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windowscodecs: Add locking to the GIF decoder.
2010-04-08
Rico
S
chüller
d
3d10: Imp
l
ement ID3DEff
e
ctVar
i
able:
:
GetOutpu
t
SignatureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o
Schüller
d
3d10
:
Implement ID
3
DEffectVari
a
ble::Get
I
np
u
tSig
n
a
tureEl
e
me
n
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
S
chül
l
er
d
3
d
1
0
:
Move
t
he
effe
c
t shade
r
inp
u
t signature
into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Sch
ü
lle
r
d
3d10: Fix an ERR messa
g
e in
parse_fx10_body
(
)
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Sch
ü
ller
d3
d
10: Fix a HeapFree() in d3d10_effect_Release()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d3d10/tests
:
Add ef
f
ect s
h
ader test
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d3d10/tests: Use a wrapper funct
i
on for D3D10Cre
a
teEffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Schüller
d3d10: Add
D
3D10_EOO
_
PARSED_OBJEC
T
_INDEX
i
n
p
ars
e
_fx10_
o
bject
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
Schülle
r
d3d10: Add D3D10_EOO_PARSED_OBJECT in
parse_fx
1
0_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sch
ü
ller
d3d10
:
Implem
e
nt ID3D10Effe
c
tType::
I
sVali
d
()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
hüller
d3d1
0
: Implement ID3D10EffectPass::GetPixelShade
r
Desc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico Schüller
d3
d
10:
Implement ID3D10EffectPa
s
s::G
e
tGeometryShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Schüller
d3d10: Im
p
le
m
en
t
ID3
D
1
0
EffectPass::GetVertex
S
h
a
de
r
Des
c
()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
ch
ü
ll
e
r
d
3d10: P
a
rse shaders
i
n par
s
e_fx10_
l
ocal_
v
ariabl
e
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüller
d3d10: Add
an
o
nymous shad
e
rs
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: P
a
r
s
e effect shaders as anonymous sha
d
ers
.
commit
|
commitdiff
|
tree
2010-01-11
Rico
S
c
h
üller
d3d10: Reorder
s
tru
c
t d3d
1
0_effect_variable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Schüller
user32: Add arg
u
ment check for
P
TITLE
B
A
RINFO in GetTit
l
eBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
c
o Schüller
d3d10/tests:
A
dd consta
n
t buffer str
i
d
e
test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schülle
r
d3d10/
t
e
sts: Add GetParentCons
t
antBuffer() checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schül
l
e
r
d3
d
10/tes
t
s: Add
IsVali
d
() checks to eff
e
ct variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schüll
e
r
d3d10/te
s
ts: Ad
d
e
ffect variable type an
d
cla
s
s test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10:
Initialize
*->buffer for all effec
t
var
i
ables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schü
l
l
er
d3
d
10: Impr
o
v
e constant
b
uffer strid
e
and size_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co
Sc
h
üller
d3
d
1
0
: Mark annotation variable as annotation
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co
S
chüller
d3
d
10: Imp
l
ement ID3D10EffectVariabl
e
::AsS
h
ader()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d10: Implement ID3D10EffectV
a
r
i
a
b
le::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o
Sch
ü
lle
r
d3d10: Implement ID3
D
1
0EffectVa
r
iable::AsRa
s
teri
z
er()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüll
e
r
d3d10: Imp
l
ement I
D
3D10EffectVariable::AsDep
t
hStencil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schül
l
er
d3d10: Implement ID3D10EffectVariable:
:
AsBlend()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID3D10Eff
e
ctVariable::AsConstantBuf
f
e
r
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüller
d
3d1
0
: Implement ID3D10EffectVar
i
able::AsDepthStencil
V
i
ew()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o Schüller
d3
d
1
0
: Implement I
D
3
D
10EffectVariabl
e
::AsRenderTargetView(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d1
0
: Implement ID3D10EffectVa
r
iabl
e
::As
S
haderResourc
e
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
h
üller
d
3
d
1
0: Implement ID3D10EffectVa
r
i
a
b
le::As
S
tring(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hül
l
er
d3d
1
0: Fix a
H
eap
F
ree() in d3
d
10_e
f
fect
_
Release()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüller
d
3d10: Improve set_v
a
riable_vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
l
er
d3d10: A
d
d ID3D10Ef
f
ect
S
haderVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüll
e
r
d
3d10: Add ID3D10Effec
t
DepthStencilViewVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o S
c
h
ülle
r
d3d10: Add
I
D
3
D1
0
EffectRenderTa
r
getViewVariab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schül
l
e
r
d3d10
:
Add ID3D
1
0Ef
f
ectShaderRes
o
urceVar
i
ableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10
:
Add I
D
3D10EffectString
V
ariable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co Sc
h
üller
d3d1
0
:
A
dd ID3
D
1
0Effe
c
tSampl
e
rVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüll
e
r
d3d10: Add ID3D10EffectRasterizerVar
i
ableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüll
e
r
d3d10: Add ID3D10Effe
c
tDept
h
StencilVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schülle
r
d3d1
0
: Add ID3D10EffectBlendVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10:
Improve
I
D3
D
10Effect::GetVaria
b
leByNa
m
e()
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schü
l
ler
d3d10: Impl
e
ment
ID3D1
0
Effect::GetVariabl
e
B
y
Index()
.
