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d3d10: Implement ID3D10EffectPass::GetPixelShaderDesc().
2010-01-25
Ri
c
o
Schü
l
l
e
r
d3d10: Impl
e
ment
I
D3D10E
f
fectPass
:
:Ge
t
Pi
x
elShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
c
o
Schüller
d3d10:
I
mplement ID3D10Eff
e
ctPass
:
:
G
e
tGeometryS
h
aderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüller
d3d
1
0: Implement ID3D10EffectPass::G
e
tVertexShad
e
rDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
h
ü
lle
r
d3d10:
Parse shaders in parse_fx10_local_var
i
able()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Schüll
e
r
d3d10:
A
d
d an
o
nymous s
h
ade
r
s
.
commit
|
commitdiff
|
tree
2010-01-11
R
ico Schü
l
le
r
d3d10: Pa
r
se effec
t
shaders as anonymou
s
shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico
Schüller
d3d10: Reorder
st
r
uct d3
d
1
0
_effect_variable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Schüller
u
se
r
32: Add argume
n
t
check for PTITLE
B
ARINFO in GetTitl
e
B
arI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/tests: Add constant buffer stride test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schülle
r
d3
d
10/tests: Add Get
P
are
n
tConstantBuff
e
r()
checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sc
h
ülle
r
d3d10/tests: Add IsValid() checks to ef
f
ect
v
a
r
iable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schül
l
er
d3d10/tests:
A
dd eff
e
c
t variable type
and class test
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o Schüller
d3d10: Initiali
z
e
*->buffer for
all effe
c
t variables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Schüller
d3
d
10: Imp
r
ove consta
n
t buf
f
e
r
s
t
r
ide and si
z
e_un
p
acked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüller
d3d10: Mark an
n
otation
v
aria
b
l
e as
a
n
notatio
n
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Schüller
d3d10: Imp
l
ement
I
D
3D1
0
EffectVariable::A
s
Shader()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o Sc
h
üller
d3d10:
Impleme
n
t ID3D10EffectVari
a
ble::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schül
l
er
d3
d
10: Implement ID3D10Effec
t
Variabl
e
::AsR
a
st
e
ri
z
er()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
10: I
m
plement
ID3D10Effect
V
ariable::AsDepthStencil(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d10
:
Impl
e
ment ID
3
D1
0
EffectVa
r
i
a
ble::AsBlend()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
chüller
d3d10: Imp
l
eme
n
t
ID3D1
0
EffectVariable::
A
sCon
s
tantBuffer(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüller
d3d1
0
:
Imple
m
ent ID3D10E
f
fectVariable::AsDepthSt
e
ncilView
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Schüller
d
3
d
1
0:
Imple
m
e
n
t ID3D10EffectV
a
riable:
:
AsRenderTargetView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schül
l
er
d3d10: Impleme
n
t ID
3
D10EffectVariable::As
S
h
a
de
r
Resource
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Schüller
d
3d10: Imp
l
e
m
ent I
D
3
D
10E
f
fectVa
r
ia
b
le:
:
AsString()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o Sc
h
üller
d3d10: Fix a H
e
apFree() in
d3d10_effec
t
_Rele
a
se()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
ller
d3d10:
Improve set_variable
_
vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schüller
d3d10: Add ID3
D
1
0Eff
e
ctShaderVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Sch
ü
ll
e
r
d3d10: A
d
d ID
3
D10
E
ffec
t
Dep
t
hStencilViewVariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
chüll
e
r
d3d10: Add
I
D
3
D10EffectRe
n
derTargetViewVariab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co
S
chüller
d3d10: Add ID3D10EffectSh
a
derResou
r
ce
V
ariableV
t
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüll
e
r
d
3
d10: Add ID3
D
10E
f
fectStringVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schülle
r
d3
d
10: Add ID
3
D10Effect
S
amplerVariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schüller
d3d10:
A
d
d ID3D10EffectRasterizerV
a
ria
b
leVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10
:
Add
ID3D10Effect
D
ep
t
hStencilVariabl
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o S
c
hüll
e
r
d3d10: Ad
d
ID3D10Ef
f
ectBlendVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schüller
d3d10: Imp
r
ove ID3D10Effect::GetVaria
b
leByName()
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
S
c
hülle
r
d3d10:
I
mplement ID
3
D1
0
Effect::GetVariableByIndex()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schülle
r
d3d
1
0: Parse
l
ocal_variabl
e
s
.
