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kernel32: Stop CopyFile from overwriting a file with itself.
2010-06-15
Rico Schüller
win
e
d
3d: Improve fglrx g
l
sl
s
pam filter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Schü
l
l
e
r
d3d10: Add argument check to ID3D10Effect::G
e
tTechniqueByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico S
c
hüller
d3d10/tests: Ad
d
ID3D10Effect::G
e
tVariableBy
*
() test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10: Add
a
r
gument
c
h
eck in ID3D10Effec
t
::GetVariableByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10: Im
p
lem
e
nt I
D
3D10Eff
e
ct::G
e
tVariable
B
ySemantic()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schü
l
ler
d3d10:
P
arse s
e
m
a
ntic i
n
parse_fx10_local_variab
l
e()
.
commit
|
commitdiff
|
tree
2010-05-03
Rico
S
c
hüller
d
draw: Change
ret
u
rn
t
o b
r
eak in PixelFormat
_
WineD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Sch
ü
lle
r
d3d
1
0: Implement ID
3
D
EffectV
a
riable::
G
e
t
Ou
t
p
utSign
a
tureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o
Sc
h
üller
d3d10
:
Implement ID3DEffe
c
tVariabl
e
::GetInputSignat
u
reEle
m
en
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ric
o
Schüller
d3d
1
0:
M
ove the effect
shader input signature
into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ric
o
Schüller
d3d10: Fix an ERR message in
p
arse_fx10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Sch
ü
ller
d3d10: Fi
x
a HeapFree(
)
in d3
d
10_effect
_
Release
(
)
.
commit
|
commitdiff
|
tree
2010-02-12
Rico
Schüller
d3d10/tes
t
s
:
Add
e
ffect sh
a
der test
.
commit
|
commitdiff
|
tree
2010-02-12
Ri
c
o
S
chüller
d
3
d10/tests
:
Use a
w
rap
p
er
f
unct
i
o
n for D3D10CreateEffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
h
üller
d3d10: Add D3D10_EOO_PARSED_OBJECT_INDEX i
n
parse
_
fx
1
0_object()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico Sc
h
üller
d
3d10
:
Add D3D10_EOO_PARSED_OBJECT in par
s
e_f
x
10
_
object()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3
d10: Implement ID
3
D
1
0EffectType::IsVali
d
()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüller
d3d10: Implement ID3D10Effect
P
a
ss::Get
P
ix
e
l
Sh
a
d
erDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Impleme
n
t
ID3D10
E
ffectPass::GetG
e
om
e
trySh
a
derDe
s
c
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
hül
l
e
r
d
3d10:
I
mplement ID3D10Effe
c
t
Pass::
G
etVerte
x
Shad
e
rDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüller
d3d
1
0: Parse shaders in parse_fx10_local_varia
b
l
e
()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Sc
h
ü
l
l
er
d3d10: Add a
n
onymous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10
:
Parse
e
ffect shaders as anonymo
u
s shad
e
rs
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: Reorder st
r
uc
t
d3d1
0
_effect_varia
b
l
e to
m
ake
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Schüll
e
r
user32: Ad
d
argume
n
t check fo
r
PTI
T
LEBARINFO in GetTitleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3d10/t
e
sts: Add
c
o
nsta
n
t buffer
stride test
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schü
l
ler
d3d10
/
t
ests: Add GetParentCon
s
ta
n
tBuffer()
c
he
c
ks
to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o Sch
ü
ller
d3d10/t
e
sts: Add IsVal
i
d() ch
e
c
ks to effect variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schü
l
le
r
d3d1
0
/tests: Add effe
c
t
v
ariabl
e
type and
c
l
a
ss test
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico Schüller
d3d
1
0
: Initializ
e
*->buffer
f
or
a
ll effe
c