commit
|
commitdiff
|
tree
2009-10-26
Ri
c
o Schüller
d3
d
10:
P
arse local_
v
ar
i
ables
.
commit
|
commitdiff
|
tree
2009-10-26
Rico
S
chüller
d3d
1
0: Improve par
s
e_fx10_type()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüll
e
r
d3d10:
A
dd
matrix
colu
m
n
m
ajor parsing
.
commit
|
commitdiff
|
tree
2009-10-26
R
ico Sc
h
üll
e
r
d
3d
1
0: Improve d3
d
10_
v
a
riable_type(
)
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10/
t
e
s
ts:
Add ID3D
1
0Effe
c
tVa
r
i
a
ble::G
e
tElement
(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Ri
c
o Schül
l
e
r
d3d
1
0/test
s
: Add variable me
m
ber test
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10: Implem
e
nt ID3D10EffectCons
t
an
t
Buffer::GetParentConsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Ri
c
o
Sc
h
üller
d
3
d
1
0
: Implement ID3D10EffectVariable::G
e
tE
l
ement(
)
.
commit
|
commitdiff
|
tree
2009-10-07
Rico
Schüller
d3
d
10/
t
ests: Add va
r
i
a
ble
t
y
pe test
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d3d10/
t
e
s
ts:
A
dd constant b
u
ff
e
r t
y
pe test
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Remove double decl
a
r
e
d var
i
able in
p
a
rs
e
_fx10_varia
b
le()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Implement ID3D10Effec
t
Var
i
able::
G
e
tMe
m
be
r
BySe
m
an
t
ic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d
3d10: Implement ID3D10EffectV
a
riable::Get
M
ember
B
yName()
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico Schüller
d3d10: Imp
l
ement ID3D10Effect
V
ariable::G
e
tMember
B
y
In
d
ex()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Impl
e
m
e
n
t ID3
D
10Ef
f
ectType::GetM
e
mberTypeBy
S
em
a
n
t
ic()
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico Schüller
d3d10: Implement ID3D10
E
ffectTyp
e
::
G
etMemberTypeByName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: I
m
plem
e
n
t ID3D10EffectTyp
e
::GetMemberTy
p
eByIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o Schüller
d
3d10: Add null_ty
p
e
.
commit
|
commitdiff
|
tree
2009-10-01
Rico S
c
hüller
d3d10: Improve ID3
D
10EffectType::GetMember
N
am
e
()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
Schüller
d3d10: Implement
I
D3D10EffectType::GetMemberSema
n
tic()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico
S
chüller
d
3
d10: Imp
l
ement ID3D10
E
ffectType::Get
M
em
b
erName()
.
commit
|
commitdiff
|
tree
2009-09-30
R
i
co S
c
hüll
e
r
d3
d
10:
Forward ID3D10EffectVariable funct
i
ons f
r
om
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
Ri
c
o Sch
ü
ller
d3d10:
Make th
e
constant
buffer a varia
b
le
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schül
l
er
d3d10:
P
ars
e
const
a
nt b
u
f
f
er type
.
