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hhctrl.ocx: Remove a superfluous line that uses an uninitialized variable.
2010-01-25
R
i
c
o Schüll
e
r
d3d10
:
Add D3D1
0
_EOO_PARSE
D
_
OBJEC
T
_IN
D
EX
in p
a
rse_fx10_obje
c
t()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüller
d
3
d10: Add D3D10_EOO_PARSE
D
_
O
BJECT
i
n
parse_f
x
10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10:
I
mplement ID3
D
1
0EffectType:
:
I
sValid()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
c
hüller
d3d10
:
Implem
e
nt ID3D10Ef
f
ec
t
Pa
s
s::GetPixelS
h
aderDesc
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico Schülle
r
d3
d
10
:
Imp
l
ement ID3D10
E
ffectPass::
G
etGeo
m
etryShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sc
h
ülle
r
d3d
1
0:
Implement ID
3
D10EffectPa
s
s::GetV
e
r
t
exShade
r
D
esc
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: P
a
rse shaders
in parse_fx10
_
local_var
i
able()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüller
d3d10:
A
d
d
anonymous sh
a
ders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico
S
chüller
d3d
1
0: Parse
e
ffec
t
shaders as anonymous
s
hader
s
.
commit
|
commitdiff
|
tree
2010-01-11
Rico
Schüller
d3d
1
0: Reord
e
r struct d3d10_
e
ff
e
ct_var
i
able
to
make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Ric
o
Schüller
use
r
32
:
Add argum
e
nt check
f
or PTITLEBARINFO i
n
GetTi
t
l
e
BarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o
S
chü
l
ler
d3d10/tests: Add constant b
u
ffer s
t
ride te
s
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schül
l
er
d3d
1
0/
t
e
s
ts:
Add
G
et
P
arentCons
t
antBuf
f
er() checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3
d10/test
s
: Add I
s
Valid() checks to effec
t
variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schü
l
ler
d3d10/tes
t
s: Add effe
c
t v
a
riable
t
ype and class
t
est
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10: Initialize *->buffer f
o
r a
l
l effect va
r
iables
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico Schül
l
er
d3d10: Imp
r
ove
c
onstan
t
buffer stride and
s
ize_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüll
e
r
d3d10: Mark
a
nnot
a
tion variable as annot
a
t
i
on
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
ü
ller
d3d10:
I
mplement ID3D10Effect
V
ar
i
able:
:
AsShader()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o Schüller
d3d10: Impl
e
ment ID3D10E
f
fe
c
tVariable::
A
sSample
r
()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d3d
1
0:
Im
p
lement ID
3
D10EffectV
a
riable::As
R
asteriz
e
r
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
l
er
d3
d
1
0
: Implement ID3D10
E
ffec
t
Variab
l
e::
A
sDepthStenci
l
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüll
e
r
d3d
1
0: Implement ID3D10Ef
f
e
ct
V
ar
i
able::AsBl
e
nd(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d1
0
: Impleme
n
t
ID3D10Eff
e
c
tVariable::
A
sC
o
nst
a
ntBuffer()
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Schüller
d3d10: Implement ID3D10EffectVariabl
e
::AsDe
p
thStencilView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d10: Imp
l
ement ID
3
D10EffectVariable::AsRenderTarge
t
V
i
ew()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
10: Implement ID3D10Effec
t
V
ari
a
b
l
e
::
A
sShaderResou
r
c
e
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d
3
d10: Impleme
n
t ID
3
D10EffectVariable::AsString(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10:
F
ix a He
a
pFree() i
n
d3d10_eff
e
ct_Release()
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co Schüller
d3
d
10: I
m
prove se
t
_
variable_vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Sch
ü
ller
d3d1
0
: A
d
d ID3D10Eff
e
ctShade
r
V
ariab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add ID3D10EffectDepthStencilViewVariableVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d
1
0: Add ID3
D
1
0Eff
e
ctRen
d
erTargetViewVariable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico S
c
hüller
d
3d10: Add ID
3
D
1
0EffectShaderRe
s
ourceV
a
riableVt
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Schüller
d3d10: Add ID3D10EffectStringVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Ad
d
ID3D1
0
EffectSamplerVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
l
e
r
d3d
1
0: A
d
d ID3D10EffectRaster
i
z
e
rVariabl
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
üll
e
r
d3d1
0
:
A
d
d ID3D10Ef
f
ectDept
h
StencilVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Schüller
d3d1
0
:
Add ID3
D
10EffectBl
e
n
d
VariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüller
d3d
1
0: Improve ID3D10Effect
:
:GetVar
i
ableBy
N
ame()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Imple
m
ent ID3D10Effect::GetVariableBy
I
ndex
(
)
.