t variables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schü
l
ler
d
3
d10: Improve constant buffer stri
d
e and
size_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: M
a
rk annotation vari
a
ble as ann
o
ta
t
io
n
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüller
d3d10: Implement I
D
3D10EffectVariable::AsShader(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID3D10Effect
V
ariable:
:
AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d10: Implement
ID3D
1
0Eff
e
c
tVar
i
able::AsRasterize
r
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hülle
r
d3d10: Implement I
D
3
D
10Eff
e
ctVariable::AsDepthSte
n
cil(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d1
0
: Implem
e
n
t ID3D
1
0Ef
f
e
c
tVariable::AsBlend
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d1
0
: Implem
e
nt
ID3
D
10Eff
e
ctVaria
b
le::AsConsta
n
tB
u
f
f
er(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3d
1
0: Impl
e
ment ID3D
1
0E
f
fectVariable::AsDept
h
Stenci
l
V
i
ew(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Impleme
n
t ID3D10EffectVariabl
e
::
A
sRend
e
rTargetV
i
e
w(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüller
d3d10:
Implement ID3D
1
0Effec
t
Var
i
able::As
S
haderRes
o
urce()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
ü
l
le
r
d3d10: Imp
l
ement ID3D10EffectVariabl
e
::AsString
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o
Schüller
d3d1
0
: Fix
a
HeapFree() in d3d10_effe
c
t
_
Releas
e
()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
h
ü
ller
d3d
1
0
:
Improv
e
set_
v
a
riable
_
vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3
d
10: Add ID3D10E
f
fectShade
r
VariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
ler
d3d10: Add ID3D10E
f
fectDepthSte
n
cilViewVariableVt
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schüller
d3
d
10: Add ID3D
1
0
E
ff
e
ctRenderTargetViewVariable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d
1
0: Add ID3D
1
0EffectSh
a
derRe
s
ourceV
a
riableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d
1
0: Add ID3D10
E
ffectStr
i
n
gVariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schüller
d3d10: A
d
d ID
3
D10EffectSam
p
lerV
a
r
i
ableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schüller
d3d10: Add ID3D10Effec
t
Raster
i
zerVa
r
iableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d
1
0: Add ID3D1
0
EffectDepthStencilVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schüller
d3
d
10
:
Add ID3D10EffectBlend
V
ar
i
ableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Sc
h
ülle
r
d
3
d
10
:
I
m
prove ID3D10E
f
fect::GetVariableByName()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d
3d10: Implemen
t
ID3D
1
0Eff
e
ct:
:
Get
V
a
riableB
y
Index()
.
commit
|
commitdiff
|
tree
2009-10-26
Ri
c
o Schüller
d3d10: Parse local_variables
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d
3
d
10: Im
p
rove parse_fx10_type()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schül
l
er
d
3d10:
Add mat
r
ix
c
olum
n
maj
o
r
p
a
rs
i
ng
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d3d10: Improve d3
d
10_va
r
ia
b
le_type()
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d1
0
/te
s
ts: Ad
d
ID3D10EffectVariable:
:
Get
E
lement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
R
i
c
o Sc
h
ü
l
ler
d3d10/t
e
sts: Add
v
a
r
iable me
m
ber test
.
commit
|
commitdiff
|
tree
2009-10-22
Rico
S
chüller
d3d10:
Implement ID
3
D
10Ef
f
e
ctConstantBuffe
r
::GetPa
r
e
n
tConsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10:
I
mp
l
ement I
D
3D
1
0Effe
c
tVariable
:
:GetElement()
.
