From dbeeb07713d2acffbd2b58ce0972f5428c8bcc51 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 6 Jan 2010 23:22:13 +0100 Subject: [PATCH] wined3d: Recognize the SM4 if opcode. --- dlls/wined3d/shader_sm4.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index b935eefc1ef..59ac6bffd1b 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -55,6 +55,7 @@ enum wined3d_sm4_opcode WINED3D_SM4_OP_EMIT = 0x13, WINED3D_SM4_OP_EXP = 0x19, WINED3D_SM4_OP_IADD = 0x1e, + WINED3D_SM4_OP_IF = 0x1f, WINED3D_SM4_OP_IGE = 0x21, WINED3D_SM4_OP_LOG = 0x2f, WINED3D_SM4_OP_LT = 0x31, @@ -113,6 +114,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM4_OP_EMIT, WINED3DSIH_EMIT, 0, 0}, {WINED3D_SM4_OP_EXP, WINED3DSIH_EXP, 1, 1}, {WINED3D_SM4_OP_IADD, WINED3DSIH_IADD, 1, 2}, + {WINED3D_SM4_OP_IF, WINED3DSIH_IF, 0, 1}, {WINED3D_SM4_OP_IGE, WINED3DSIH_IGE, 1, 2}, {WINED3D_SM4_OP_LOG, WINED3DSIH_LOG, 1, 1}, {WINED3D_SM4_OP_LT, WINED3DSIH_LT, 1, 2}, -- 2.11.4.GIT