commit
|
commitdiff
|
tree
2009-10-26
Ri
c
o S
c
hül
l
er
d3d10: Parse
l
o
cal_variables
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
co Schüll
e
r
d3d10:
Improve parse_fx
1
0_type()
.
commit
|
commitdiff
|
tree
2009-10-26
Ri
c
o Schü
l
l
er
d3d10: Add matri
x
col
u
mn
m
ajor pars
i
ng
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
c
o
Schüller
d
3d10
:
I
m
p
r
o
v
e d3d10
_
variab
l
e_type()
.
commit
|
commitdiff
|
tree
2009-10-22
R
i
co Schüller
d
3
d10/te
s
ts: Add
I
D3D10E
f
fectVar
i
a
b
le::GetElement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico
S
chüller
d3d10/tests: Ad
d
vari
a
ble me
m
ber test
.
commit
|
commitdiff
|
tree
2009-10-22
Rico S
c
hüller
d3d10: I
m
plemen
t
ID3D10Effe
c
tConst
a
ntBu
f
fer::GetParen
t
C
o
nsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d
3d10: Implement ID3D10Effe
c
tVaria
b
le::GetElement()
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d3d10/tests: Add vari
a
ble type test
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Sc
h
ü
ller
d3d10/
t
ests: Add constan
t
buf
f
e
r
t
y
p
e
test
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: R
e
move double declared variable in par
s
e_
f
x1
0
_variable(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
chü
l
ler
d3d10: Imple
m
ent ID3
D
1
0EffectVariable::
G
etMemberBySemantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico S
c
h
ülle
r
d3d10: Imple
m
en
t
ID3D10EffectVariable::Get
M
em
b
erByName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
Schüller
d3
d
10:
I
mpl
e
m
ent ID3D10Effe
c
tVariable::Ge
t
MemberByIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Schüller
d3d10: Implement ID3D10EffectT
y
pe:
:
GetMember
T
ypeBySemant
i
c()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Schüller
d3d
1
0:
Im
p
lement ID3D1
0
EffectType
:
:
GetMemberTypeByNam
e
()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d
3d10: I
m
plem
e
nt
I
D3D10EffectType::
G
etMemberTypeByIndex
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
chül
l
er
d3d10:
A
dd nu
l
l_type
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3
d
1
0
: Improve
ID3D10E
f
fec
t
Typ
e
::GetMemberName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schü
l
ler
d3d10
:
Implement ID3D10Ef
f
ectType::GetMemberSemantic()
.
commit
|
commitdiff
|
tree
2009-09-30
Ric
o
Schüller
d3d10: Implement ID3D10EffectTy
p
e::GetMem
b
erName()
.
commit
|
commitdiff
|
tree
2009-09-30
R
i
co
S
chüller
d3d10: Forward
I
D3D10
E
ffect
V
aria
b
le
f
unctions
f
rom
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10: Make the constant bu
f
f
e
r
a
variable
.
commit
|
commitdiff
|
tree
2009-09-30
Rico
Sc
h
ü
ller
d3d10: P
a
r
se c
o
nstant
b
u
f
fer type
.
commit
|
commitdiff
|
tree
2009-09-30
Rico
S
c
hüller
d3d10: Ad
d
the D3D
1
0_CBUF
F
ER_TYPE enum
.
commit
|
commitdiff
|
tree
2009-09-30
Rico S
c
h
ü
ller
d3d10: Rename ConstantBuffer's variabl
e
to memb
e
r
.
commit
|
commitdiff
|
tree
2009-09-22
Rico
S
c
h
ülle
r
opengl32
/
tests:
I
mprove
t
e
st for w
g
l
M
akeCurrent
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
gd
i
32: Check the curr
e
nt context in wglMakeCurren
t
(
)
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
wined3d: Don't
call wglMakeC
u
rrent(
N
ULL, NULL) in con
t
ext_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
R
i
co Schüller
wined3d:
F
ix shader spa
m
.
commit
|
commitdiff
|
tree
2009-09-11
R
i
co Schü
l
ler
d3d
1
0: Imp
l
ement ID3D10EffectVariab
l
e::GetDesc()
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Schü
l
ler
d3
d
10: Add v
a
riable sema
n
ti
c
parsing
.
