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include: Define PROCESSOR_OPTIL (MSIL).
2010-11-02
R
i
co Sch
ü
ll
e
r
d3dcompiler
:
Ad
d
st
u
b ID3D11ShaderR
e
flection interface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
dxguid: A
d
d
s
h
ader and dx11 inc
l
ude
s
t
o
d
x10
g
uid
.
c
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
include: Add
ID3D10Shad
e
r
Reflection1
i
n
t
e
rface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Sc
h
üller
include: Add
I
D
3
D11S
h
a
derRefle
c
tion interface
.
commit
|
commitdiff
|
tree
2010-11-02
R
i
c
o Schüller
d3dcompiler: Add D
3
DReflect() stub
.
commit
|
commitdiff
|
tree
2010-10-28
Ric
o
Schüller
include: Move
D3
D
_P
R
IMITIVE t
o
d3dc
o
mmon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
include: Move D3D_PRIMITIVE_TOPO
L
OGY to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
R
ico Schü
l
le
r
i
nclude: Move D3D_SHADER_VARIABLE_TYP
E
to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
inc
l
ude: Mov
e
D3D_SHADE
R
_INP
U
T_
T
YPE to d3d
c
o
m
mon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüll
e
r
inclu
d
e: Move D3D_NAME to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Sc
h
üll
e
r
includ
e
: Move D3D_R
E
SOURCE_RETURN_TY
P
E to d3dco
m
mon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Sch
ü
ller
include: Move
D3D_REGISTER_COMPO
N
ENT_TYPE to
d
3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
in
c
lude: Move D3D
_
SRV
_
D
I
MENS
I
ON
t
o
d
3
dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Ric
o
Schüller
incl
u
de: Move D3D_CBUFFER_T
Y
PE to
d
3
dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schülle
r
in
c
lud
e
: Move D3D_SHADER_VARIABLE_CLASS to d3d
c
ommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico
Sc
h
üller
d3d10: Forward D3D10GetShaderDebug
I
nfo() to d3dcom
p
iler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d10: Forward
D3D10GetInputAndOutput
S
i
gn
a
t
u
re
B
lo
b
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d3d10
:
F
orward D3D10Ge
t
OutputSignatureBlob() to d3dc
o
mpiler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d3d10: Forward D
3
D10GetI
n
putSi
g
natureBlob()
to d3dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüll
e
r
d3dcompil
e
r/t
e
s
ts:
Add D3DCOMP
I
LE
R
_STRIP_REFLECTIO
N
_D
A
T
A
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüll
e
r
d3dcom
p
iler/tests: Add D3DCOMPILER_STRIP_DEBU
G
_
INFO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/tests: Add D3D
S
tripSha
d
er() test
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico
Schüller
d3dcom
p
ile
r
/tests: Add D3D_BLOB_XNA_SHADER t
e
st
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schüller
d3dcompiler/
t
e
sts:
A
dd D3D
_
BLOB_XNA_PRE
P
A
SS_SHADER
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/tes
t
s: Add D3
D
_BLOB_LEGACY
_
SHAD
E
R test
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Sch
ü
l
l
er
d3dcompiler/tests
:
Ad
d
D3D_BLOB_DEBUG_INF
O
tes
t
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Sc
h
ü
l
l
e
r
d
3
dcompiler
/
tests
:
Add D3D_BLO
B
_ALL
_
S
I
GNATUR
E
_
B
LOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schüller
d3dcomp
i
l
er/test
s
: Add D3D_B
L
OB_P
A
TCH_CONSTANT_SIGNATUR
E
_
BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
hüller
d3dcompiler/test
s
:
A
d
d D3D
_
BLOB_INPUT
_
AND_O
U
T
P
UT_SIGNA
T
URE
_
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
chüller
d3dcomp
i
ler/tests: Add
D3D_B
L
O
B
_OUTPUT_SIGNATURE
_
B
L
OB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schül
l
er
