE_TOPOLO
G
Y to d3dcom
m
on
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
R
i
co Schüller
include: Move
D
3
D_SHADER_VARIABLE_TYPE to d3dc
o
mmo
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
inclu
d
e
:
Mo
v
e
D3D_SHADER_INPUT_T
Y
PE to d3d
c
omm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Ric
o
Schüller
i
n
c
lude: Move D3D_NAME to d
3
dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico S
c
hüller
i
n
c
l
ude: Move D
3
D_RESOUR
C
E_RE
T
UR
N
_
TYPE to d3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
include: Move D3
D
_REGISTER_COMPO
N
ENT_TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico
S
ch
ü
ller
in
c
lude: Move D3D_SRV_DIM
E
N
S
ION to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
i
nclude
:
M
o
ve
D3D_CBUFFER_TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
include: Mov
e
D3D_SHADER_VARIAB
L
E_C
L
ASS to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
chüller
d
3d10
:
F
or
w
ard D3D10GetS
h
aderDebugInfo()
t
o d3dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3
d
10: Forward
D
3D10GetInputAndOutputSignatureBlob
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schüller
d3d10: For
w
ard D3D10GetOutp
u
t
Signatu
r
eBlob
(
) to d3dcom
p
iler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
ü
l
ler
d
3
d10: Forward D3D
1
0
G
etInputSi
g
natureBl
o
b
(
) to d3dco
m
piler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d
3dcompiler/tests: Add
D3DCOMPILER_STRIP_REFLEC
T
ION
_
DATA
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d
3dc
o
mpiler/
t
ests: Add D3D
C
OMPILER_
S
TRIP_
D
E
BUG_IN
F
O
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Sc
h
ü
ller
d
3
dcompiler/tests: Add D3DStripShader() t
e
st
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schülle
r
d3dcompiler/tests:
Add D3D_BLO
B
_XNA_SHADER test
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
c
o Sc
h
üller
d3
d
compiler/t
e
sts: Add D3
D
_BLOB_XNA_PR
E
PASS_SHADER
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/
t
e
s
ts:
A
dd D3D_B
L
OB_LEGAC
Y
_SHADE
R
test
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o
S
chüller
d
3
dcompiler/
t
ests: Add D3D_BLO
B
_DEBUG_INF
O
test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
c
h
ü
ller
d3dcompiler/tes
t
s: Add D3D_BLOB_AL
L
_
S
IGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/tests: Ad
d
D3D_BLOB
_
P
ATCH_CONSTANT_SIGNA
T
URE_BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
üller
d3dco
m
piler/tests: Add D3D_
B
LOB_I
N
P
UT_AND_OU
T
P
U
T_SIGNATURE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcom
p
i
l
er/tests:
Ad
d
D3D_BLOB_OUTPUT
_
SIGNATU
R
E_
B
LOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schüll
e
r
d
3
dco
m
pil
e
r/tests: Ad
d
D3D_BLOB_INPUT_SIGNATURE
_
BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dc
o
m
piler/t
e
s
t
s: Add
D3DG
e
tBlobPar
t
() tes
t
.
commit
|
commitdiff
|
tree
2010-10-13
R
ico Sc
h
ülle
r
d3dcompiler:
Implement D3DStr
i
p
Shad
e
r()
.