commit
|
commitdiff
|
tree
2009-10-26
R
ico
S
c
hül
l
er
d3d10:
I
mprove parse_fx1
0
_type()
.
commit
|
commitdiff
|
tree
2009-10-26
Ri
c
o Schüller
d3d10: Add matrix colum
n
m
aj
o
r parsing
.
commit
|
commitdiff
|
tree
2009-10-26
Ri
c
o Schü
l
ler
d3d1
0
:
Impr
o
ve d
3
d10
_
variable_type
(
)
.
commit
|
commitdiff
|
tree
2009-10-22
R
ic
o
Schü
l
ler
d3
d
10/test
s
:
A
d
d ID3D
1
0EffectVaria
b
le::GetE
l
ement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico S
c
hüller
d3d10/tests: Add var
i
able memb
e
r test
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Sch
ü
ller
d3d10: Impl
e
ment ID3D10E
f
fectC
o
nstantBuf
f
er::GetParentConsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
R
i
c
o Sc
h
ü
l
ler
d3d10: Implement ID3D
1
0EffectV
a
riable::GetElement()
.
commit
|
commitdiff
|
tree
2009-10-07
Ri
c
o
S
chüller
d3d10
/
t
e
s
t
s: Add
v
ariable
type test
.
commit
|
commitdiff
|
tree
2009-10-07
R
i
co S
c
hüller
d3d10/tests:
Add constant b
u
ffer type te
s
t
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico S
c
hül
l
er
d3d10: Remove dou
b
le declared vari
a
ble in parse_
f
x10_variable()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d1
0
: Imple
m
e
n
t ID3D10Effec
t
V
a
riable::GetMemberByS
e
man
t
i
c()
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
co Sch
ü
ller
d3d10:
Implement ID3D10
E
ffectVariable::GetMemberByName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sc
h
üller
d3d10: Implement ID3D10Ef
f
ect
V
ar
i
able::GetMembe
r
ByI
n
dex(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sch
ü
ller
d3d10: Imp
l
ement
I
D
3D1
0
EffectTyp
e
::GetMember
T
y
p
eB
y
Semantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Implement ID3D10E
f
fectType::Get
M
e
m
berTypeByName()
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
c
o
Schüller
d3d1
0
: Impleme
n
t ID3D10EffectType::GetMe
m
b
e
rTypeByIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o Schül
l
e
r
d3d10: Add
n
ull_type
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
c
h
üller
d3d10:
I
mprove ID3D10EffectType::Ge
t
MemberName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d
3
d10: Imple
m
ent ID
3
D10Ef
f
ectType::
G
etMemberSemantic
(
)
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10:
Imp
l
ement ID3D10Effec
t
Type::GetMemberName()
.
commit
|
commitdiff
|
tree
2009-09-30
Ric
o
Schüller
d3d10: Forward ID3D10EffectVariable function
s
from
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3
d
10: Make the
constant buff
e
r
a
variable
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d
3d10: Parse con
s
tant buffer type
.
commit
|
commitdiff
|
tree
2009-09-30
Rico S
c
hüller
d3
d
10: Add
the D3D
1
0_
C
BUF
F
ER_TY
P
E
enum
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Schüller
d
3
d
10:
Ren
a
me ConstantBuffer's variable to
m
ember
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Sch
ü
ller
opengl32/
t
ests: Improve t
e
st for wglMakeCurrent
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
g
di32: Check
t
h
e curre
n
t
context in wglMak
e
Curr
e
nt()
.
commit
|
commitdiff
|
tree
2009-09-22
R
i
c
o Schüller
wined3d: Don't
call wglMakeC
u
rren
t
(NULL,
NU
L
L
)
in con
t
ext_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
Rico
S
chüller
wined
3
d: Fi
x
shader
spa
m
.
commit
|
commitdiff
|
tree
2009-09-11
Ri
c
o Schülle
r
d3d10: Implem
e
nt ID3D
1
0Effe
c
tVariabl
e
:
:
GetDesc()
.
commit
|
commitdiff
|
tree
2009-09-11
R
ic
o
S
chüller
d
3d10:
A
dd v
a
r
i
able semantic parsing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schül
l
er
d3d10:
I
m
p
l
e
men
t
ID3D10Eff
e
ctConsta
n
tBuffer:
:
G
e
t
A
nn
o
tationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o Schü
l
ler
d3d10: Implement ID3D
1
0EffectVaria
b
le:
:
Ge
t
AnnotationByName()
.