commit
|
commitdiff
|
tree
2009-09-30
Ri
c
o Schül
l
er
d3d10
:
A
d
d the D3D10_C
B
UFF
E
R_TYPE enum
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10: R
e
name Co
n
s
ta
n
t
B
uffer'
s
v
ariable
t
o member
.
commit
|
commitdiff
|
tree
2009-09-22
Ric
o
Schüller
o
p
engl32/tests: Improve
test for wglMakeCurrent
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
gdi32: C
h
e
ck the curre
n
t context in
w
g
l
M
ake
C
urrent()
.
commit
|
commitdiff
|
tree
2009-09-22
Rico
S
chüller
wined3d: Do
n
't call wglM
a
k
e
Current(NUL
L
,
NULL
)
in con
t
ex
t
_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
Rico Schüller
wined3d: Fix
s
had
e
r spa
m
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Schülle
r
d3d1
0
: I
m
pl
e
ment
I
D3D
1
0EffectVariable
:
:GetDesc()
.
commit
|
commitdiff
|
tree
2009-09-11
R
i
co
S
chüll
e
r
d3d10: Add v
a
riable s
e
mantic parsing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d
1
0: Implement
I
D3D10
E
ffectConst
a
ntBuffer::GetAnn
o
tationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d
3d10: Impl
e
ment ID3D10EffectVariable
:
:
G
etAn
n
o
t
ati
o
nByN
a
me()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
Schüller
d
3
d10: Imp
l
emen
t
ID3
D
10EffectPa
s
s
:
:GetA
n
notationB
y
Name()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
Schüll
e
r
d
3d
1
0: I
m
plement I
D
3D10Effe
c
tTechnique:
:
GetAnnotationByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schülle
r
d3d10
:
Implement ID3D10EffectConstantBuffer::
G
etAnnotationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
R
i
co Schü
l
ler
d3d
1
0: Imp
l
ement
ID3D
1
0
Effec
t
Variable::GetA
n
notationB
y
Index()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: Implemen
t
I
D3D10Effe
c
tPas
s
:
:
G
etAnnotationB
y
Index()
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
Schülle
r
d3d10: Implement I
D
3D10E
f
fectTechniqu
e
::GetAnnotation
B
y
Index()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d
1
0:
I
mpl
e
ment
annotation p
a
rsing
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o Schülle
r
d3d10: Reo
r
der some functio
n
s
.
commit
|
commitdiff
|
tree
2009-09-09
Rico
Schüller
d3d10: Add initial
t
ype parsing
code
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schüll
e
r
d3d10: Add argu
m
e
n
t ch
e
ck
in ID3D10EffectPass::GetDesc
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schüller
d3d10: Add argument check in ID3D10EffectTechnique
.
.
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schü
l
ler
d3d10: Add
null
o
bject
s
for technique,
p
ass, lo
c
al_buffer
.
.
.
commit
|
commitdiff
|
tree
2009-08-28
Rico Schüller
wined3d: Add WINED3D_SM
4
_O
P
_M
I
N
.
commit
|
commitdiff
|
tree
2009-08-28
R
i
c
o
Schüller
w
i
ned3d: Ad
d
WINED3D_SM4_OP_MAX
.
commit
|
commitdiff
|
tree
2009-08-27
R
i
co Schüller
d3d10: Parse varia
b
le flag
.
commit
|
commitdiff
|
tree
2009-08-27
Rico
S
chül
l
e
r
d3d10: Identify
s
ome
m
ore unknowns
i
n pa
r
se_
f
x10
.
commit
|
commitdiff
|
tree
2009-08-21
Ri
c
o
S
c
h
üller
d3d10: Implement Get
C
onstantBufferBy
I
ndex
.
commit
|
commitdiff
|
tree
2009-08-21
Rico
S
ch
ü
l
ler
d3d10: Im
p
lement
Get
C
ons
t
antBufferByN
a
m
e
.
commit
|
commitdiff
|
tree
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