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shell32: Update Italian translation.
2010-09-14
R
i
co S
c
hüller
wined3d: Add argument check for Type
to
Get/SetTex
t
ureSt
a
g
e
S
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico
S
c
h
ü
l
ler
d3dcompiler: Add D3DC
r
eat
e
B
lob() test
.
commit
|
commitdiff
|
tree
2010-08-20
Rico
S
chüll
e
r
d
3
d
c
ompiler: Add D
3
DCr
e
ateB
l
ob() d
e
claration
.
commit
|
commitdiff
|
tree
2010-08-17
R
i
co S
c
hüller
d3d1
0
: Forwa
r
d
D
3D10Cre
a
teBlob to d3dcompiler_4
3
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Ric
o
S
chüller
d
3
dcompiler: Implement ID3DBlob::GetBu
f
ferS
i
ze()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dc
o
mpiler: Im
p
leme
n
t
ID3DBlob::GetBufferPointer()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico
Schüller
d3dcomp
i
ler: Impl
e
m
e
nt D3DCreate
B
lo
b
()
.
commit
|
commitdiff
|
tree
2010-08-17
R
i
co Sc
h
üller
d3d10: F
i
x d3dcommon
.
h incl
u
sion
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d
3
d10: Add a stub ID3D10ReflectShader
i
mpl
e
men
t
ation
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schül
l
er
d3d10
:
Add th
e
ID3
D
10ShaderReflect
i
on interface
.
commit
|
commitdiff
|
tree
2010-07-23
R
i
co Schüller
d3d10: Ad
d
the ID3D10Shade
r
ReflectionConstantBuff
e
r
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
R
i
co
Sch
ü
ll
e
r
d3d10
:
Add
the I
D
3
D10ShaderRef
l
ectionVariable interface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d
1
0: Add the ID3D
1
0ShaderReflectionType i
n
ter
f
ace
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schüller
d
3d10:
A
dd da
t
a and s
i
ze chec
k
t
o
parse_dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
Rico
Schülle
r
d3d1
0
: Move some helper
f
u
nc
s
to utils
.
commit
|
commitdiff
|
tree
2010-07-19
R
i
co Schüller
wined3d: Add GL_
N
V
_
point_spr
i
te
e
xtension
.
commit
|
commitdiff
|
tree
2010-06-15
R
ico Schüller
w
i
n
e
d
3d: Improve fglrx
glsl
spam filter
.
commit
|
commitdiff
|
tree
2010-05-17
Ri
c
o Schülle
r
d3
d
10: Add argument chec
k
to ID
3
D10Ef
f
ect::GetTechniqueByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
Sch
ü
ller
d
3d10/test
s
:
Ad
d
ID3D10Effect::GetVariabl
e
B
y
*
() test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schülle
r
d
3
d10: Add
argum
e
nt che
c
k
i
n ID3D10Effect::Get
V
ariableByName(
)
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Sch
ü
l
ler
d3d
1
0: Im
p
l
ement ID3D10E
f
fect::Ge
t
Variabl
e
B
ySeman
t
ic()
.
commit
|
commitdiff
|
tree
2010-05-06
R
ic
o
S
c
h
ü
ller
d
3
d
10: Parse
semantic i
n
parse_f
x
10_local_variable(
)
.
commit
|
commitdiff
|
tree
2010-05-03
Rico Schüller
ddr
a
w:
C
hange ret
u
r
n to
break
i
n Pix
e
lFormat_WineD3Dto
D
D()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d10: Implement ID3DEff
e
ctVariable::GetOutputSigna
t
ure
E
leme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico S
c
hül
l
e
r
d3d
1
0: Implement ID3DEffectVar
i
able::GetInputS
i
gnatureE
l
emen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schü
l
ler
d3d10: Move t
h
e effect shader input signature into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d10: Fix
a
n
ERR messa
g
e in parse_fx10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico S
c
hülle
r
d3d10:
Fix a
H
eapFree() in d3d10_effect_Release()
.
commit
|
commitdiff
|
tree
2010-02-12
R
i
c
o Sch
ü
l
ler
d3d10/tests: Add effect shad
e
r test
.