commit
|
commitdiff
|
tree
2009-09-10
R
ico Schülle
r
d3d10
:
Impl
e
ment ID3D10Eff
e
ctPa
s
s::GetA
n
not
a
tionByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüll
e
r
d3d10: Implement
I
D3D10EffectTechni
q
ue::GetA
n
notatio
n
B
y
Name()
.
commit
|
commitdiff
|
tree
2009-09-10
R
i
co Schüller
d
3d1
0
: Implement
I
D3D10Ef
f
ectConstantBuffer::GetAnnotationBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o Schüller
d
3
d
10
:
Implement ID3D10
E
ffectV
a
riable::GetAn
n
otationByIndex(
)
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d1
0
: Implement ID3D10Effe
c
tPass::Get
A
nno
t
ationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
Schüller
d3d1
0
: Impleme
n
t ID3D10EffectTe
c
hnique::GetAnnotationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Sc
h
üller
d3d10: Implement ann
o
tat
i
on p
a
rsin
g
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: Reorder some
f
unct
i
ons
.
commit
|
commitdiff
|
tree
2009-09-09
R
ico Schüller
d3d10: Add in
i
tia
l
type parsing
code
.
commit
|
commitdiff
|
tree
2009-08-31
R
ico S
c
hüller
d3d10
:
Ad
d
argument chec
k
in ID3D10EffectPas
s
::GetDesc
.
commit
|
commitdiff
|
tree
2009-08-31
R
ico Sch
ü
lle
r
d3d10
:
Add argument check
in ID3D10EffectTechnique
.
.
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schüll
e
r
d3
d
10: Add
nul
l
o
bj
e
ct
s
for technique, pass,
l
ocal_buffer
.
.
.
commit
|
commitdiff
|
tree
2009-08-28
R
i
c
o S
c
h
ü
l
l
e
r
wi
n
e
d
3
d: A
d
d WINED3D_
S
M4
_
OP_
M
I
N
.
commit
|
commitdiff
|
tree
2009-08-28
Ri
c
o Schüller
wine
d
3d: Add WI
N
ED3D_SM
4
_OP_MAX
.
commit
|
commitdiff
|
tree
2009-08-27
Rico
Sch
ü
ll
e
r
d3d10: Pars
e
variable fla
g
.
commit
|
commitdiff
|
tree
2009-08-27
Rico Schüller
d3d10:
Identify some more
unknowns in parse
_
fx
1
0
.
commit
|
commitdiff
|
tree
2009-08-21
Rico S
c
hülle
r
d
3
d10: Implem
e
n
t
GetConstantBuf
f
erByIn
d
ex
.
commit
|
commitdiff
|
tree
2009-08-21
Ri
c
o Schüller
d3d10: Im
p
leme
n
t GetCo
n
stantBu
f
ferB
y
Name
.
commit
|
commitdiff
|
tree
2009-08-21
Rico Sch
ü
ller
d3d10: Add
I
D3D10Ef
f
e
c
tConstantBufferVtbl
.
commit
|
commitdiff
|
tree
2009-08-21
Rico Schüller
d3d10
:
Add annotation skipping
.
commit
|
commitdiff
|
tree
2009-08-19
Rico
S
chü
l
ler
wined3
d
:
F
ix some
c
heckGLcall
s
.
commit
|
commitdiff
|
tree
2009-07-15
R
ico Schüller
d3d10: Rename str
u
ct d3d10_effect_var
i
able to
s
t
ruct
.
.
.
commit
|
commitdiff
|
tree
2009-06-11
Rico Schüller
win
e
d3d:
D
on't allow
a ne
g
ative lock_count
i
n
b
uff
e
r_Unmap
.
commit
|
commitdiff
|
tree
2009-06-01
Rico S
c
hüller
d
3d10:
R
eplace a f
e
w more unkn
o
w
n
in parse_fx10
.
commit
|
commitdiff
|
tree
2009-06-01
Ri
c
o Schü
l
le
r
d
3
d10: Improve parse_fx
1
0
.
commit
|
commitdiff
|
tree
2009-05-20
Rico Schü
l
ler
wi
n
edb
g
: D
o
no
t
print more than 9 characters f
r
om pThread
.
.
.
commit
|
commitdiff
|
tree
2009-05-12
Ric
o
Sch
ü
l
ler
wined3d: Add U
n
registerC
l
ass() on DLL
_
PR
O
CESS_DETACH
.
commit
|
commitdiff
|
tree
2009-04-27
R
ico Schüller
notepad: Allow
only one search/rep
l
ac
e
dialog to open
.
commit
|
commitdiff
|
tree
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