commit
|
commitdiff
|
tree
2009-10-07
Ric
o
Sch
ü
ller
d3
d
1
0/
t
ests: Add
variable type
test
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d3d10/tests:
A
dd constant buffer type tes
t
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Remo
v
e double declared variable in parse_fx10_va
r
iable()
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
co Schül
l
er
d3d10: Impl
e
m
e
nt ID3D10EffectVariable::GetMemberBy
S
emantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
c
hüller
d3
d
10: Implement ID3D1
0
EffectVariab
l
e::GetMe
m
be
r
B
y
Nam
e
()
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
co Schüller
d3d10: I
m
p
l
ement ID3D10Effect
V
a
r
iable:
:
GetMembe
r
ByIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d
1
0: Implement ID3D10
E
ffectType::
G
et
M
emb
e
rTypeBySem
a
n
t
ic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Impl
e
ment ID3D10Effe
c
tTyp
e
:
:GetMemberTypeByName
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sc
h
üll
e
r
d
3
d
10: Impleme
n
t ID3
D
10Eff
e
ctType::GetMember
T
ypeByIndex(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sc
h
üller
d3d1
0
: Add null_ty
p
e
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico Sch
ü
l
ler
d3d10
:
Improve ID3
D
10EffectType:
:
G
e
tMemberName
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o
S
chülle
r
d3d10: I
m
p
l
ement ID3
D
10EffectType::GetMemberS
e
mantic()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Sc
h
üller
d
3d10: Implement
I
D3D10Effec
t
Type::
G
etM
e
mberName()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10: Forward ID3D
1
0EffectV
a
riable functions from
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10:
Ma
k
e the con
s
tant buffer a variable
.
commit
|
commitdiff
|
tree
2009-09-30
Ri
c
o Schülle
r
d3d10:
P
ars
e
const
a
nt buffer type
.
commit
|
commitdiff
|
tree
2009-09-30
Rico
S
c
hüller
d3d10: Ad
d
the D3D10_
C
B
UF
F
ER_
T
YPE enum
.
commit
|
commitdiff
|
tree
2009-09-30
Ri
c
o Schüller
d3
d
10: Rename Co
n
s
t
a
ntBuffer'
s
v
ariable to mem
b
e
r
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schülle
r
o
p
engl32/tests: Imp
r
o
v
e test for wglMakeCu
r
rent
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Sch
ü
lle
r
g
d
i32: C
h
ec
k
the current conte
x
t in wglMakeC
u
rrent()
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
wined3d: Don
'
t call wglMakeCurren
t
(N
U
LL, NULL) in context_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
R
ico S
c
hüller
wined3d: Fix
shader spam
.
commit
|
commitdiff
|
tree
2009-09-11
Ri
c
o
S
chüller
d3d10
:
Imp
l
ement ID3D10EffectVariable::GetDesc()
.
commit
|
commitdiff
|
tree
2009-09-11
Ric
o
Schül
l
e
r
d3d10: Add variable s
e
mantic p
a
r
sing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüll
e
r
d3d10: Im
p
l
ement ID3D10EffectConstantBuffer::GetAnnotati
o
n
By
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o Schüller
d
3
d10: Imple
m
ent ID3D10EffectVariable::GetA
n
notationB
y
Name()
.
commit
|
commitdiff
|
tree
2009-09-10
R
ic
o
Sc
h
ü
ll
e
r
d3d10: Implement ID3D10Effe
c
tPass::Ge
t
AnnotationByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d1
0
: Implement ID3D10EffectTechniq
u
e
::G
e
tA
n
notationByNam
e
()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: Implement ID3D10
E
ffec
t
Consta
n
t
B
u
f
f
e
r::G
e
tAnn
o
tation
B
y
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
S
c
h
üller
d3d10: Imp
l
ement ID3D10Ef
f
ec
t
Variable
:
:
G
etAnnotationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: Implement ID3D1
0
EffectPass::G
e
tAnn
o
tatio
n
ByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
S
c
h
üller
d
3
d10:
I
mp
l
ement ID3D10EffectTechnique:
:
GetAnnotat
i
onByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
S
c
h
üller
d3d10:
Impleme
n
t anno
t
ation parsing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10:
Reorder
some fun
c
tions
.
commit
|
commitdiff
|
tree
2009-09-09
R
ic
o
Sc
h
üller
d
3d10: Add
i
n
i
t
ial
t
ype parsing code
.
commit
|
commitdiff
|
tree
2009-08-31
R
i
co Schüller
d
3
d10: Add argum
e
n
t check in ID3D10Effect
P
ass::Ge
t
Desc
.
commit
|
commitdiff
|
tree
2009-08-31
Rico
S
chüller
d3d10:
A
dd argument check i
n
ID
3
D
10Eff
e
ctTechnique
.
.
.
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