commit
|
commitdiff
|
tree
2010-02-12
Ri
c
o Schüller
d3d
1
0
/
tests: Us
e
a wrapp
e
r func
t
i
o
n for D3D10CreateEffe
c
tFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Ad
d
D
3
D
1
0
_
E
OO_PAR
S
E
D
_
OBJECT_IN
D
EX in parse_fx10
_
object()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Sc
h
ül
l
e
r
d3d10: Add D3D10_EOO_
P
A
R
SE
D
_OBJ
E
C
T
in parse_fx10_obj
e
ct()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3d10:
I
m
plement ID3
D
10E
f
fectType::I
s
Valid
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
c
o
Schül
l
er
d3d10: Im
p
lem
e
nt ID3D10Effe
c
tPas
s
::Get
P
ixelShader
D
e
s
c()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3
d10: I
m
plemen
t
I
D
3
D1
0
Effect
P
ass::GetGeo
m
etryShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico Schüller
d3d1
0
: Imple
m
e
nt ID3D1
0
EffectPass::Get
V
ertexShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schül
l
er
d3d10
:
Par
s
e shad
e
rs in parse_fx10_local_va
r
iab
l
e()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3d10: A
d
d anonymous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10
:
Parse e
f
fect sha
d
ers as a
n
onymous shader
s
.
commit
|
commitdiff
|
tree
2010-01-11
Ri
c
o Schü
l
ler
d3d10: Reor
d
er stru
c
t
d
3
d10
_
effect_var
i
able to
m
ake
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Ri
c
o
S
chüller
user32: Add argument c
h
eck for
P
TITLEB
A
RINFO in GetTitleBa
r
I
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
ic
o
Schüller
d3d10/te
s
ts: Add constant
buffer stride test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3
d
10/tests: Add GetParen
t
C
onstan
t
Buffer() checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
chü
l
ler
d
3
d10/tes
t
s: Add IsValid() checks to eff
e
ct variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schülle
r
d3d
1
0/tests: Add effe
c
t variable type an
d
cl
a
ss test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10:
I
nitia
l
ize *->
b
uffe
r
f
or all effect var
i
ables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3d10
:
Im
p
rove constant buffer st
r
ide a
n
d s
i
ze_unpack
e
d
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schül
l
er
d3d10: Mark
a
nnotation
varia
b
le
a
s
a
nno
t
ati
o
n
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüll
e
r
d3
d
10
:
Implement
ID3D10Effect
V
a
r
ia
b
le::AsShader()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüll
e
r
d
3
d10
:
Implement ID3D10Eff
e
c
t
Variab
l
e:
:
As
S
ampler
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schüller
d
3d10
:
Imple
m
ent ID3D10
E
ffec
t
Variable
:
:AsRasteriz
e
r()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10:
Imp
l
eme
n
t ID3D10Effe
c
tVariable::As
D
epthStencil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
h
üller
d3d10: Implement
I
D3D10EffectVa
r
iable:
:
A
sB
l
end()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d1
0
: Im
p
lem
e
nt ID3
D
1
0EffectVar
i
able::AsConstantBuffer()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Schüll
e
r
d3d10: Implement ID3D10EffectVariabl
e
::AsDepthStencilVie
w
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schüller
d3d
1
0: Impl
e
ment ID3D10EffectVaria
b
le::AsRenderTargetView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüll
e
r
d3d10
:
Implemen
t
ID3D
1
0EffectVa
r
iable::
A
sShaderR
e
source()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
ü
l
ler
d3d10: Impl
e
ment
I
D3D10E
f
fectVariable::AsStri
n
g()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüller
d
3d10: Fix a HeapF
r
ee() in d3d10_ef
f
ec
t
_Relea
s
e()
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co
Sc
h
üller
d3d10
:
Improve set_variable
_
vt
b
l()
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schü
l
ler
d3d10: A
d
d ID3D10EffectShaderVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o
Schüller
d3d10: Add ID3
D
10EffectDepth
S
ten
c
ilV
i
ewVari
a
bleVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
l
l
e
r
d
3d10:
A
dd
I
D
3D10Ef
f
ectRender
T
argetVi
e
w
Var
i
abl
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add
I
D
3
D10EffectShader
R
esou
r
ceVaria
b
leVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schül
l
er
d
3d10: Add ID3D10EffectSt
r
ingVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüll
e
r
d
3
d10
:
Add ID3D10E
f
fectSa
m
pler
V
ariabl
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o
Sch
ü
ller
d3d10:
A
dd ID3
D
10E
f
fectR
a
sterizerVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o
Schüller
d3d10: Add ID3D10Ef
f
e
c
tDepth
S
t
e
ncilVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
l
l
e
r
d3d10: Add ID3D10
E
ffectBlen
d
VariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Sch
ü
ller
d3d10
:
I
m
p
r
ove ID
3
D10Effe
c
t
:
:GetVariableByNam
e
()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüll
e
r
d
3d10: Implement ID
3
D10Effect::Ge
t
Variable
B
yIndex()
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
co Schül
l
er
d
3d
1
0
: Parse local_varia
b
les
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Sc
h
üller
d3d10: I
m
prove
p
arse_fx10_
t
ype()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d1
0
: Add matrix colu
m
n
m
ajor
pars
i
ng
.