d3dcompiler/tests: Add
D3
D
_
BLOB_INPUT_SIGNATURE_B
L
OB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schül
l
er
d3dcompiler/tests: Add
D3DGetBlobPart() test
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompil
e
r: Implement
D
3DStripSha
d
er()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler: Add D3D_
B
LOB_X
N
A_SHADER to
D3
D
G
etBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompile
r
: A
d
d D3D_BLOB_XNA_PR
E
P
A
SS_SHADER to
D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico
S
chüller
d3dcompiler: Add D3D_BLOB_LEGACY_SHADER to D3DGe
t
BlobP
a
rt()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3d
c
ompiler: Add
D
3
D
_BLOB_ALL_
S
IGNATURE_BLO
B
t
o
D3D
G
etBlo
b
Pa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Ric
o
Schüll
e
r
d3dcom
p
i
l
er: Add D3D_BLOB_PATCH
_
CONSTANT_
S
IGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Sc
h
üller
d3d
c
ompil
e
r
:
Implement D3DGetDebugInfo()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico
S
chü
l
ler
d3dcomp
i
ler: Implement D3DGetIn
p
utAndOutputSignat
u
reBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d
3d
c
ompiler:
I
mplement D3DGetO
u
tputSignatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcompil
e
r: Impleme
n
t D3DGetInput
S
ig
n
atureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Ric
o
Schü
l
l
er
d3dcompiler: Imp
l
e
m
en
t
D3DGetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico S
c
hüller
d
3
d
compiler: A
d
d
D
3
D
GetBlobP
a
rt(
)
stub
.
commit
|
commitdiff
|
tree
2010-09-27
Ri
c
o Schüller
d
x
g
i: Fix IWineD3DSwapChai
n
_GetP
a
ren
t
(
)
cal
l
.
commit
|
commitdiff
|
tree
2010-09-14
R
i
co Sc
h
üller
wined3d
:
Add argumen
t
check for Type to
Get/SetTe
x
tureStageS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Ric
o
Schüller
d3dcompile
r
:
A
d
d
D
3
DCrea
t
eBlob() test
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schüll
e
r
d3
d
compiler: Add D3DCreateBlob(
)
declaration
.
commit
|
commitdiff
|
tree
2010-08-17
Ri
c
o Schüll
e
r
d3d1
0
:
Forward D3D10CreateB
l
ob to
d3d
c
ompi
l
er_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
R
i
co Sch
ü
ller
d3dco
m
p
i
ler: Imple
m
ent ID3DBlob::GetB
u
fferSize()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dcompiler: Im
p
lem
e
nt
I
D3D
B
l
ob::Ge
t
BufferPointer()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schü
l
ler
d3dco
m
piler: Implemen
t
D3DCreateBlob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schülle
r
d3d10: Fix d3dcom
m
on
.
h inclusion
.
commit
|
commitdiff
|
tree
2010-07-23
R
i
co Schüller
d3d10: Add a stub ID3D10ReflectShader i
m
p
lementat
i
o
n
.
commit
|
commitdiff
|
tree
2010-07-23
Rico S
c
hüll
e
r
d3d
1
0: Add
t
he ID3D10Shade
r
Reflection int
e
rface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
S
c
hüller
d3d1
0
: Add t
h
e
ID3
D
10Shad
e
rRefl
e
ctionConstantBuff
e
r
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schül
l
er
d3
d
1
0:
A
d
d
t
h
e ID3D10ShaderR
e
fl
e
cti
o
nVariable interface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico S
c
hüll
e
r
d3d10: Add the ID3
D
1
0
Shader
R
e
flectionType int
e
rf
a
ce
.
commit
|
commitdiff
|
tree
2010-07-21
Rico
S
chüller
d3
d
10
:
Add data and size check
to parse_dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
Ri
c
o Schüller
d3d10: Move
s
ome hel
p
er funcs to utils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico Schülle
r
wine
d
3d: Add GL_NV_point_spr
i
te extension
.
commit
|
commitdiff
|
tree
2010-06-15
Rico Sch
ü
ller
wined3d
:
Improv
e
fglrx glsl sp
a
m filt
e
r
.