commit
|
commitdiff
|
tree
2009-09-10
R
i
c
o
Schüller
d
3d
1
0: Implement ID3D1
0
EffectCons
t
antBuffer::GetAnnotation
B
y
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
Schüller
d3d10:
I
m
plement I
D
3D10Effect
V
ariable::GetA
n
notationByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
Schül
l
er
d3d10: Imp
l
em
e
n
t ID3
D
10Ef
f
e
ctPa
s
s::Ge
t
An
n
otationByNam
e
(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Sch
ü
ller
d3d10: Implement ID3D
1
0
EffectT
e
chniq
u
e::Ge
t
A
n
notationB
y
Name()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schü
l
ler
d
3d
1
0: Impleme
n
t ID3D10Eff
e
ctConsta
n
tBuffer::
G
etAnnotat
i
on
B
y
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
Sc
h
üller
d
3d10: Im
p
lement ID3D10Ef
f
ect
V
ariable::GetAnno
t
ationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d
3d10: Implement I
D
3D10EffectPa
s
s::GetAnnotation
B
yIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Sc
h
üller
d3d10: I
m
plement ID3D1
0
E
f
fectTechnique::Ge
t
AnnotationByIndex(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10:
Implement annotation pars
i
ng
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
S
chüller
d
3
d10: Reorder some fu
n
ctions
.
commit
|
commitdiff
|
tree
2009-09-09
Rico
S
ch
ü
lle
r
d3d1
0
:
A
dd initial
type parsing code
.
commit
|
commitdiff
|
tree
2009-08-31
R
i
c
o Schüller
d3
d
10: Add a
r
gument che
c
k
in ID3D10Ef
f
ectPass::GetDesc
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schüller
d3
d
10: Add argu
m
en
t
chec
k
in ID3
D
10EffectTechniqu
e
.
.
.
commit
|
commitdiff
|
tree
2009-08-31
R
ico Schü
l
ler
d3d10
:
Add null obje
c
ts for t
e
ch
n
ique
,
pass,
local_buffer
.
.
.
commit
|
commitdiff
|
tree
2009-08-28
Rico Schüll
e
r
wined3d:
Add WINED3D
_
SM4
_
OP_MIN
.
commit
|
commitdiff
|
tree
2009-08-28
R
ico Schü
l
ler
wined3
d
: Ad
d
WINED3D_SM4_O
P
_MAX
.
commit
|
commitdiff
|
tree
2009-08-27
Ri
c
o S
c
hüller
d3d10: Parse var
i
ab
l
e fl
a
g
.
commit
|
commitdiff
|
tree
2009-08-27
Rico
Schüller
d3d10: Identify some more unknowns in par
s
e_fx10
.
commit
|
commitdiff
|
tree
2009-08-21
Ric
o
Schül
l
e
r
d3d10: Imp
l
em
e
nt GetConstantBu
f
ferByIndex
.
commit
|
commitdiff
|
tree
2009-08-21
Ric
o
Sch
ü
ller
d3d10: Implement Ge
t
C
o
n
s
tantBuff
e
rByNa
m
e
.
commit
|
commitdiff
|
tree
2009-08-21
Rico Schüller
d
3
d10: Add
I
D3D10Ef
f
ectConstantBufferVt
b
l
.
commit
|
commitdiff
|
tree
2009-08-21
R
ico Schül
l
er
d3d1
0
:
Add annotation sk
i
pp
i
ng
.
commit
|
commitdiff
|
tree
2009-08-19
Rico Sc
h
ü
l
l
e
r
wined
3
d: Fix some checkGLcalls
.
commit
|
commitdiff
|
tree
2009-07-15
Rico Schüller
d
3
d10: Rename struc
t
d3d1
0
_effec
t
_variable to struct
.
.
.
commit
|
commitdiff
|
tree
2009-06-11
Rico
Schüller
wined3d: Don't allow a
negative lo
c
k_count in
buffer_Unmap
.
commit
|
commitdiff
|
tree
2009-06-01
Ri
c
o
S
chülle
r
d3d10: Repl
a
ce a few more u
n
known in parse_fx10
.
commit
|
commitdiff
|
tree
2009-06-01
Ri
c
o Schüller
d3d10
:
Improve
parse_fx10
.
commit
|
commitdiff
|
tree
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