commit
|
commitdiff
|
tree
2010-10-13
Ric
o
Schülle
r
d3
d
co
m
pile
r
: Add
D
3D_BLOB_XNA_SHAD
E
R t
o
D3DGetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Ri
c
o Schü
l
ler
d3dcompiler:
A
dd D3D_BLOB_XNA_PREPASS_
S
H
A
DER
t
o D3DGetBl
o
bPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d
3dc
o
mpiler: Add D3D_B
L
OB
_
L
EGACY_SHA
D
ER to D3DGetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler:
Add D3D_
B
LOB_ALL_S
I
GNATURE_BLO
B
to D3DGetBlo
b
Pa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
c
o Schü
l
ler
d3dcompile
r
:
Add
D3D_BLOB_PAT
C
H_C
O
NSTANT_SIGNATURE_
B
LO
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Sc
h
ü
l
ler
d3dcompi
l
e
r
: I
m
plement
D
3DGetDebug
I
n
fo()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schül
l
e
r
d
3dcompiler: Implement D3DGetIn
p
utAndOutpu
t
Signat
u
reBl
o
b
()
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
co Schü
l
le
r
d3d
c
ompiler: Impleme
n
t D3D
G
etOutput
S
ignatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico
S
chüll
e
r
d3dcomp
i
ler: Implemen
t
D3DGetInputSignatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüll
e
r
d
3dcompile
r
: Implement D
3
DGetBlob
P
art()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3d
c
o
mpiler: Add D3
D
GetBlobPart()
stub
.
commit
|
commitdiff
|
tree
2010-09-27
Rico Sch
ü
ller
dxgi: Fix IWin
e
D3D
S
wapCh
a
in_Ge
t
Parent(
)
ca
l
l
.
commit
|
commitdiff
|
tree
2010-09-14
R
ico Schüller
wined
3
d: Add ar
g
ument
c
heck fo
r
Type
t
o
G
e
t/SetTexture
S
tageS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
R
ico Schüll
e
r
d3dcompiler: Add D3DCreateBlob(
)
test
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schüller
d
3
d
compiler: Add D3DCreateBlo
b
(
) declar
a
tion
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3
d
10
:
Fo
r
ward
D3D10CreateBl
o
b to d3dcompiler_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schülle
r
d
3
d
c
ompiler: Implement ID3DBlob::GetBuff
e
rSize(
)
.
commit
|
commitdiff
|
tree
2010-08-17
Rico
S
chüller
d3dcompiler: Implement ID3DBlob::GetBuf
f
e
rPointer()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dcompi
l
er: Implement D3
D
Crea
t
eBlob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3d10: Fix
d
3dcom
m
on
.
h i
n
clusion
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
S
ch
ü
ller
d3d10: Add
a
s
tu
b
I
D
3D10Re
f
lectSh
a
der impl
e
mentation
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
S
chüller
d3d10: Add th
e
I
D
3D
1
0
S
haderRe
f
lection interfa
c
e
.
commit
|
commitdiff
|
tree
2010-07-23
R
i
co Schüller
d3d10: Add the ID3D10ShaderRe
f
l
e
ct
i
on
C
onstantBuffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Ri
c
o Sc
h
üller
d3d10
:
A
dd
the ID3D10ShaderR
e
flectionV
a
riable
interface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schül
l
er
d3
d
10: A
d
d the ID3D10ShaderRefl
e
c
t
io
n
Type interface
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schül
l
er
d3d10: A
d
d
data
and
s
ize check
t
o
pa
r
se_
d
xbc(
)
.
commit
|
commitdiff
|
tree
2010-07-21
R
i
co
Schüller
d3d1
0
: Move s
o
me helper f
u
nc
s
to utils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico Schüller
wined3d: Add
G
L_NV_point_sprite
e
xtension
.
commit
|
commitdiff
|
tree
2010-06-15
Rico Schüller
w
ined
3
d: Improve fglrx
g
ls
l
spam
f
ilter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Schüller
d3d10:
A
dd
a
rgum
e
nt check to I
D
3D10Effect::GetTe
c
hni
q
ueByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Ric
o
Schüller
d3d10/t
e
st
s
: Add I
D
3D10Effect::GetV
a
riable
B
y*() test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
Schüller
d3d10: Add argument check in ID3D1
0
Effect::Ge
t
VariableByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schül
l
er
d
3d10:
Impl
e
men
t
ID3D10Effect::GetV
a
riableBySemantic()
.