commit
|
commitdiff
|
tree
2010-05-17
Rico
S
chül
l
er
d3d10: A
d
d
a
r
gumen
t
check
to
ID
3
D
10Effect::GetTechniq
u
e
By
N
ame()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Sch
ü
l
ler
d3
d
10/tests: Add ID3D10E
f
fect::GetVariable
B
y
*
(
) tes
t
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
S
c
hülle
r
d3d10: Add argument che
c
k in ID3D10Effect::GetVari
a
bleByName
(
)
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10: Implement ID3D
1
0Effect::GetVar
i
ableBySemanti
c
()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico S
c
hüller
d3d10: Parse semantic in parse_fx10_
l
ocal_variable()
.
commit
|
commitdiff
|
tree
2010-05-03
Rico Schüller
d
d
raw:
Change return to break i
n
Pixe
l
Format_WineD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
R
ico Schülle
r
d3d10:
Implement ID3D
E
f
fectVariab
l
e::Ge
t
OutputSignatureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
Schüller
d3d10: Impleme
n
t ID
3
DEffectVariable::
G
etInputSignatureElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Sc
h
üller
d3d10: Move the effect shader
i
nput signature into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
S
chüller
d3d
1
0:
Fix
an ERR me
s
s
age in
p
arse_fx10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico S
c
hüll
e
r
d3d10:
F
i
x a HeapFree(
)
i
n
d3d10_effect
_
Release()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico S
c
hüller
d3d
1
0/t
e
sts
:
A
d
d effect
s
hader t
e
st
.
commit
|
commitdiff
|
tree
2010-02-12
Rico
S
c
h
üller
d3d10
/
tests:
U
se a wrapper
f
un
c
t
i
on for D3D10C
r
e
a
teEffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d10: Ad
d
D
3D10
_
EOO_PARS
E
D_
O
B
J
ECT_IN
D
EX
in
p
arse_fx10_objec
t
()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Add D3D10
_
EOO_PARSE
D
_OBJECT in p
a
rse_fx10_obje
c
t()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3d10: Implement
I
D3D10Ef
f
ectType::Is
V
ali
d
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
chüller
d3d10: Imple
m
ent ID3D10EffectPa
s
s::GetPix
e
l
Shade
r
Desc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Sc
h
üller
d3d10
:
Implement ID3D10EffectPass::GetG
e
ometryShade
r
Desc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
Schüller
d3d10: Implement ID3D1
0
EffectPass::GetVertex
S
had
e
rDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Schüller
d3d10
:
Parse sh
a
d
e
rs in p
a
rse_fx10
_
l
o
cal_variable(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
h
üller
d3d10: Ad
d
anonymous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d
1
0
:
Pars
e
effect shader
s
as anony
m
ous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
R
ico Schüller
d3d
1
0: Reorder
struct d3
d
10
_
effect_var
i
abl
e
to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico S
c
hüller
user32: Add argument
check
for PTITLEBARIN
F
O in GetT
i
tleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
chü
l
ler
d3d10/tests: Add co
n
stant buffe
r
str
i
d
e test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Schüller
d3
d
10/tests: Add
G
et
P
ar
e
ntConstantBuffer
(
) checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schü
l
ler
d3d10/test
s
:
A
d
d IsV
a
l
i
d() check
s
to effect
v
ariable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sc
h
üller
d3d10/test
s
: Add ef
f
ect
v
ar
i
able
type and class tes
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10: Initializ
e
*
->b
u
ffer for all
effect
variables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Schüller
d3d10: Imp
r
ove constant b
u
ffer stride an
d
size_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d1
0
:
M
ark
a
nnota
t
ion variable as an
n
ota
t
ion
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3
d
1
0: Impl
e
ment ID
3
D10Ef
f
e
c
tVa
r
iable::AsShade
r
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hülle
r
d3d10:
I
m
plement ID3D10EffectVariable::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
10: Implement ID3D10EffectVariab
l
e::AsRasterizer()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co
S
chüller
d
3d10: Implement ID3D10EffectVar
i
ab
l
e::AsDepthStencil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement
ID3D
1
0EffectVariable::AsBlend()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: I
m
plem
e
nt
ID3D10EffectVariable
:
:AsConstantBuffe
r
()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3d10: Implemen
t
ID3
D
10EffectVariab
l
e::A
s
DepthSten
c
ilView
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