commit
|
commitdiff
|
tree
2009-10-26
Rico S
c
hüller
d
3d10: Imp
r
o
v
e d
3
d10_variable_type()
.
commit
|
commitdiff
|
tree
2009-10-22
R
i
co Schüller
d
3d
1
0
/
tests: Add
I
D3D10Effec
t
Var
i
able::GetElement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico
Schüller
d3d10/
t
e
sts:
A
d
d
variable member test
.
commit
|
commitdiff
|
tree
2009-10-22
Rico S
c
hüller
d3d10: Implem
e
n
t
ID
3
D10EffectCons
t
antBuffer::GetParen
t
Consta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d
3
d10: Implemen
t
ID3D10EffectVariable:
:
Ge
t
E
lem
e
nt()
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Sc
h
ü
l
ler
d3d10/test
s
: Add variable type t
e
st
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d3d10/tests
:
Add co
n
sta
n
t buffer typ
e
t
e
st
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d
3d
1
0:
Remove double declared v
a
r
i
a
ble in parse_fx10_v
a
r
i
a
ble()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Schüller
d3d10: Implement
I
D
3
D1
0
EffectV
a
riable::GetMemb
e
rBySemantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Schüller
d3d10
:
Implement ID3D10EffectVariable::GetMemberB
y
N
a
me()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10
:
Implement ID3D10EffectVariable
:
:GetMembe
r
ByIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d
3
d10: Implement ID3D10Ef
f
ectType::GetMemberTy
p
e
BySe
m
antic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico S
c
h
üller
d3d10: Implement
ID3D10EffectType::
G
etMemberType
B
yName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3
d
10:
Implemen
t
I
D3D1
0
E
ffectT
y
pe
:
:GetM
e
mberT
y
pe
B
yIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sc
h
ül
l
er
d3d10:
Ad
d
null_
t
ype
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Improve I
D
3D10EffectTy
p
e::G
e
tMemberName()
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o Schüller
d3d10:
I
mplement
ID3D10EffectType::Ge
t
Member
S
emantic(
)
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10
:
I
mplem
e
nt ID3D10Ef
f
ectTy
p
e::GetMem
b
erName
(
)
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10: Fo
r
ward ID3D10EffectVariable
f
unctions from
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Schüller
d3d10: M
a
k
e
th
e
cons
t
a
nt bu
f
fer
a
variable
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Schüller
d3d
1
0: Parse constant buff
e
r type
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10: Add
the D3D10_CBUFFER_
T
Y
P
E
enum
.
commit
|
commitdiff
|
tree
2009-09-30
Ric
o
Schüller
d3d
1
0: Re
n
a
m
e C
o
nst
a
ntBuff
e
r's vari
a
ble to memb
e
r
.
commit
|
commitdiff
|
tree
2009-09-22
R
i
co Schüller
opengl32
/
test
s
:
Improve test f
o
r wg
l
Ma
k
eCur
r
ent
.
commit
|
commitdiff
|
tree
2009-09-22
Ri
c
o Schüller
gdi32:
C
he
c
k the
c
urrent cont
e
xt in wglMakeCurrent()
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
w
i
ned3d: Don't call
w
glMa
k
eCurr
e
nt
(
NULL, NULL) in context_se
.
.
.
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