commit
|
commitdiff
|
tree
2010-05-06
Ri
c
o Schü
l
ler
d
3
d10: Pars
e
semantic in parse_
f
x
1
0_l
o
cal_v
a
r
iable(
)
.
commit
|
commitdiff
|
tree
2010-05-03
Rico Sch
ü
ller
ddraw: Cha
n
ge return to break in PixelFormat_Win
e
D3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3
d
10: Im
p
lement ID3DEffectV
a
ria
b
le:
:
GetOutpu
t
Signatu
r
eEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico S
c
hüller
d3
d
10: Im
p
l
ement ID3DEffe
c
tVar
i
a
b
le::GetInputSignatureElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
R
ico
S
chüller
d3d10: M
o
ve the effec
t
shader
inpu
t
signature
into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schül
l
e
r
d3d10: Fix a
n
ERR mess
a
ge in parse_fx
1
0_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico
Schüller
d3d10:
Fix a HeapFree()
in d3d10_effect_
R
elease
(
)
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Sch
ü
ller
d3
d
10/tests:
A
dd eff
e
ct shader test
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Sch
ü
l
ler
d3d10/t
e
sts: Use
a
wrapper fu
n
ction for D
3
D10CreateE
f
fectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3
d
10:
Add D3D10_EOO_PARSED_OBJECT_IND
E
X in
p
arse_fx10_objec
t
()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
c
o Schü
l
ler
d3d10: Add D3D10_EOO_PARS
E
D_OBJECT in
parse_fx10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Sc
h
üll
e
r
d3d10: Imp
l
ement ID3
D
10EffectType::IsV
a
lid
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
Schüller
d3d10
:
I
mple
m
ent ID3D10E
f
fectPass::
G
etPixelShad
e
rDe
s
c()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schül
l
er
d
3
d10: Implement ID3D10Ef
f
ectPass::GetGeometr
y
Sh
a
derDes
c
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3
d
10: Implement ID3D10EffectPass::GetVertexShade
r
Desc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico Schüll
e
r
d
3
d10: Parse shaders i
n
pa
r
se_fx10_loc
a
l_vari
a
ble()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico
S
chüller
d3d10: Add anonymous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
R
i
co
Schüller
d
3d10
:
P
a
rse effect shader
s
as an
o
n
ymous sh
a
ders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico S
c
hüller
d3d10: Reorder struct d3
d
10_ef
f
ect_
v
ariabl
e
to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico
S
chüller
user32:
A
d
d
argument
check for PTITLEBARINFO in GetT
i
tleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10
/
tests: Add co
n
stant buf
f
er stride test
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
Schüller
d3d10/t
e
sts:
A
dd Get
P
arentConstantBuffer() checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico S
c
hüller
d3d10/t
e
sts: Add IsValid() checks to e
f
fect variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Schüller
d3d10/t
e
sts: Add
effect variable type and class test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3
d1
0
: In
i
tia
l
ize *
-
>buffer for all effec
t
v
a
ri
a
bles
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10: Im
p
r
o
v
e constant
b
u
f
fer str
i
d
e
and siz
e
_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Mark
annotation variable as annotation
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d
3d10: I
m
ple
m
ent ID3D10E
f
f
ectVa
r
i
a
b
le::As
S
hader()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d10: I
m
plement I
D
3
D10EffectVar
i
abl
e
::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d3d10: Implement ID3D10EffectVa
r
iable::As
R
a
s
teri
z
e
r
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d10: Imple
m
e
n
t ID3D10EffectVariable:
:
As
D
epthStencil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3
d
10: Imp
l
ement ID3D10
E
ffect
V
ariable::AsBlend()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schülle
r
d3
d
10
:
Implement I
D
3D10Ef
f
ectVariable::
A
sCons
t
ant
B
uffer(
)
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Sch
ü
ller
d3
d
10:
I
m
pleme
n
t ID3D10
E
ffectVariable::AsDepthStencilVie
w
()
.
commit
|
commitdiff
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